Daviar Level 1 of the Dungeon (0, 0, D:1) a +0 cloak (6, -43, D:1) 8 arrows (6, -16, D:1) 10 stones (7, -26, D:1) a +0 dagger (18, -33, D:1) a +0 club (21, -56, D:1) a +0 club 3 stones (33, -2, D:1) a +0 hunting sling (34, -26, D:1) 16 arrows (34, -21, D:1) 22 bolts (37, -11, D:1) a +0 dagger (40, -56, D:1) 25 arrows (44, -57, D:1) 23 stones (47, -22, D:1) a +0 robe (60, -6, D:1) a +0 club (60, -3, D:1) a +0 club (63, -35, D:1) a +0 leather armour (64, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 9, D:2) a +0 leather armour (4, 32, D:2) a +0 spear (7, 15, D:2) a +0 club (12, 6, D:2) a +0 scale mail (31, 20, D:2) a +0 club (36, 23, D:2) a cursed -1 club (39, 26, D:2) a +0 whip (39, 31, D:2) a +0 dagger (40, 14, D:2) a +0 robe (47, -1, D:2) 30 stones (47, 13, D:2) a +0 war axe (50, 12, D:2) a cursed -1 club a +0 club (54, 16, D:2) a cursed +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +2 spear of venom (4, 9, D:3) a +0 dagger (5, -5, D:3) a +0 club (9, -19, D:3) a +0 giant club (10, -19, D:3) a +0 club (17, 9, D:3) 17 stones (26, 1, D:3) a +0 whip (27, -4, D:3) a +0 hand axe (27, 0, D:3) a +0 spear (29, -21, D:3) a stone (29, -20, D:3) a stone (29, -19, D:3) a +0 club a stone (29, -8, D:3) a +0 leather armour (29, 2, D:3) a +0 spear (30, -19, D:3) a stone (30, -18, D:3) 4 stones (31, -21, D:3) a stone (31, -5, D:3) 17 stones (36, -26, D:3) a +0 club (37, -12, D:3) a +0 club a +0 scale mail a +0 dagger (37, 8, D:3) a +0 chain mail (38, -12, D:3) a +0 chain mail (38, -11, D:3) a +0 dagger a +0 scale mail Level 4 of the Dungeon [Shop] Kaeveylu's Antique Armour Shop a +0 robe (18 gold) a scarf of cloud immunity (189 gold) a +1 ring mail of cold resistance (432 gold) a +0 chain mail (121 gold) a +0 pair of boots (121 gold) a +1 ring mail of fire resistance (432 gold) a +0 helmet (121 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) the cursed +1 leather armour "Oryras" {-Tele rElec Str+5 Int+2} (731 gold) It affects your strength (+5). It affects your intelligence (+2). It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. a +2 chain mail of fire resistance (580 gold) a cursed +0 chain mail (40 gold) a +0 chain mail (121 gold) a +0 ring mail (108 gold) (0, 0, D:4) a +0 leather armour (6, -7, D:4) 8 sling bullets (11, -4, D:4) a +0 leather armour a +0 scale mail (11, -3, D:4) a +0 leather armour (12, -3, D:4) a +0 dagger (14, -9, D:4) a +0 trident (17, -6, D:4) a +0 hunting sling (23, -9, D:4) a +0 arbalest (23, 21, D:4) a +0 leather armour (24, 26, D:4) a +2 large shield (25, 12, D:4) a +0 dagger (28, 18, D:4) a +0 dagger (35, 26, D:4) 23 stones (38, 17, D:4) a +0 war axe (43, 24, D:4) an uncursed amulet of regeneration (54, 7, D:4) 28 arrows Level 5 of the Dungeon [Shop] Jisi Kugh's Antique Armour Boutique a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 chain mail (117 gold) a +0 leather armour of positive energy (156 gold) a +2 chain mail of cold resistance (559 gold) a +0 scale mail (104 gold) a +2 robe of the Archmagi (980 gold) a cursed +0 cloak (39 gold) a +0 robe (18 gold) (0, 0, D:5) 9 stones (5, -30, D:5) a +0 scale mail (20, -35, D:5) 30 sling bullets (26, -7, D:5) 23 stones (28, -9, D:5) 4 potions of degeneration {!q!q} (31, -30, D:5) a +0 quarterstaff (33, -11, D:5) 24 arrows (35, -45, D:5) a +0 leather armour (35, -43, D:5) a +0 giant spiked club (39, -39, D:5) a +0 short sword 2 tomahawks (40, -4, D:5) 8 tomahawks (41, -54, D:5) a +0 leather armour (42, -22, D:5) a +0 hand axe (66, -4, D:5) 15 sling bullets (67, -45, D:5) 18 stones (71, -4, D:5) 32 arrows a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 trident (6, 19, D:6) a +0 pair of boots (7, -7, D:6) a cursed +0 leather armour (7, 0, D:6) a +0 hunting sling (24, -28, D:6) a cursed -2 giant spiked club (25, -16, D:6) a +0 robe (36, -1, D:6) a +0 club (36, 0, D:6) a +0 dagger a +0 robe (37, 0, D:6) a cursed -2 club (40, 0, D:6) 17 arrows (47, -13, D:6) a cursed +0 leather armour (56, -15, D:6) 21 stones (59, 4, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (3, 20, D:7) a +0 robe (6, 36, D:7) a +0 hand axe a +0 animal skin (9, -3, D:7) the +7 fustibalus of Infinite Pain {flame, Str+5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). (14, -1, D:7) a +0 war axe (16, -1, D:7) 4 stones (16, 1, D:7) a +0 dagger a +0 blowgun 7 curare-tipped needles (17, -1, D:7) a +0 dagger (17, 0, D:7) a stone (17, 15, D:7) a +0 spear (18, 12, D:7) a +0 hand axe (19, -1, D:7) a stone (19, 6, D:7) a +0 pair of boots (19, 13, D:7) a +0 club (20, 12, D:7) a +0 flail a +0 chain mail a +0 leather armour (20, 13, D:7) a +0 hand axe a +0 leather armour (23, 8, D:7) a +0 robe (29, 16, D:7) a cursed -1 shortbow 21 arrows (33, 15, D:7) a +0 chain mail (47, -3, D:7) 20 stones Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (5, 18, D:8) a +3 quarterstaff a +0 hunting sling 16 sling bullets a +0 leather armour (9, 14, D:8) a sling bullet (12, 11, D:8) 2 sling bullets (16, 21, D:8) 28 bolts (21, 5, D:8) a +1 pair of gloves (30, 13, D:8) a +0 mace (32, 12, D:8) 17 bolts (33, -4, D:8) 2 tomahawks (43, 23, D:8) a +0 giant club (44, 23, D:8) a +1 dagger of distortion {!w} a +0 robe (45, -13, D:8) the cursed +2 mace "Impbane" {crush, -Tele rElec rN++ SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It greatly protects you from negative energy. It lets you see invisible. It prevents most forms of teleportation. It has a curse placed upon it. (46, 31, D:8) 11 sling bullets (47, 20, D:8) an uncursed amulet of the gourmand Level 9 of the Dungeon (14, 6, D:9) an arrow (14, 7, D:9) an arrow (14, 9, D:9) a +0 shortbow 16 arrows (14, 26, D:9) a +0 mace (22, 30, D:9) a +0 robe (29, 29, D:9) a +0 chain mail a +0 falchion (30, 29, D:9) a +0 leather armour (31, 15, D:9) a +0 whip (31, 29, D:9) a +0 ring mail a +0 mace (32, 14, D:9) a throwing net {!f} a +0 spear of piercing (32, 15, D:9) a +0 whip (38, 26, D:9) 20 poisoned needles (41, -14, D:9) 18 stones (42, 20, D:9) 12 stones (45, 23, D:9) a +0 giant club (47, 29, D:9) a cursed -1 shortbow 17 arrows (48, -5, D:9) a +0 hand axe (48, -2, D:9) a +0 robe (52, 1, D:9) a cursed -2 helmet (53, 26, D:9) a +0 spear (55, 24, D:9) a +0 chain mail (55, 40, D:9) a +0 hand axe (61, 20, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Xeajusso's Antique Weapon Boutique the +12 quarterstaff of Lighoux {pain, -Tele +Inv Int+2} (2230 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It lets you turn invisible. It prevents most forms of teleportation. a +0 trident of flaming (224 gold) a +5 triple crossbow of flaming (1215 gold) a +2 scimitar of slicing (486 gold) the +6 hand axe of Erapseaz {pain, rN+ MR+} (1466 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. a +2 hand axe of venom (421 gold) the +11 spear "Zodam" {pierce, Fragile rElec rF+ Str+3} (2192 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. It insulates you from electricity. It will be destroyed if unequipped. a +0 mace of crushing (175 gold) a +1 vampiric falchion (432 gold) a +0 vampiric long sword (337 gold) [Shop] Tunaucul's Weapon Shop the +5 lajatang "Hydrabane" {venom, *Noise +Fly Dex+4 Stlth+} (897 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It lets you fly. It may make noises in combat. It makes you more stealthy. a +0 dagger (30 gold) 19 stones (28 gold) the +1 short sword "Ysidwaeh" {antimagic, Dex+5} (472 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). a +2 hand crossbow of freezing (274 gold) a +1 quarterstaff of crushing (195 gold) a +2 long sword of pain (310 gold) a +1 morningstar of holy wrath (213 gold) a +0 scimitar (60 gold) (0, 0, D:10) 13 stones (4, -6, D:10) 15 stones (5, 7, D:10) 23 stones (21, -7, D:10) a +0 flail a +0 dagger a +0 robe (21, -6, D:10) a +0 robe a +0 dagger (23, -11, D:10) 3 stones (23, -7, D:10) a +0 leather armour a +0 dagger (23, -6, D:10) a +1 robe of resistance (23, -5, D:10) a +0 flail a cursed -2 shortbow 18 arrows a +0 flail a +0 falchion a +0 chain mail (23, -4, D:10) 2 arrows (23, 1, D:10) an arrow (23, 6, D:10) 12 arrows a +0 shortbow (24, -12, D:10) a +0 short sword a stone a +0 ring mail a +0 dagger of draining (24, -11, D:10) a +0 short sword a +0 dagger (24, -10, D:10) a +0 club (25, -11, D:10) a stone (25, 8, D:10) an arrow (27, 19, D:10) a +0 dire flail of crushing a +2 chain mail of cold resistance (28, 4, D:10) an uncursed amulet of faith {!P} the +8 short sword "Wyudootu" {pierce, Str+4 Int+5} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+5). (28, 20, D:10) a +0 giant club a +0 giant spiked club (38, 0, D:10) 15 stones (38, 5, D:10) a +0 dagger 3 stones (39, 0, D:10) a +0 whip (39, 1, D:10) 4 stones 3 bolts (39, 2, D:10) a stone (40, 1, D:10) a cursed -2 short sword 4 stones a cursed -1 dagger (40, 2, D:10) a bolt a stone (41, 0, D:10) a +0 short sword (41, 2, D:10) a +0 short sword (41, 3, D:10) a +0 whip a +1 whip of venom (43, 2, D:10) a +0 hand crossbow 17 bolts (44, 6, D:10) 2 stones Level 11 of the Dungeon (0, 0, D:11) a cursed +0 ring mail (4, 25, D:11) a fan of gales (7, 11, D:11) a large rock (9, 10, D:11) a large rock (10, 9, D:11) a +0 giant club (10, 10, D:11) a large rock (10, 12, D:11) a +0 short sword (13, 11, D:11) a +0 club (14, 46, D:11) a +0 trident (17, 12, D:11) a +0 long sword (17, 22, D:11) a +0 hand axe (18, 9, D:11) a stone (18, 38, D:11) a +0 helmet (19, 19, D:11) a cursed +0 chain mail a +0 scimitar (20, 9, D:11) 4 stones (21, 20, D:11) a +0 club (22, 4, D:11) a +0 robe (39, 25, D:11) a +2 buckler of cold resistance (44, 15, D:11) a cursed +0 war axe (48, 7, D:11) a cursed +0 ring mail Level 12 of the Dungeon [Shop] Irioq's Assorted Antiques a scroll of magic mapping (105 gold) a wand of acid (5) (540 gold) a potion of flight (90 gold) a +2 robe of magic resistance (531 gold) a scroll of teleportation (90 gold) a fan of gales (1200 gold) a scroll of identify (60 gold) a +6 flail of crushing (1116 gold) a phial of floods (1200 gold) [Shop] Teunupui's General Store a +3 arbalest of velocity (402 gold) a ration (85 gold) the +2 leather armour "Jefut" {Dex+5} (501 gold) It affects your dexterity (+5). a scroll of summoning (161 gold) 16 stones (27 gold) a potion of might (68 gold) 22 bolts (74 gold) 16 sling bullets (136 gold) a potion of brilliance (68 gold) a scroll of vulnerability (127 gold) 23 stones (39 gold) a +3 chain mail of fire resistance (450 gold) (0, 0, D:12) 2 scrolls of noise {!r!r} (3, -1, D:12) a +0 giant club a +0 giant club (7, 17, D:12) a cursed -2 long sword a +0 plate armour (8, 17, D:12) a +0 leather armour a +0 dagger a +0 robe (9, -18, D:12) a +0 long sword a +0 hunting sling (14, -12, D:12) a +0 blowgun (24, 0, D:12) a +0 pair of gloves (24, 21, D:12) a +0 scale mail (31, -21, D:12) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (31, -15, D:12) 17 arrows (31, 15, D:12) 13 stones (40, 11, D:12) a +0 robe a +4 mace (43, 15, D:12) a +0 robe a +4 battleaxe (44, 2, D:12) a +0 short sword (44, 14, D:12) a +0 robe a cursed +0 war axe (44, 15, D:12) a +0 robe a cursed +2 short sword (48, -3, D:12) 20 stones (52, 9, D:12) a +0 hand axe a +0 ring mail a +0 giant spiked club a +0 giant spiked club (52, 24, D:12) a +0 falchion Level 13 of the Dungeon [Shop] Zuisiloi's Jewellery Emporium an uncursed ring of protection from cold (425 gold) the ring "Poedauz" {rF+ rC+ Stlth+} (654 gold) [ring of stealth] It protects you from fire. It protects you from cold. It makes you more stealthy. a cursed ring of attention (76 gold) an uncursed amulet of harm (510 gold) an uncursed ring of flight (297 gold) the amulet "Waycog" {rN+ Regen+ MP-9 Dex+7} (629 gold) [amulet of regeneration] It affects your dexterity (+7). It protects you from negative energy. It affects your magic capacity (-9). It increases your rate of regeneration. an uncursed ring of protection from fire (425 gold) (0, 0, D:13) 2 arrows (0, 18, D:13) a +0 flail (1, 0, D:13) an arrow (2, -1, D:13) 2 arrows (3, -1, D:13) an arrow (4, -1, D:13) an arrow (5, 4, D:13) 18 stones (6, -2, D:13) 19 arrows a +0 shortbow (6, 19, D:13) a +0 helmet (9, 17, D:13) a +4 mace (10, -20, D:13) a +0 leather armour a +0 short sword (11, -20, D:13) 2 large rocks a +0 chain mail a +0 battleaxe a +0 dagger a +0 robe (12, -20, D:13) a +0 great sword of freezing a +0 leather armour (16, 8, D:13) a stone (17, 9, D:13) a stone (18, -7, D:13) 20 arrows (18, 9, D:13) 2 stones (18, 10, D:13) a +0 dagger a +0 dagger (19, 8, D:13) a +0 whip 4 stones (19, 9, D:13) a +0 dagger a +4 dagger a +0 robe (19, 10, D:13) 2 stones a +0 dagger a +0 robe (21, -3, D:13) a +0 leather armour (23, -26, D:13) a +1 dagger of distortion {!w} a +7 blowgun 4 curare-tipped needles (28, -22, D:13) an uncursed amulet of the acrobat (40, -13, D:13) a +0 rapier (42, 10, D:13) a +0 war axe a +0 robe (42, 11, D:13) a +0 broad axe a +0 leather armour (44, 10, D:13) a +0 war axe a +0 robe (46, -24, D:13) 32 arrows (54, -1, D:13) 19 bolts Level 14 of the Dungeon (0, 0, D:14) a +0 war axe (3, 14, D:14) a potion of degeneration (4, 23, D:14) a +2 mace of protection (12, 13, D:14) a +0 giant spiked club a cursed -3 giant club (21, 31, D:14) a +0 scale mail (22, 30, D:14) a +0 giant club (30, 2, D:14) 28 arrows (40, 14, D:14) 9 arrows (40, 15, D:14) a +0 dagger a +0 robe (47, 19, D:14) a +0 dagger a +1 robe of magic resistance (55, 28, D:14) a +0 short sword of venom a +0 leather armour (61, -2, D:14) a +0 rapier Level 15 of the Dungeon (0, 0, D:15) a +0 trident a tomahawk a +0 chain mail (1, 0, D:15) a +0 long sword a +0 chain mail (1, 1, D:15) a +0 falchion (2, 1, D:15) a +2 vampiric short sword {!w} (4, 1, D:15) a tomahawk (5, 1, D:15) a tomahawk (7, 1, D:15) a tomahawk (8, 2, D:15) a tomahawk (9, -21, D:15) a +1 trident of venom a +0 chain mail (9, -13, D:15) 15 stones (10, -21, D:15) a +0 leather armour (11, -20, D:15) a +0 club (11, -4, D:15) a cursed -1 giant club (12, -6, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (12, -5, D:15) a +0 giant club a +0 giant club a +0 giant club (12, -4, D:15) a +0 spear a cursed +0 robe (14, -28, D:15) a +0 great mace (14, -13, D:15) 3 arrows (16, -26, D:15) a cursed -1 long sword (16, -9, D:15) 3 arrows (16, -8, D:15) a +0 shortbow 13 arrows (17, -8, D:15) 3 arrows (18, -8, D:15) a +0 shortbow 15 arrows (18, -6, D:15) a cursed -1 shortbow 6 arrows (19, -7, D:15) a +0 shortbow 15 arrows (27, 3, D:15) a +0 dagger a +0 robe (30, 4, D:15) the +3 rapier "Neuwke" {elec, +Inv MR+ Str+5 Dex-3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It affects your dexterity (-3). It affects your resistance to hostile enchantments. It lets you turn invisible. (30, 6, D:15) a cursed +0 robe (31, 4, D:15) an uncursed ring of see invisible (32, 6, D:15) a +0 dagger a +0 robe (33, -31, D:15) a +0 glaive (33, 5, D:15) a +0 halberd of venom (33, 6, D:15) a +0 dagger a +0 robe (37, -22, D:15) 6 javelins (43, 14, D:15) a +0 morningstar (45, -24, D:15) a wand of enslavement (6) (47, -13, D:15) a +0 short sword (49, -13, D:15) a +2 scimitar of flaming (54, 12, D:15) a cursed -2 arbalest Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 trident (2, -4, Orc:1) a +0 chain mail a +3 halberd (5, -5, Orc:1) a +0 trident (5, -4, Orc:1) a +0 flail (15, 10, Orc:1) a +0 leather armour a tomahawk a +0 hand axe a +0 flail (15, 11, Orc:1) a +0 plate armour 3 tomahawks a +0 scale mail a +0 hand axe a +0 short sword (16, 10, Orc:1) a +0 flail (16, 11, Orc:1) 3 tomahawks (16, 12, Orc:1) a +0 leather armour a +0 robe a +0 scimitar a +0 dagger (18, -1, Orc:1) a +0 war axe a +0 hand axe a +0 chain mail (19, 12, Orc:1) a +0 battleaxe a +0 chain mail of poison resistance (19, 15, Orc:1) a +0 leather armour a +1 flail of protection (19, 17, Orc:1) a +0 ring mail a +0 dagger (20, 10, Orc:1) a +0 club (21, 11, Orc:1) a +0 dagger a +1 dagger of venom a +0 robe (21, 19, Orc:1) a +0 chain mail 7 tomahawks a +0 trident (25, 9, Orc:1) a +0 leather armour a +0 whip (26, 8, Orc:1) a +0 short sword (27, 8, Orc:1) a +0 battleaxe 5 tomahawks of returning a +0 plate armour (30, -28, Orc:1) a +0 plate armour a +0 long sword (30, -26, Orc:1) a +0 leather armour a +0 war axe a cursed +0 leather armour (31, -26, Orc:1) a +0 leather armour a +0 club (31, 7, Orc:1) a +0 giant spiked club a cursed +0 giant spiked club (33, -27, Orc:1) a +0 hand axe (38, -28, Orc:1) 5 large rocks (40, -10, Orc:1) a +0 giant club (46, 2, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Keopraeb's Magic Scroll Emporium a scroll of fog (36 gold) a scroll of remove curse (54 gold) a scroll of identify (36 gold) a scroll of remove curse (54 gold) a scroll of summoning (171 gold) a scroll of remove curse (54 gold) a scroll of identify (36 gold) a scroll of enchant weapon (135 gold) a scroll of summoning (171 gold) a scroll of silence (135 gold) a scroll of vulnerability (135 gold) a scroll of identify (36 gold) [Shop] Peuxosk's Antique Armour Boutique a +0 scale mail (132 gold) a +0 leather armour (66 gold) a +0 ring mail (132 gold) a +0 robe (23 gold) a +0 robe (23 gold) the +1 plate armour "Goiria" {-Cast MP+9 SInv} (1686 gold) It affects your magic capacity (+9). It lets you see invisible. It prevents spellcasting. a cursed +0 chain mail (49 gold) a +0 scale mail of magic resistance (363 gold) a +0 pair of gloves (148 gold) a +1 robe of fire resistance (419 gold) a +0 plate armour (759 gold) a +0 chain mail (148 gold) a +0 pair of gloves (148 gold) [Shop] Vousomya's Antique Weapon Boutique a +0 morningstar (80 gold) a +4 hand axe of venom (512 gold) a +0 hand crossbow (70 gold) the +3 bardiche of Analysis {chaos, +Inv rF+ rC- rN+} (988 gold) Each time it hits an enemy it has a different, random effect. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you turn invisible. a +0 dire flail (80 gold) a +1 hand crossbow of freezing (266 gold) a +0 scimitar (80 gold) a +0 battleaxe (130 gold) a +2 hunting sling of freezing (294 gold) a +5 short sword of venom (612 gold) a +1 short sword of holy wrath (248 gold) [Shop] Suit's General Store an uncursed ring of ice (450 gold) 2 potions of mutation (288 gold) a book of Dreams (1350 gold) a scroll of immolation (63 gold) a scroll of holy word (135 gold) a scroll of identify (36 gold) a scroll of remove curse (54 gold) an uncursed amulet of magic regeneration (540 gold) a book of the Sky (1170 gold) a ration (90 gold) a +0 robe (12 gold) 12 arrows (43 gold) [Shop] Jinakh's Book Shop a book of Misfortune (280 gold) a book of Changes (350 gold) Sif Muna's Guide on Cold (896 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Summon Ice Beast Ice/Summoning 4 d - Simulacrum Ice/Necromancy 6 e - Ozocubu's Refrigeration Ice 6 a book of Cantrips (280 gold) a book of Death (980 gold) a Young Poisoner's Handbook (560 gold) a book of Necromancy (420 gold) a book of Frost (490 gold) (0, 0, Orc:2) a +0 plate armour a +0 glaive (0, 4, Orc:2) a +0 mace (4, 5, Orc:2) a +0 chain mail a +0 mace (5, 4, Orc:2) a +0 short sword (5, 5, Orc:2) a +0 robe a +0 dagger (6, 4, Orc:2) a +0 short sword (8, 2, Orc:2) a +0 robe a +0 dagger (9, 12, Orc:2) a tomahawk (9, 16, Orc:2) a tomahawk (9, 23, Orc:2) a +0 plate armour a +0 long sword (9, 26, Orc:2) a +0 robe a +0 dagger (10, 13, Orc:2) 4 tomahawks (10, 17, Orc:2) a +0 war axe (10, 18, Orc:2) a +0 mace (10, 22, Orc:2) a +0 plate armour a +0 battleaxe (10, 24, Orc:2) a +0 robe a +0 dagger a +0 leather armour (11, 13, Orc:2) a +0 robe a +0 dagger (11, 14, Orc:2) a +0 chain mail a +0 scimitar a +0 leather armour a +0 club a +0 robe a +0 dagger of speed (11, 15, Orc:2) a tomahawk (11, 21, Orc:2) a +0 robe a +0 dagger (11, 24, Orc:2) a +0 robe a +0 dagger (11, 26, Orc:2) a +0 chain mail 4 tomahawks of dispersal a cursed -1 hand axe (11, 27, Orc:2) a +0 plate armour a +0 dire flail a +0 short sword (12, 2, Orc:2) a +0 giant club (12, 6, Orc:2) a +0 leather armour a +0 short sword (12, 14, Orc:2) a +0 chain mail a +0 war axe (12, 17, Orc:2) a +0 robe a cursed -2 dagger a +0 chain mail a +0 club (12, 18, Orc:2) a +0 robe a +0 dagger (12, 22, Orc:2) a +0 hand axe (12, 24, Orc:2) a +0 leather armour (13, 16, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (13, 17, Orc:2) a +0 plate armour a +0 long sword (13, 20, Orc:2) a +0 leather armour a +0 club (14, 1, Orc:2) a +0 plate armour a +0 flail (14, 2, Orc:2) a +0 scale mail a +0 club a +0 giant club a +0 hand axe (14, 3, Orc:2) a +0 leather armour a +0 whip (14, 19, Orc:2) a +0 club (17, 7, Orc:2) a +0 hand axe (17, 8, Orc:2) a +0 flail a +0 chain mail a +0 scimitar (18, 3, Orc:2) a +0 club (18, 6, Orc:2) a +0 falchion a +0 plate armour a +0 battleaxe (18, 7, Orc:2) a +0 robe of fire resistance a +3 dagger (18, 8, Orc:2) a +0 plate armour a +0 robe a +0 short sword 2 tomahawks a +0 dagger (19, 6, Orc:2) a tomahawk a +0 plate armour a +0 halberd (20, 1, Orc:2) a bolt (20, 5, Orc:2) a +0 scale mail (21, 0, Orc:2) a +0 plate armour a +0 trident (21, 2, Orc:2) a +0 short sword (21, 4, Orc:2) a +0 chain mail a +0 dire flail (22, 0, Orc:2) a bolt a +0 plate armour a +0 trident a +0 chain mail a +1 flail of protection a +0 plate armour a +0 war axe (22, 1, Orc:2) a tomahawk a +0 leather armour (22, 2, Orc:2) a +0 chain mail a +0 hand axe (23, 2, Orc:2) a +0 robe a +0 dagger a +0 dagger (24, 1, Orc:2) a bolt (24, 2, Orc:2) a tomahawk (25, -1, Orc:2) a tomahawk (25, 4, Orc:2) a +1 robe a +0 dagger (26, 2, Orc:2) a cursed -2 leather armour a +2 whip of pain (26, 3, Orc:2) 2 tomahawks a cursed +0 robe a +0 dagger (27, 1, Orc:2) a +0 mace a +0 club a +0 plate armour a +0 dire flail (27, 2, Orc:2) a +0 chain mail a +1 halberd of venom (27, 7, Orc:2) a +0 plate armour a +0 battleaxe (28, 5, Orc:2) a cursed +0 leather armour a +0 war axe (28, 8, Orc:2) a +0 chain mail a +0 scimitar (30, 5, Orc:2) a +0 chain mail a +0 great mace (32, 0, Orc:2) a +0 plate armour a +3 hand axe of flaming (33, 7, Orc:2) a +0 morningstar (34, 13, Orc:2) a +0 battleaxe a +0 arbalest 6 bolts a cursed +0 chain mail (36, 4, Orc:2) a +0 leather armour (36, 5, Orc:2) a +0 plate armour a +0 battleaxe (36, 7, Orc:2) a bolt (36, 19, Orc:2) 2 bolts (38, 0, Orc:2) a +0 robe a +0 dagger (38, 9, Orc:2) a +0 chain mail a +0 dire flail (38, 20, Orc:2) a bolt (39, 1, Orc:2) a +0 war axe (40, 8, Orc:2) a +0 robe a +0 dagger (40, 32, Orc:2) a +0 dagger a +0 robe (41, 19, Orc:2) a +0 robe of the Archmagi a +0 dagger (42, 5, Orc:2) a +0 dagger (42, 8, Orc:2) a +0 chain mail a +0 trident (43, 9, Orc:2) a +0 club (43, 14, Orc:2) a bolt (44, 7, Orc:2) a +0 flail Level 1 of the Lair of Beasts [Shop] Aclaomih's Antique Weapon Emporium the cursed +0 short sword of Jiraotie {speed, +Fly rF++} (1304 gold) Attacks with this weapon are significantly faster. It greatly protects you from fire. It lets you fly. It has a curse placed upon it. a +2 quarterstaff of protection (672 gold) a +4 blowgun (980 gold) a +3 halberd of freezing (968 gold) a +3 rapier of venom (872 gold) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} (2824 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. a +1 flail of venom (448 gold) a +5 giant spiked club (1156 gold) a +0 battleaxe of flaming (548 gold) the +7 battleaxe of Gakomaodyw {vamp, +Blink Str+2 Int+2 Stlth+} (3188 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your intelligence (+2). It lets you blink. It makes you more stealthy. the +9 dire flail "Cytsima" {antimagic, *Slow rPois Dex+6} (3008 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+6). It protects you from poison. It may slow you when you take damage. (0, 0, Lair:1) 23 stones (7, 37, Lair:1) a +0 cloak (7, 43, Lair:1) an uncursed amulet of the gourmand (14, 43, Lair:1) 25 stones (37, -3, Lair:1) a +0 leather armour (58, 43, Lair:1) 24 stones (62, 45, Lair:1) 6 tomahawks (67, 53, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 bolts (8, 27, Lair:2) 19 arrows (10, -2, Lair:2) 8 gold pieces (13, 6, Lair:2) a ration (25, -15, Lair:2) 16 gold pieces (26, 34, Lair:2) a +0 quarterstaff (44, 34, Lair:2) 28 stones (50, 41, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (4, -13, Lair:3) a +0 hunting sling (5, 19, Lair:3) a +0 scale mail (6, 18, Lair:3) 20 arrows (15, -25, Lair:3) 8 stones (16, 8, Lair:3) 10 arrows (36, -3, Lair:3) 23 stones Level 4 of the Lair of Beasts [Shop] Guqut's Jewellery Shoppe an uncursed ring of protection from cold (350 gold) an uncursed ring of flight (245 gold) a cursed ring of teleportation (63 gold) an uncursed ring of positive energy (280 gold) a +2 ring of strength (105 gold) an uncursed ring of fire (350 gold) an uncursed ring of fire (350 gold) an uncursed amulet of guardian spirit (420 gold) a +3 ring of intelligence (219 gold) a +2 ring of strength (105 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of ice (350 gold) the ring "Goargh" {*Tele *Corrode rC++ Str-3 Int+10 Stlth+} (614 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (-3). It affects your intelligence (+10). It greatly protects you from cold. It may corrode you when you take damage. It makes you more stealthy. (0, 0, Lair:4) a +0 chain mail (6, 18, Lair:4) a +0 plate armour (18, -18, Lair:4) a +0 leather armour (18, -5, Lair:4) 7 sling bullets (20, 5, Lair:4) 22 bolts (41, -31, Lair:4) a +2 mace of protection a +0 hand axe of venom a +0 long sword (44, -17, Lair:4) a +0 short sword (57, 11, Lair:4) 19 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 arrows (4, 6, Lair:5) a +0 robe (5, -5, Lair:5) a +0 plate armour (24, -25, Lair:5) a +0 chain mail (27, -30, Lair:5) a scarf of spirit shield (27, 31, Lair:5) 15 stones (28, -33, Lair:5) a +0 whip (30, 28, Lair:5) a +0 halberd (33, 9, Lair:5) 10 stones (34, -7, Lair:5) 16 stones (34, -6, Lair:5) a +0 ring mail (43, 1, Lair:5) 19 stones (44, -17, Lair:5) a +0 leather armour (47, 13, Lair:5) 13 poisoned needles (49, -13, Lair:5) 22 stones (52, 4, Lair:5) a +0 lajatang (56, -4, Lair:5) an uncursed ring of poison resistance an uncursed ring of protection from fire an uncursed amulet of magic regeneration Level 6 of the Lair of Beasts [Shop] Yxzakk's Jewellery Shop a +3 ring of strength (235 gold) the ring of Mepek {*Tele rPois Dex+3} (375 gold) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+3). It protects you from poison. a +3 ring of intelligence (235 gold) an uncursed ring of wizardry (450 gold) an uncursed amulet of the acrobat (450 gold) an uncursed amulet of faith (600 gold) an uncursed ring of see invisible (225 gold) the amulet of Eptein {*Drain MR+ Regen+ Dex+3} (649 gold) [amulet of regeneration] It affects your dexterity (+3). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It causes draining when unequipped. a cursed ring of teleportation (67 gold) (0, 0, Lair:6) 16 stones (3, 11, Lair:6) the +4 trident "Coczutas" {pierce, rF+ rC+ MP-9 Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It protects you from fire. It protects you from cold. It affects your magic capacity (-9). (4, 10, Lair:6) a +0 scale mail (11, -19, Lair:6) 7 curare-tipped needles (14, 0, Lair:6) a +0 plate armour (21, -17, Lair:6) a +0 scimitar (24, 32, Lair:6) 12 arrows Level 1 of the Shoals (0, 0, Shoals:1) a lightning rod (4/4) (4, 12, Shoals:1) 21 gold pieces (11, 0, Shoals:1) a wand of paralysis (21) (12, 3, Shoals:1) an uncursed amulet of guardian spirit (12, 4, Shoals:1) 29 gold pieces (17, 8, Shoals:1) 24 gold pieces (18, -1, Shoals:1) 6 gold pieces (unseen) (18, 0, Shoals:1) 2 sling bullets (19, 0, Shoals:1) a potion of agility (21, 3, Shoals:1) 2 sling bullets (21, 5, Shoals:1) 5 gold pieces (unseen) (23, 4, Shoals:1) a sling bullet (23, 5, Shoals:1) 8 gold pieces (unseen) (24, 4, Shoals:1) a sling bullet (24, 6, Shoals:1) a +0 war axe (26, 1, Shoals:1) 8 gold pieces (26, 2, Shoals:1) 7 gold pieces (27, 0, Shoals:1) 5 gold pieces (27, 1, Shoals:1) 2 sling bullets (27, 2, Shoals:1) 7 gold pieces (27, 7, Shoals:1) an uncursed amulet of rage (28, -2, Shoals:1) a wand of polymorph (20) (29, 11, Shoals:1) 15 gold pieces (52, -1, Shoals:1) 10 gold pieces (57, -30, Shoals:1) 25 gold pieces