Daviar Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 7, D:1) 11 stones (4, -34, D:1) a +0 whip (15, 11, D:1) 10 arrows (17, -25, D:1) a +0 club (24, 5, D:1) a +0 club (25, 14, D:1) 16 stones (45, -21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, 26, D:2) 21 sling bullets (2, 24, D:2) 2 stones (5, 13, D:2) 11 bolts (8, 28, D:2) a +0 robe (16, -4, D:2) a +0 dagger (16, -3, D:2) a +0 club (16, 2, D:2) a +0 club (17, -13, D:2) a +0 hand axe (18, -16, D:2) 2 stones (19, -16, D:2) a +0 robe a +0 dagger (20, 27, D:2) a +0 whip (21, 33, D:2) 13 bolts (38, -4, D:2) 25 stones (41, -4, D:2) a +0 hand axe (42, 19, D:2) a +0 club (43, -9, D:2) 26 arrows (51, 11, D:2) a +0 ring mail (51, 20, D:2) 30 stones Level 3 of the Dungeon (0, 0, D:3) 21 sling bullets (1, -10, D:3) a +0 dagger a cursed +0 robe (5, 20, D:3) a +0 flail (11, -10, D:3) a +0 dagger a +0 robe a +0 scale mail (12, -10, D:3) a +0 dagger a +0 robe (12, -6, D:3) a +0 club (23, -1, D:3) a +0 leather armour (23, 0, D:3) a +0 ring mail a +0 hand axe (23, 2, D:3) 12 stones (24, -1, D:3) a +0 club (25, 5, D:3) a +0 club (26, 14, D:3) a +0 dagger (28, 18, D:3) a +0 club (33, 12, D:3) a poisoned dart (34, 13, D:3) 4 poisoned darts (37, 21, D:3) 8 poisoned darts (38, -14, D:3) 8 stones Level 4 of the Dungeon (7, 9, D:4) a +0 trident (18, 21, D:4) 17 arrows (19, 19, D:4) 26 stones (20, 18, D:4) a +0 hunting sling (32, 39, D:4) 27 stones (40, 20, D:4) a +0 short sword (41, 20, D:4) a +1 falchion of slicing a +0 leather armour a +0 club a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 17 bolts (11, -15, D:5) an arrow (11, -7, D:5) 13 stones (12, -15, D:5) an arrow (12, -13, D:5) a +2 dire flail of protection a +0 ring mail (14, -14, D:5) a +0 shortbow 21 arrows (17, -5, D:5) a +0 whip (22, 18, D:5) 20 stones (24, 10, D:5) a +0 hand axe (30, -2, D:5) 21 stones (48, -4, D:5) a +0 war axe (49, -3, D:5) a +0 club a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 5 boomerangs (4, 42, D:6) a +0 shortbow 17 arrows (6, 43, D:6) an arrow (18, 8, D:6) a scarf of spirit shield (29, 20, D:6) a +0 robe (31, 35, D:6) a +2 vampiric falchion (38, 18, D:6) a +0 robe (42, 31, D:6) a +0 giant club (55, 58, D:6) a +0 helmet (60, 37, D:6) a +0 robe (68, 40, D:6) a +0 robe a +0 dagger (69, 40, D:6) a +0 hand axe a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 spear (2, 15, D:7) a +0 pair of boots (4, 17, D:7) 23 arrows (4, 24, D:7) a +0 flail of draining a +0 leather armour (4, 25, D:7) a +0 dagger a +0 ring mail (5, 21, D:7) a throwing net (5, 24, D:7) a +0 dagger a cursed +0 robe (18, 21, D:7) a +0 dagger a +0 chain mail (31, 18, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (6, -12, D:8) a +0 short sword a +0 ring mail a +0 leather armour (6, 37, D:8) 9 sling bullets (7, -12, D:8) a +0 trident (16, 9, D:8) a +0 hand axe (17, 9, D:8) a +0 dagger a +0 robe a +0 club (22, 36, D:8) a +0 dagger a +0 robe (23, -15, D:8) a +0 flail (23, 35, D:8) a +0 flail (23, 36, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (24, 36, D:8) a +0 dagger a +0 robe (36, 3, D:8) a cursed +0 robe (47, 23, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace a +1 robe of magic resistance a cursed +0 hand axe a +0 robe a +0 club a +2 mace a +0 robe a cursed +4 mace a +0 robe (48, 23, D:8) a +0 dagger a +0 robe a +6 halberd a +0 robe (49, 23, D:8) a +0 club a +0 dagger a +0 robe (50, 24, D:8) a +0 whip a +0 ring mail a +0 whip 4 boomerangs (51, -19, D:8) 25 stones (51, 24, D:8) a +0 dagger a +0 leather armour a +0 giant spiked club (53, -17, D:8) 15 stones (57, 2, D:8) a +0 quarterstaff (59, -3, D:8) 27 stones Level 9 of the Dungeon [Shop] Lywaraf Hifu's Antique Weapon Boutique a +0 hand axe (81 gold) a +0 short sword (81 gold) a +0 flail (94 gold) a +0 hand crossbow (94 gold) a +0 fustibalus (405 gold) a cursed -3 mace (2 gold) a +0 flail (94 gold) the +10 long sword of Wyrd {freeze, MR+} (1860 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. the +9 rapier "Imelaore" {pierce, rElec} (1755 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. the +11 halberd of Rarick {flame, rPois rF+ rC+} (2359 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from cold. It protects you from poison. a +0 shortbow (81 gold) a +0 long sword (94 gold) (0, 0, D:9) a +0 morningstar (0, 1, D:9) a +0 animal skin (5, -1, D:9) a +0 dagger (7, 9, D:9) a sling bullet (8, 10, D:9) a sling bullet (12, -4, D:9) a +0 animal skin (14, -4, D:9) a +0 quarterstaff (15, -1, D:9) a +0 club a +0 ring mail (19, 11, D:9) 16 sling bullets (20, -4, D:9) a +0 giant spiked club (22, -3, D:9) a +0 hand axe a +0 leather armour a cursed -2 dagger (22, -2, D:9) a +0 mace a +0 chain mail a +0 dagger a +0 leather armour (22, -1, D:9) a +0 chain mail (23, -2, D:9) a +0 hand axe a +0 flail a cursed +0 animal skin (26, -2, D:9) a +0 hand axe a +0 ring mail (26, 18, D:9) 16 arrows (27, -2, D:9) a +0 hand axe (28, -1, D:9) a +0 short sword a +0 animal skin a +0 dagger a +0 giant club a +0 leather armour (28, 0, D:9) a +0 whip (29, -1, D:9) a +0 dagger a cursed +0 robe a +1 flail of protection a +0 leather armour (29, 0, D:9) a +0 mace a +0 plate armour (36, 40, D:9) 14 stones (47, 5, D:9) 16 stones (50, 14, D:9) 17 poisoned darts Level 10 of the Dungeon (0, 0, D:10) 11 stones (3, 14, D:10) a +0 hunting sling (7, 1, D:10) a stone (7, 3, D:10) the cursed +0 arbalest of the Enchanted Forest {flame, rF+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It has a curse placed upon it. (8, 1, D:10) a stone (10, 0, D:10) a cursed -2 dagger 3 stones (10, 27, D:10) 15 stones (11, -4, D:10) a +0 dagger (11, -1, D:10) a stone (11, 0, D:10) a stone (17, 22, D:10) 23 stones (20, 28, D:10) a +0 giant spiked club (22, -5, D:10) a +0 dire flail a +0 plate armour (22, -4, D:10) a +1 vampiric whip (26, -6, D:10) a +0 leather armour (27, -6, D:10) a +0 shortbow (27, -5, D:10) a large rock (29, 14, D:10) a curare-tipped dart (31, -4, D:10) a large rock (31, 31, D:10) a +0 long sword (36, 6, D:10) a +0 plate armour (37, -4, D:10) 18 arrows (37, 22, D:10) 20 stones (41, 10, D:10) a +0 chain mail (43, -9, D:10) a stone (44, -9, D:10) a stone (44, -8, D:10) 2 stones (44, -7, D:10) a cursed -2 whip 2 stones (45, -9, D:10) a +0 short sword (45, -8, D:10) a +0 short sword a +0 short sword a +0 dagger (45, -7, D:10) a +0 dagger (45, 14, D:10) a +0 hunting sling (52, 27, D:10) 14 bolts Level 1 of the Lair of Beasts (6, 47, Lair:1) 11 sling bullets (10, 28, Lair:1) a +0 long sword (19, 36, Lair:1) 19 stones (31, -4, Lair:1) a +2 great sword of draining (35, -5, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 poisoned darts (14, 35, Lair:2) 17 stones (21, 18, Lair:2) a +0 trident (24, 21, Lair:2) 18 bolts (37, 17, Lair:2) the +4 short sword of Psychosis {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). (38, 34, Lair:2) a +0 scimitar (39, 0, Lair:2) a +0 leather armour (40, 33, Lair:2) a +0 trident a +0 robe (46, 44, Lair:2) a +0 war axe (54, 25, Lair:2) a +0 morningstar (63, 48, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 large rocks (7, 37, Lair:3) a +0 rapier (25, 50, Lair:3) 17 stones (26, 4, Lair:3) a +0 whip (26, 51, Lair:3) 18 stones (32, 32, Lair:3) 16 arrows (47, 44, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed +0 plate armour (1, 39, Lair:4) 20 sling bullets (17, 28, Lair:4) a +0 robe (24, 1, Lair:4) 12 stones (26, 39, Lair:4) 13 bolts (34, 34, Lair:4) 7 arrows (40, 50, Lair:4) 15 stones (43, 43, Lair:4) a +0 club (52, 19, Lair:4) 11 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 11 stones (2, -22, Lair:5) a +0 shortbow (3, -22, Lair:5) a potion of might (4, -22, Lair:5) 22 gold pieces (5, -21, Lair:5) a ration (5, 4, Lair:5) a +0 robe (6, -23, Lair:5) 14 gold pieces (6, -21, Lair:5) a wand of flame (12) (9, -17, Lair:5) 17 stones (18, 3, Lair:5) a +0 buckler a +0 robe a +0 rapier (19, 0, Lair:5) 5 poisoned darts (23, 2, Lair:5) a cursed ring of teleportation (24, -27, Lair:5) a +0 hand axe (30, -29, Lair:5) an uncursed ring of teleportation a +3 chain mail a +0 ring mail a +0 chain mail a +0 leather armour (36, -27, Lair:5) 16 poisoned darts (37, 6, Lair:5) 16 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 great mace (2, -44, Lair:6) a scroll of random uselessness (2, -9, Lair:6) a spiny frog skeleton (4, -11, Lair:6) a water moccasin skeleton (8, -3, Lair:6) a hornet corpse (16, -23, Lair:6) a water moccasin corpse (skeletalised by now) (16, 2, Lair:6) a black mamba corpse (17, 0, Lair:6) a yak skeleton (18, 1, Lair:6) a yak skeleton (23, -3, Lair:6) 16 gold pieces (24, -37, Lair:6) 24 sling bullets (24, -3, Lair:6) a scroll of holy word (25, -41, Lair:6) a spiny frog corpse (skeletalised by now) (25, -3, Lair:6) 34 arrows (25, 3, Lair:6) a +0 dagger (26, -3, Lair:6) 9 gold pieces (27, -8, Lair:6) a +0 naga barding (30, -16, Lair:6) a +0 club (30, -2, Lair:6) a black mamba corpse (31, -2, Lair:6) a wyvern skeleton (44, 13, Lair:6) 20 bolts (46, 4, Lair:6) 8 boomerangs