Daviar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -16, D:1) a +0 club (3, -4, D:1) 15 bolts a +2 leather armour of positive energy (12, -17, D:1) a +0 hunting sling (17, 2, D:1) a cursed +0 dagger (25, -26, D:1) a +0 dagger (26, -8, D:1) 20 stones (28, 6, D:1) a +0 dagger a stone (31, 6, D:1) a stone (39, -27, D:1) 13 stones (47, 9, D:1) a +0 club (57, -22, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, 9, D:2) 21 stones (6, -6, D:2) a +0 ring mail (15, -2, D:2) a +0 robe (18, 8, D:2) a +0 club (still there?) a +2 robe of willpower (still there?) (23, 14, D:2) a +0 club (33, 12, D:2) 3 stones (43, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 23, D:3) a +0 dagger (8, 15, D:3) a cursed +0 ring mail (11, 16, D:3) a +0 whip a +0 ring mail (11, 17, D:3) a +0 dagger (13, 15, D:3) a +0 dagger a +0 robe (25, 23, D:3) a +0 robe (31, 7, D:3) a +0 club (32, 6, D:3) 7 curare-tipped darts (34, 7, D:3) a stone (34, 8, D:3) a +0 leather armour a +0 mace a +0 dagger (34, 22, D:3) a +0 dagger a +0 robe (35, 8, D:3) a +0 flail a +0 ring mail a +0 hand axe (35, 23, D:3) a +0 dagger a +0 ring mail (36, 8, D:3) a stone (36, 20, D:3) a +0 flail (36, 21, D:3) a +0 leather armour a +0 whip (36, 22, D:3) a +0 robe a +0 dagger (40, -11, D:3) a +0 ring mail (42, -8, D:3) a +0 hand axe (46, 10, D:3) 20 poisoned darts (48, 9, D:3) a +0 whip Level 4 of the Dungeon [Shop] Luduxe Gosu's Antique Weapon Shop a +2 rapier of holy wrath (441 gold) the +5 rapier "Maomp" {vorpal, rElec Int+4 Dex+4} (1421 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). It insulates you from electricity. a +3 spectral quarterstaff (621 gold) the +5 glaive "Qodeta" {vorpal, rPois Will+ Int+3} (1329 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from poison. It affects your willpower, your defense against some magical effects. a +0 morningstar (92 gold) a +0 hunting sling (34 gold) a +3 rapier of protection (501 gold) the +5 battleaxe "Mask" {protect, *Contam rC+ Int+3 Dex+4} (1285 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). It affects your dexterity (+4). It protects you from cold. It causes magical contamination when unequipped. a +0 hand axe (69 gold) a +0 hand axe (69 gold) (0, 0, D:4) a +0 club (2, -9, D:4) a +0 rapier (5, 0, D:4) a +1 flail of protection a +0 chain mail (8, -13, D:4) a +0 ring mail (17, -19, D:4) a +0 dagger (26, 26, D:4) a +0 flail (31, -19, D:4) 18 sling bullets (31, 17, D:4) a +0 scythe a +0 robe (37, -2, D:4) a +0 falchion (39, -1, D:4) 14 stones (41, -8, D:4) a +0 short sword a +0 robe (41, 4, D:4) a +4 spear of freezing Level 5 of the Dungeon (8, 9, D:5) a +0 robe (12, 4, D:5) a +0 mace a +0 ring mail (12, 5, D:5) a leopard gecko corpse (skeletalised by now) (12, 6, D:5) a +0 dagger (12, 7, D:5) a +0 short sword a leopard gecko corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 8, D:5) an arrow (20, 3, D:5) a +0 robe (21, 3, D:5) a +0 club (21, 8, D:5) a +0 trident an orc corpse (22, 8, D:5) a +0 shortbow 19 arrows (23, 13, D:5) 21 stones (25, 8, D:5) a +0 vorpal falchion a +0 dagger (36, 19, D:5) a potion of curing (36, 20, D:5) an adder corpse (36, 27, D:5) 13 gold pieces (37, 20, D:5) an iguana corpse (37, 21, D:5) a +0 war axe (still there?) a jackal corpse (still there?) an orc corpse (still there?) (42, 27, D:5) a +0 whip the Ecumenical Temple