Dungeon Crawl Stone Soup version 0.25-a0-44-g29a1220a87 (webtiles) character file. Game seed: 9000122865675118029, levelgen mode: deterministic 11 Daviar the Chiller (level 2, 0/21 HPs) Began as a Barachi Ice Elementalist on Oct 24, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (125 turns). Daviar the Chiller (Barachi Ice Elementalist) Turns: 125, Time: 00:00:50 Health: 0/21 AC: 2 Str: 9 XL: 2 Next: 25% Magic: 0/5 EV: 12 Int: 15 God: Gold: 13 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 hand axe (vamp) {!w} rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons b - a +0 vampiric hand axe (weapon) {!w} Armour a - a +0 robe (worn) Comestibles c - a ration d - 2 chunks of flesh Skills: + Level 1.0 Fighting + Level 2.4 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting Level 1.1 Conjurations + Level 3.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 12% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 28% 3 ###.... Throw Icicle Conj/Ice #....... 58% 4 #####.. Summon Ice Beast Ice/Summ #....... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 1/20 hp. MASSIVE DAMAGE!! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded) You freeze the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. You now have 0/5 mp. You hit the jackal. You feel better. You kill the jackal! Your Fighting skill increases to level 1! The jackal barely misses you. You closely miss the jackal. The jackal bites you. You die... #....##.......## #....###..... #....####)>...># #............ #....# #......# #............ #....# #......# #...≈....≈... #....# #......# #........... #....# ######.# #....≈≈..... #[...# #.# #....≈≈..... #....# #.######...g...h... ###.### #.@hg.#...≈...s≈.h. ..#.# ####.............h. ..#.# ##...............h ≈.... #................. ≈≈.## #..............##. ≈≈≈.. #............!... 8≈≈≈. #..............## ≈≈≈≈. #..............# ≈≈≈≈. ..............## You could see a jackal and a hobgoblin. Vanquished Creatures A hobgoblin (D:1) 6 jackals (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daviar the Barachi Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 111 | D:1 | Reached XP level 2. HP: 5/20 MP: 1/5 122 | D:1 | HP: 1/20 [jackal (3)] 124 | D:1 | Reached skill level 1 in Fighting 125 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_rooms, skrybe_limestone_x Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.4 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 1.1 Ice Magic | | 3.8 Action || total -------------------------++------- Melee: Hand axe || 34 Cast: Freeze || 5 Armor: Robe || 6 Dodge: Dodged || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------