Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 6683793914085943928 44 Daviar the Conjurer (level 3, 0/25 HPs) Began as a Gnoll Conjurer on Jan 12, 2021. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:01:37 (767 turns). Daviar the Conjurer (Gnoll Conjurer) Turns: 767, Time: 00:01:38 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 62% Magic: 0/9 EV: 14 Int: 21 God: Gold: 69 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -8), very slightly contaminated, invisible A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} d - 3 scrolls of identify {unknown} e - a scroll of fog {unknown} Potions f - a potion of lignification {!q} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 100% 1% 1 b - Searing Ray Conj 70% 1% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 42% 7% 3 Fulminant Prism Conj/Hex 10% 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You feel magically purged. Your magical contamination has completely faded away. You feel less wooden. Your +0 robe unmelds from your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of invisibility. You fade into invisibility! The adder closely misses you. You are very lightly contaminated with residual magic. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You hit the adder but do no damage. The adder is heavily wounded. You die... ####..###########.# #.......# ##....#...##.......# #.......## ###..........#.......###......... ................(..............## ..............>.......#........## .#..................###........## .##..........###g...####.#####.## ###.....#...## #S##...##.# #.## #.....#.######@####....#####.## #..............#....(......#.# ####....###..##..............## #######.......................... ............##..................# ......>..#.[.#.#..............### .........#...#.#.............##.. ######.......#.#[............##.. ##.##.....##...........##### You could see an adder and a hobgoblin. Vanquished Creatures Terence (D:2) A dart slug (D:1) A leopard gecko (D:1) 6 bats (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 4 kobolds 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daviar the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 189 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 695 | D:2 | Noticed Terence 707 | D:1 | Learned a level 2 spell: Searing Ray 746 | D:2 | Killed Terence 747 | D:2 | Reached skill level 5 in Spellcasting 747 | D:2 | Reached skill level 1 in Invocations 747 | D:2 | Reached XP level 3. HP: 22/25 MP: 2/9 765 | D:1 | HP: 1/25 [adder (1)] 767 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_rooms, minmay_misc_feat_room, serial_park_tiny_1 D:2: layout_rooms, nicolae_dithmenos_shadow_blocks, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Slings | | 0.9 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 7.1 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 29 Searing Ray || 2 Use: Potion || 3 Armor: Robe || 5 Skin || 1 Dodge: Dodged || 22