Dungeon Crawl Stone Soup version 0.31.0-2-g5a2aebc5c2 (webtiles) character file. Game seed: 3527758661880350754 55 Daviar the Conjurer (level 3, -3/29 HPs) Began as a Draconian Conjurer on Jan 20, 2024. Slain by Terence ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:42 (1879 turns). Daviar the Conjurer (Draconian Conjurer) Turns: 1879, Time: 00:05:43 Health: -3/29 AC: 5 Str: 9 XL: 3 Next: 67% Magic: 1/6 EV: 12 Int: 20 God: Gold: 116 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . k - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons c - a +0 mace k - a +1 dagger of venom (weapon) Scrolls d - a scroll of amnesia {unknown} e - a scroll of brand weapon {unknown} f - a scroll of enchant weapon {unknown} g - 2 scrolls of identify {unknown} Potions a - a potion of magic b - a potion of lignification {unknown} h - 2 potions of might {unknown} i - a potion of attraction {unknown} j - a potion of degeneration {unknown} Skills: + Level 1.9 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray misses Terence. Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you from afar with a +0 trident. Terence misses you. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Terence There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (lightly wounded, 84% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you from afar with a +0 trident. The searing ray misses Terence. Terence hits you from afar with a +0 trident. The searing ray misses Terence. Terence hits you from afar with a +0 trident. The searing ray hits Terence! Terence is severely wounded. You finish channelling your searing ray. Terence hits you from afar with a +0 trident. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You can't go down here! Terence hits you from afar with a +0 trident! You die... Terence says, "Time to find some more victims." ............##.#.#.....# #####.......##.#.#####.# #.......##.#.#...#.# ##########.#.#.#.#.# ########.#.#.#.#.# #........#.#.#.#.# #........).#.#.#.# #..........#.#.#.# #.........@....#.# #.........)#.###.# ..........@#.....# #..........######## #>.....).)......... #........######### #........# #........# #######'## You could see Terence. Vanquished Creatures Robin (D:1) 2 ribbon worms (D:2) 3 bats An endoplasm (D:2) 2 giant cockroaches 4 hobgoblins 2 kobolds 3 quokkas (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 11 goblins 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daviar the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 56 | D:1 | Found a faded altar of an unknown god. 324 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 439 | D:1 | Found Oklastrim's Magic Scroll Shop. 908 | D:1 | Learned a level 2 spell: Searing Ray 1028 | D:2 | Reached skill level 1 in Fighting 1327 | D:2 | Reached XP level 3. HP: 28/28 MP: 6/6 1561 | D:2 | Noticed Robin 1704 | D:1 | Killed Robin 1734 | D:2 | Noticed Terence 1879 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring, chequers_ecumenical_altar_simple_redux, serial_shops, shop, nrook_loot_triangle, grunt_decor_arrowhead, minmay_misc_feat_plants D:2: layout_basic, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Fighting | 1 | 1.9 Stealth | | 1.7 Spellcasting | | 2.5 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 14 Mace || 43 Tailslap || 3 Dagger || 4 Cast: Magic Dart || 32 Searing Ray || 7 Stab: Sleeping || 2 Armour: Skin || 77 Dodge: Dodged || 79