Dungeon Crawl Stone Soup version 0.25-a0-44-g29a1220a87 (webtiles) character file. Game seed: 17992112458761392811, levelgen mode: deterministic 0 Daviar the Conjurer (level 1, 0/13 HPs) Began as a Barachi Conjurer on Oct 24, 2019. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (10 turns). Daviar the Conjurer (Barachi Conjurer) Turns: 10, Time: 00:00:08 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 10% Magic: 1/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 0.1 Fighting + Level 2.2 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 5% 2 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Iskenderun's Mystic Bla Conj ##...... 34% 4 #####.. Force Lance Conj/Tloc #....... 65% 4 #####.. Fulminant Prism Conj/Hex #......... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/13 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (moderately wounded, clinging) The magic dart hits the leopard gecko. The leopard gecko is severely wounded. The leopard gecko closely misses you. You now have 2/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (heavily wounded, clinging) The magic dart hits the leopard gecko but does no damage. The leopard gecko is heavily wounded. The leopard gecko bites you. You die... ..... .... .... ... .. ##. .####### ....########........ ##.........l........ ...........@...# #..##>#<#..##.# ###.....# ##†##.# ### # You could see a leopard gecko. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daviar the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 2 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 1 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D:1 | 0 | 1 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------