Daviar Level 1 of the Dungeon (0, 0, D:1) 17 bolts (4, -25, D:1) 11 poisoned darts (7, -21, D:1) a +0 mace (9, -21, D:1) a +0 dagger (18, -32, D:1) 11 arrows (18, -20, D:1) a +0 leather armour (19, -29, D:1) a cursed +0 hunting sling (22, -31, D:1) 2 stones (24, -7, D:1) a +0 club (30, -24, D:1) a cursed -1 dagger (36, -11, D:1) 20 sling bullets (37, -30, D:1) a +0 leather armour (37, -16, D:1) a +0 mace (39, 1, D:1) a +0 dagger (44, -31, D:1) 2 stones (46, -32, D:1) a +1 dagger of protection Level 2 of the Dungeon (0, 0, D:2) 5 javelins (5, -16, D:2) a +0 club (6, 18, D:2) 21 stones (8, 6, D:2) 2 stones (10, 5, D:2) a +0 dagger (10, 18, D:2) a stone (10, 20, D:2) a cursed +0 robe (10, 23, D:2) 2 stones (10, 24, D:2) a +0 club a +0 club (10, 25, D:2) a +0 club a +0 hunting sling 14 stones (11, 5, D:2) a +0 club a +0 dagger a cursed -1 hunting sling 29 stones a +0 club (12, 2, D:2) 12 bolts (13, 2, D:2) a +0 helmet a cursed -3 club a +0 animal skin (15, 3, D:2) a +0 club (24, 0, D:2) 13 stones (25, -35, D:2) a +0 hand axe (29, -6, D:2) a +0 hand axe (32, -7, D:2) a +0 leather armour (35, -11, D:2) a +0 hand axe (37, -26, D:2) 12 sling bullets (38, -9, D:2) 4 stones (38, -2, D:2) a stone (41, -11, D:2) a +0 helmet (41, 9, D:2) a +0 club (43, 14, D:2) 15 stones (49, -15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 2, D:3) a +0 spear (8, -23, D:3) 8 gold pieces (15, 3, D:3) a +0 club a +0 scythe a +2 robe of cold resistance (18, -20, D:3) a +0 leather armour (21, -13, D:3) a +0 shortbow (still there?) 22 stones (still there?) (22, -22, D:3) a +0 leather armour (23, -6, D:3) a stone (27, 12, D:3) 6 javelins (31, -24, D:3) a +0 leather armour (45, -8, D:3) 19 arrows (46, -33, D:3) a +0 leather armour (54, -15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 trident (6, -3, D:4) 27 stones (7, 18, D:4) a +0 leather armour (8, -4, D:4) 12 sling bullets (9, 24, D:4) the +1 robe of Oily Divine Compulsion {rPois Dex+2} It affects your dexterity (+2). It protects you from poison. (15, 15, D:4) a +1 dire flail of protection a +0 chain mail a +0 flail a +0 robe a +0 dagger (15, 19, D:4) a +0 short sword (17, 15, D:4) a cursed +0 short sword (21, -15, D:4) a +0 leather armour (21, 0, D:4) a +0 dagger (25, 19, D:4) a +0 mace (34, 3, D:4) a +0 spear Level 5 of the Dungeon [Shop] Buots's General Store the +11 war axe of the Vanishing Mice {flame, rElec rPois Will+ Stlth-} (1088 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It affects your willpower, your defense against some magical effects. It makes you less stealthy. 15 stones (19 gold) a potion of berserk rage (65 gold) 16 stones (20 gold) a book of Maledictions (325 gold) a scroll of blinking (97 gold) a scroll of fog (26 gold) 7 stones (9 gold) a +0 hand axe (39 gold) a +4 ring of protection (468 gold) 12 stones (15 gold) (0, 0, D:5) 14 stones (8, -10, D:5) a +0 cloak (8, 18, D:5) 30 stones (8, 19, D:5) a +0 ring mail (9, 0, D:5) 5 poisoned darts (15, 2, D:5) a +0 whip (17, 30, D:5) 24 sling bullets (21, 30, D:5) 15 poisoned darts (22, 6, D:5) a +0 spear (29, 3, D:5) a +0 shortbow 18 arrows (29, 5, D:5) an arrow (29, 8, D:5) an arrow (30, 2, D:5) a cursed -2 short sword Level 6 of the Dungeon (0, 0, D:6) 15 stones (1, 11, D:6) a +0 scimitar (12, 21, D:6) a +0 cloak (17, 28, D:6) a +0 plate armour (19, 20, D:6) a +0 short sword (19, 21, D:6) a +0 dagger a +0 robe (19, 22, D:6) a +0 hand axe (20, 18, D:6) a +0 rapier (45, 15, D:6) a +0 flail a +0 dagger a +0 scimitar a +0 plate armour (45, 24, D:6) a +0 robe (46, 16, D:6) a +0 trident Level 7 of the Dungeon (5, 2, D:7) a +0 dagger a +2 leather armour of willpower (5, 4, D:7) a +0 short sword a +0 leather armour a +0 club a +0 ring mail a +2 hand axe of flaming (11, 12, D:7) 22 bolts (17, 7, D:7) 3 curare-tipped darts (18, -1, D:7) 21 stones (21, -8, D:7) a +0 giant club a +0 giant club (22, -19, D:7) a +0 trident (30, 7, D:7) a +0 club (31, 6, D:7) a +0 short sword (32, 16, D:7) 15 stones (39, -9, D:7) a +0 leather armour (40, -9, D:7) a +0 short sword a +0 leather armour (40, -8, D:7) a +0 short sword 3 boomerangs a +0 ring mail (44, -13, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Qukloack's Gadget Shoppe a wand of paralysis (7) (126 gold) a phantom mirror (560 gold) a wand of polymorph (14) (224 gold) a wand of enslavement (9) (154 gold) a wand of flame (20) (154 gold) a wand of random effects (14) (112 gold) a wand of iceblast (9) (182 gold) a wand of enslavement (5) (98 gold) a wand of iceblast (11) (210 gold) a condenser vane (560 gold) a lightning rod (4/4) (420 gold) a wand of flame (22) (168 gold) (0, 0, D:8) 13 gold pieces (3, -33, D:8) 10 gold pieces (7, -12, D:8) 8 gold pieces (8, -15, D:8) 15 gold pieces (8, -14, D:8) 10 gold pieces (8, -13, D:8) an uncursed ring of ice (8, -12, D:8) 10 gold pieces (8, -11, D:8) 10 gold pieces (9, -15, D:8) 14 gold pieces (9, -14, D:8) a +5 dire flail of protection (9, -13, D:8) a Fen Folio (9, -12, D:8) a +4 ring of evasion (9, -11, D:8) 20 stones (11, -11, D:8) 20 stones (12, 0, D:8) the +2 robe of Precision Catastrophes {rPois rN+} It protects you from poison. It protects you from negative energy. (20, -27, D:8) a +0 leather armour (21, -11, D:8) a +0 rapier (22, -26, D:8) 9 gold pieces a +0 dagger a +0 robe a cursed -2 club (22, -25, D:8) 5 gold pieces (still there?) a +0 leather armour (still there?) (23, -36, D:8) a +0 robe (23, -26, D:8) 4 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) (24, -29, D:8) 8 gold pieces (still there?) a +0 falchion (still there?) a +0 scale mail (still there?) (25, -31, D:8) 16 stones (31, -21, D:8) a +1 helmet a +0 leather armour (46, -32, D:8) 28 arrows