Daviar Level 1 of the Dungeon (7, 12, D:1) 6 tomahawks (14, 31, D:1) a +0 club (21, 17, D:1) a +0 short sword (24, 33, D:1) a stone (27, 33, D:1) 6 stones (28, -3, D:1) a +0 dagger (30, 33, D:1) a +0 dagger 13 stones (35, 12, D:1) 17 arrows (35, 15, D:1) a +0 ring mail (44, 17, D:1) 21 stones (46, 31, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) an uncursed amulet of the gourmand (2, -26, D:2) a +0 club (3, -15, D:2) a +0 whip (6, -29, D:2) a +1 dagger of venom a +0 leather armour (10, -15, D:2) a +0 club 3 stones (11, -17, D:2) a stone (22, -11, D:2) a +0 hand axe (25, 7, D:2) a +0 scale mail (27, -4, D:2) a +0 hunting sling (30, -5, D:2) a cursed -3 dagger (33, -17, D:2) 18 bolts (38, -16, D:2) a +0 dagger a +0 robe (38, -11, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 15 stones (3, 34, D:3) a +0 hand axe (3, 44, D:3) 21 stones (13, 5, D:3) a +0 club (20, 0, D:3) a +0 spear (21, 0, D:3) a +0 spear (21, 10, D:3) 14 stones (21, 36, D:3) a +0 robe (22, 0, D:3) a +0 spear (22, 3, D:3) a +0 leather armour (23, 16, D:3) a +0 club (28, 46, D:3) a +0 short sword (46, 37, D:3) a +0 chain mail (47, 37, D:3) a +0 leather armour a +1 vampiric short sword {!w} a +0 leather armour a cursed -2 morningstar (50, 35, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (32, 14, D:4) 24 stones (44, 17, D:4) a +0 leather armour (45, 10, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Ukyvyam's Gadget Boutique a fan of gales (480 gold) a lamp of fire (480 gold) a lightning rod (4/4) (480 gold) a sack of spiders (240 gold) a wand of scattershot (4) (288 gold) a crystal ball of energy (240 gold) a lightning rod (4/4) (480 gold) a wand of random effects (23) (150 gold) a wand of digging (12) (384 gold) a wand of flame (19) (126 gold) (0, 0, D:5) a +0 hand axe (2, -41, D:5) a +0 giant club (2, -13, D:5) a +0 giant spiked club (18, -16, D:5) 32 bolts (21, 7, D:5) a +0 long sword (22, -18, D:5) a +0 robe (24, 3, D:5) a +0 leather armour (25, -18, D:5) the +3 leather armour of Laysiphy {*Slow Int+3 Slay+2} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It may slow you when you take damage. (27, -2, D:5) 14 arrows (32, -23, D:5) a +0 mace (37, -39, D:5) a cursed +0 short sword a +0 robe a +0 dagger a +0 hand axe a +0 chain mail (40, -8, D:5) a +0 flail a +0 leather armour of cold resistance a +0 flail a +0 dagger a +0 leather armour a +0 mace (40, 3, D:5) 15 arrows (46, -13, D:5) a +0 rapier (51, -35, D:5) the cursed +3 hand axe of Conflict {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It has a curse placed upon it. (58, 6, D:5) a cursed -2 animal skin (59, -5, D:5) a +0 whip of freezing a +0 robe (60, 4, D:5) a cursed -1 scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 1, D:6) an uncursed staff of power (3, 19, D:6) a +0 scale mail a +0 short sword (9, -23, D:6) a +0 ring mail (13, -5, D:6) a +0 falchion (14, 16, D:6) a +0 robe a +4 dagger of holy wrath (16, -23, D:6) 31 stones (16, -12, D:6) a +0 shortbow (21, 8, D:6) a +0 pair of gloves (24, -15, D:6) a +0 robe (31, 17, D:6) a +0 robe a +0 dagger (31, 19, D:6) a +0 leather armour a +0 mace (32, 19, D:6) a +0 plate armour a +0 hand axe (34, 24, D:6) a cursed +0 naga barding (36, -7, D:6) a +0 flail a +0 giant club (36, -3, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, -10, D:7) 19 stones (7, -7, D:7) 12 poisoned needles (9, -19, D:7) a +0 mace (10, -8, D:7) 13 bolts (11, -20, D:7) a +0 cloak a +2 quarterstaff of chaos (17, 4, D:7) 21 bolts (19, 6, D:7) a +0 chain mail (25, 7, D:7) a +0 robe a cursed +0 short sword (27, 8, D:7) a +0 leather armour a cursed -3 hand axe (29, -3, D:7) 15 poisoned needles (33, 0, D:7) a +0 robe a +0 dagger (35, 0, D:7) a +0 leather armour (36, -1, D:7) a +0 robe a cursed +1 trident (36, 0, D:7) a +0 plate armour a +0 mace (37, -1, D:7) a +0 club a +0 robe a +5 falchion (38, -1, D:7) a +0 robe a +3 battleaxe of freezing (40, 13, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, -2, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 39, D:8) 16 arrows (5, 1, D:8) a +0 dagger a +0 robe (5, 44, D:8) 2 potions of magic (5, 45, D:8) 8 gold pieces (6, 44, D:8) 27 sling bullets (7, 44, D:8) 15 gold pieces (8, 44, D:8) 21 gold pieces (9, -3, D:8) a +0 dagger a +0 robe (9, 45, D:8) 14 gold pieces (22, 24, D:8) 30 stones (28, 5, D:8) a +0 leather armour (34, 30, D:8) a +0 centaur barding (37, 17, D:8) a +0 robe (43, 24, D:8) a +0 dagger a +0 robe (48, 29, D:8) a +0 scale mail (49, -4, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (8, 3, D:9) a +0 robe (8, 9, D:9) a +0 mace (10, 4, D:9) 2 stones (10, 5, D:9) a stone (10, 6, D:9) a stone (10, 9, D:9) a stone (10, 11, D:9) a +0 morningstar 25 stones (14, 12, D:9) a +0 rapier (20, -4, D:9) a +1 rapier of venom (38, 3, D:9) a +0 pair of gloves (39, 12, D:9) a cursed +0 hand axe (40, 12, D:9) a +0 giant club a cursed -1 hand axe (41, 12, D:9) a +0 hand axe (41, 13, D:9) a +0 hand axe (50, 1, D:9) a +0 giant spiked club a +0 giant club (54, 12, D:9) a +0 long sword (58, 20, D:9) a +0 buckler (59, 33, D:9) a +1 short sword of draining (59, 35, D:9) a +0 dagger a +0 robe (59, 36, D:9) a +0 flail 3 tomahawks of dispersal (59, 38, D:9) a +0 mace (61, 5, D:9) 23 stones (66, 8, D:9) a +0 chain mail Level 10 of the Dungeon (5, -30, D:10) a +0 short sword a +0 dagger a +0 hand axe (5, -29, D:10) a +0 club a +0 flail a +0 ring mail (5, 16, D:10) a +1 falchion of slicing (18, 11, D:10) a +0 leather armour a +0 robe a +0 hand axe a +0 dagger (18, 12, D:10) a +0 hand axe (21, -11, D:10) a +0 scale mail a +0 hand axe (22, -7, D:10) a +0 robe a cursed +0 dagger (23, -12, D:10) 27 stones a +1 flail of protection a +1 leather armour of poison resistance (24, 4, D:10) a +0 whip (26, -14, D:10) a +0 giant spiked club a +0 giant spiked club (28, -26, D:10) an arrow (28, -15, D:10) a cursed +0 dagger a +0 robe (29, -26, D:10) a +0 club (29, -16, D:10) a +0 leather armour a +0 trident (30, -27, D:10) a +0 whip a +0 shortbow 21 arrows (30, -26, D:10) a +0 plate armour 7 silver tomahawks a +0 battleaxe (30, -25, D:10) a +0 falchion (31, -6, D:10) the +1 leather armour of Midwinter {rPois MR+} It protects you from poison. It affects your resistance to hostile enchantments. (38, 6, D:10) 6 stones (39, -5, D:10) a +0 robe a +0 falchion (40, -5, D:10) a +0 robe a cursed +0 mace (40, -4, D:10) a +0 robe a cursed +1 morningstar Level 11 of the Dungeon (0, 0, D:11) a +0 club (2, 10, D:11) a +0 dagger (2, 11, D:11) a cursed -3 giant spiked club a +0 giant spiked club (5, -23, D:11) 5 javelins (6, 1, D:11) a +0 long sword (9, -17, D:11) a +0 mace (16, -18, D:11) a large rock (16, -11, D:11) 22 stones (17, -19, D:11) a large rock (19, -3, D:11) a +4 morningstar (20, -4, D:11) 14 stones (23, -3, D:11) a +0 robe (24, 9, D:11) a +0 dagger (24, 10, D:11) a +0 robe a +0 dagger (24, 11, D:11) a cursed -2 mace (26, -14, D:11) a +0 giant spiked club (26, 27, D:11) 21 arrows (31, -6, D:11) a +3 leather armour (32, 17, D:11) a +0 dagger a +0 robe (32, 18, D:11) a +0 whip a +0 leather armour a +0 scimitar a +0 chain mail (33, 16, D:11) a cursed -1 club (33, 17, D:11) a +0 trident (38, -6, D:11) a +0 robe a +0 hand axe a +0 robe a cursed +0 flail of protection a +0 robe a +0 flail a +0 robe a +0 spear (39, -6, D:11) a +0 robe a +2 flail a +0 giant club a +0 giant club a +0 giant club (41, -12, D:11) a +0 plate armour a +0 great sword of holy wrath (45, -22, D:11) a cursed -1 ring mail (46, -21, D:11) a +0 scale mail (47, -6, D:11) a +0 war axe (48, -17, D:11) a +0 glaive Level 12 of the Dungeon (0, 0, D:12) 12 stones (11, -14, D:12) a +0 giant club a +0 giant club (12, -14, D:12) a +0 giant club (12, 34, D:12) 18 bolts Level 13 of the Dungeon [Shop] Zomme's Food Shop a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Otamel's General Store a +1 lajatang of venom (325 gold) 24 stones (31 gold) a +4 ring mail of fire resistance (403 gold) 8 stones (10 gold) a scroll of remove curse (39 gold) 6 tomahawks (39 gold) a cursed ring of loudness (58 gold) a book of Enchantments (650 gold) a potion of cancellation (104 gold) a +0 plate armour (299 gold) [Shop] Beomaov's Food Shoppe a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Buebloul's Book Shoppe a book of Flames (595 gold) a book of Minor Magic (340 gold) a book of the Warp (1530 gold) a book of Callings (510 gold) a book of Cantrips (340 gold) a book of Alchemy (1275 gold) a book of Frost (595 gold) a book of Clouds (765 gold) a book of Debilitation (680 gold) a book of Misfortune (340 gold) a book of Changes (425 gold) a book of Air (595 gold) the Volume of the Oath (997 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Tukima's Dance Hexes 3 c - Cause Fear Hexes 4 d - Summon Mana Viper Hexes/Summoning 5 (0, 0, D:13) 5 arrows (0, 1, D:13) an arrow (2, 1, D:13) an arrow (14, -22, D:13) the ring of Jiogunn {EV+1 Int+3} [ring of evasion] It affects your evasion (+1). It affects your intelligence (+3). (31, -29, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a cursed -3 shortbow 13 arrows (2, -4, D:14) an arrow (35, 27, D:14) a +0 giant club (36, 28, D:14) a +0 giant club (37, 15, D:14) a scroll of noise (40, -11, D:14) an arrow (40, -10, D:14) a +0 shortbow 22 arrows (40, -9, D:14) an arrow (40, -7, D:14) an arrow (40, -6, D:14) an arrow (40, -5, D:14) a +0 shortbow 9 arrows (40, -4, D:14) a +0 shortbow 12 arrows (40, 3, D:14) a +0 shortbow of flaming 18 arrows (41, 4, D:14) a +0 shortbow 10 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (14, 10, Orc:1) a +0 trident (14, 11, Orc:1) a +0 dagger (16, 10, Orc:1) a +0 trident (18, 10, Orc:1) a +0 war axe (21, 22, Orc:1) a +0 hand axe (22, 22, Orc:1) a +0 flail a +0 short sword (23, 21, Orc:1) a +0 club (23, 22, Orc:1) a +0 dire flail a +0 plate armour (24, -3, Orc:1) a +0 club (24, 1, Orc:1) a +0 giant spiked club (25, -5, Orc:1) a +0 leather armour 2 tomahawks of returning a +1 flail of venom a +0 chain mail a +0 flail (25, -4, Orc:1) a tomahawk of returning a +0 flail (25, -3, Orc:1) a +0 leather armour a +0 dagger (26, -4, Orc:1) a +0 ring mail a +0 club a +0 plate armour a +0 hand axe Level 2 of the Orcish Mines [Shop] Guihacvy's General Store a scroll of brand weapon (260 gold) the +3 scale mail "Myuwk" {rCorr Str+5} (547 gold) It affects your strength (+5). It protects you from acid and corrosion. a scroll of magic mapping (45 gold) a scroll of identify (26 gold) a +0 robe (9 gold) a scroll of enchant weapon (97 gold) 23 arrows (59 gold) 23 stones (29 gold) a lightning rod (4/4) (520 gold) a +0 antimagic trident (162 gold) [Shop] Teileo Poygh's Gadget Shop a wand of acid (6) (300 gold) a phial of floods (600 gold) a box of beasts (300 gold) a lightning rod (4/4) (600 gold) a phantom mirror (450 gold) a lightning rod (4/4) (600 gold) a fan of gales (600 gold) a phial of floods (600 gold) a phantom mirror (450 gold) a wand of flame (27) (217 gold) a sack of spiders (300 gold) a wand of acid (9) (390 gold) a phantom mirror (450 gold) a wand of iceblast (9) (195 gold) a lamp of fire (600 gold) [Shop] Imapits's General Store 23 stones (32 gold) a scroll of teleportation (42 gold) a +6 quick blade (658 gold) a wand of paralysis (12) (196 gold) a +0 war axe (49 gold) a +0 chain mail (63 gold) 5 needles of sleeping (35 gold) 2 potions of brilliance (112 gold) [Shop] Milec's Antique Armour Emporium the +0 robe of Ezoleirph {rPois MP+9 Dex-4} (873 gold) It affects your dexterity (-4). It protects you from poison. It affects your magic capacity (+9). a +0 robe (27 gold) a +4 ring mail of fire resistance (1209 gold) a +0 plate armour (897 gold) a +0 pair of boots (175 gold) a +1 scale mail of cold resistance (624 gold) a +0 robe (27 gold) a +2 ring mail of fire resistance (819 gold) the +2 helmet of Death's Door {*Corrode rF+ Dex+5} (1302 gold) It affects your dexterity (+5). It protects you from fire. It may corrode you when you take damage. a +0 leather armour (78 gold) a +0 plate armour (897 gold) the +6 fire dragon scales of Okoceor {rF++ rC- MP+9 Int+2} (4438 gold) It affects your intelligence (+2). It greatly protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). a +0 scale mail (156 gold) +0 fire dragon scales (2340 gold) a +0 leather armour (78 gold) (0, 0, Orc:2) a +0 giant club (0, 16, Orc:2) a +0 giant spiked club a +0 dire flail (5, 42, Orc:2) a +0 dagger a +0 robe (5, 43, Orc:2) a +0 hand axe a +0 chain mail (6, 43, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 dagger a +0 robe a +0 war axe a +0 plate armour (8, 50, Orc:2) a +0 long sword a +0 chain mail a +0 bardiche a cursed +0 chain mail (13, 48, Orc:2) a +0 leather armour a +0 trident a +0 chain mail (13, 49, Orc:2) a +0 ring mail (18, 50, Orc:2) a +3 battleaxe a +0 chain mail (22, 49, Orc:2) a bolt (22, 50, Orc:2) a +0 flail a +0 plate armour (22, 52, Orc:2) a +0 long sword a +0 arbalest 25 bolts a cursed +0 plate armour (24, 8, Orc:2) a +4 dire flail of crushing a +1 chain mail of fire resistance (24, 24, Orc:2) a +0 leather armour (25, -3, Orc:2) a +0 dagger a +0 robe (26, -4, Orc:2) a +0 giant club (28, 19, Orc:2) a +0 war axe a +0 chain mail (28, 33, Orc:2) a +0 leather armour a +0 robe a +0 mace a cursed +0 dagger (28, 34, Orc:2) a +0 mace a +0 scimitar a cursed +0 chain mail (29, -11, Orc:2) a cursed -1 glaive a cursed +0 chain mail (29, 0, Orc:2) a +0 halberd a +0 chain mail (29, 3, Orc:2) a +0 mace (29, 19, Orc:2) 23 stones (31, 7, Orc:2) a poisoned tomahawk (31, 14, Orc:2) a cursed +0 flail a +0 chain mail (32, 7, Orc:2) a poisoned tomahawk (38, -8, Orc:2) a cursed -2 dagger (38, 15, Orc:2) a +0 chain mail a +0 glaive (39, -7, Orc:2) a +0 dagger a +0 robe (40, -7, Orc:2) a +0 trident a +0 plate armour (40, -6, Orc:2) a +0 dagger a +0 robe (40, -2, Orc:2) a +0 hand axe a cursed -3 dagger a +0 robe (43, 16, Orc:2) a +0 hand crossbow (49, 3, Orc:2) a +0 whip a +0 ring mail a +0 short sword (49, 6, Orc:2) a +0 glaive a +0 chain mail a +2 flail of crushing a +0 plate armour (50, 3, Orc:2) a +0 dagger a +0 robe (50, 6, Orc:2) a +2 glaive of venom (56, 9, Orc:2) a +0 leather armour (56, 10, Orc:2) a +0 long sword (57, 8, Orc:2) a +0 scimitar a +0 plate armour (57, 9, Orc:2) a cursed -1 dagger a +0 dagger a +0 plate armour (58, 8, Orc:2) a cursed -2 dagger a +0 robe (58, 9, Orc:2) a +0 scimitar a +0 scale mail Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (35, 20, Lair:2) 17 stones (44, 22, Lair:2) 26 sling bullets (46, -20, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 shield (8, 15, Lair:3) 17 arrows (59, -2, Lair:3) a +0 glaive (65, -8, Lair:3) 16 bolts (66, 0, Lair:3) 7 tomahawks a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 stones (8, -30, Lair:4) a +0 pair of boots (23, -9, Lair:4) a +0 falchion (29, -9, Lair:4) +0 steam dragon scales (42, -3, Lair:4) a +0 robe (44, -12, Lair:4) a +0 spear Level 5 of the Lair of Beasts (52, 35, Lair:5) a +0 blowgun Level 6 of the Lair of Beasts (0, 0, Lair:6) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (0, 14, Lair:6) 18 sling bullets (1, -36, Lair:6) 17 arrows (1, -1, Lair:6) 20 bolts (3, -47, Lair:6) a +0 short sword (4, -5, Lair:6) a +0 plate armour (6, -1, Lair:6) a +0 trident (21, -42, Lair:6) a +0 ring mail (31, -20, Lair:6) a scarf of spirit shield (60, -1, Lair:6) a +0 short sword Level 1 of the Shoals (0, 0, Shoals:1) a sling bullet a +0 hunting sling (0, 2, Shoals:1) a +0 club (0, 21, Shoals:1) 5 curare-tipped needles (1, 5, Shoals:1) 2 stones (still there?) a sling bullet (still there?) a +0 hunting sling (still there?) 14 stones (still there?) (1, 6, Shoals:1) a +0 spear (3, 3, Shoals:1) the +7 hand axe "Qet Nis" {chop, Str+3 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+4). (10, 4, Shoals:1) a scroll of enchant weapon (33, 1, Shoals:1) an arrow (34, 0, Shoals:1) 2 arrows (35, 0, Shoals:1) an arrow (35, 1, Shoals:1) 2 arrows (36, 0, Shoals:1) an arrow (38, 12, Shoals:1) 18 stones (39, 0, Shoals:1) a +0 shortbow 10 arrows (42, -24, Shoals:1) a large rock (44, -22, Shoals:1) 2 large rocks (45, 5, Shoals:1) a +0 great mace (46, -3, Shoals:1) a +0 ring mail (47, 6, Shoals:1) a +0 great sword of holy wrath Level 2 of the Shoals (0, 0, Shoals:2) Vehumet's Reference Book on Damage Dealing Spells Type Level a - Magic Dart Conjuration 1 a book of Battle 6 potions of degeneration {!q!q} a book of Geomancy a book of Party Tricks a wand of random effects (73) Level 3 of the Shoals (15, -25, Shoals:3) a +0 leather armour (15, -24, Shoals:3) a +1 trident of protection (20, -5, Shoals:3) a tomahawk (21, -8, Shoals:3) 2 tomahawks Level 1 of the Spider Nest (17, -3, Spider:1) 14 arrows Level 2 of the Spider Nest (9, 13, Spider:2) a +0 hand axe (13, -11, Spider:2) a +0 flail (14, -7, Spider:2) a +0 falchion (17, -6, Spider:2) 26 arrows (18, 11, Spider:2) a cursed +0 mace (21, -5, Spider:2) a +0 fustibalus Level 3 of the Spider Nest (0, 0, Spider:3) a +0 plate armour (1, 5, Spider:3) a +0 flail (4, -5, Spider:3) 24 bolts (6, 13, Spider:3) the cursed +2 whip "Huheka" {flame, rElec Dex+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (7, 9, Spider:3) 16 stones (9, -7, Spider:3) a +0 leather armour (9, 10, Spider:3) a scroll of enchant weapon (10, -1, Spider:3) 9 stones (10, 11, Spider:3) 26 arrows (21, 4, Spider:3) 18 poisoned needles (21, 14, Spider:3) 16 stones (22, -7, Spider:3) a +0 pair of gloves (25, -6, Spider:3) 16 stones (30, -3, Spider:3) a cursed -1 shortbow Level 4 of the Spider Nest (8, 10, Spider:4) a redback corpse (9, 10, Spider:4) a wolf spider corpse (12, 26, Spider:4) a jumping spider corpse (13, 24, Spider:4) a wolf spider corpse (15, -1, Spider:4) a +0 cloak a +2 rapier of electrocution a +0 pair of gloves (16, 16, Spider:4) 20 bolts (18, 15, Spider:4) a tarantella corpse Level 5 of the Pits of Slime (0, 0, Slime:5) the +6 lightning scales {run, rElec} It insulates you from electricity. (9, 0, Slime:5) the +3 leather armour "Bila Ydu" {-Cast rF+ rN+ rCorr} It protects you from fire. It protects you from negative energy. It prevents spellcasting. It protects you from acid and corrosion. (11, -8, Slime:5) the ring of Topef {rPois Int+2 Dex+2} [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (+2). It protects you from poison. (11, 1, Slime:5) the cursed +0 leather armour of Twilight {+Fly Stlth+} It lets you fly. It makes you more stealthy. It has a curse placed upon it.