Daviar Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 3, D:1) a stone (2, 4, D:1) a stone (7, 3, D:1) a +0 vampiric short sword {!w} (12, -45, D:1) a +0 robe (12, 0, D:1) 21 arrows (12, 7, D:1) 17 stones (19, -6, D:1) a +0 club (19, -5, D:1) a +0 club (23, -3, D:1) a +0 club (27, -10, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -22, D:2) a +0 flail of draining (4, -2, D:2) a +0 club (11, 0, D:2) a +0 club (11, 13, D:2) a +0 shield (15, 0, D:2) a +0 whip (17, -25, D:2) a +0 club (28, -22, D:2) 11 sling bullets (33, -33, D:2) a +0 dagger (43, 1, D:2) a +0 club (44, -1, D:2) a +0 club (51, -9, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (1, 3, D:3) a +0 hand axe (1, 26, D:3) a +2 dagger of venom (9, 17, D:3) a +0 club a +0 war axe (9, 30, D:3) a +0 mace a +0 short sword (20, 33, D:3) a +0 ring mail (21, 30, D:3) a +0 dagger (22, -7, D:3) a stone (23, -7, D:3) a stone (24, -10, D:3) a stone (25, -12, D:3) a +0 short sword a +0 leather armour (26, -10, D:3) a +1 dagger of venom (27, -2, D:3) a +0 ring mail (30, 35, D:3) 10 arrows (44, 11, D:3) a +0 flail a cursed -2 dagger a +0 giant club a cursed -2 flail (46, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, 5, D:4) a +0 leather armour a +0 short sword (5, -34, D:4) a +2 centaur barding (5, 5, D:4) a +0 hand axe (7, -33, D:4) a +0 giant club (13, -23, D:4) a +0 halberd (14, -3, D:4) 23 stones (16, -22, D:4) a +0 spear a +0 giant club (17, -5, D:4) a +0 whip (18, -5, D:4) a +0 ring mail a +0 short sword (21, 12, D:4) a +0 pair of boots of flying (37, -1, D:4) a cursed +0 buckler Level 5 of the Dungeon [Shop] Kigetek's Antique Armour Shop a +1 scale mail of cold resistance (336 gold) a +0 leather armour (42 gold) a +4 plate armour of magic resistance (1050 gold) the +5 ring mail of the Blacksmith {Regen+ MP+9 Int+6 Dex-5} (1197 gold) It affects your intelligence (+6). It affects your dexterity (-5). It affects your magic capacity (+9). It increases your rate of regeneration. a +0 leather armour (42 gold) a +0 leather armour (42 gold) a +0 scale mail (84 gold) a +0 leather armour (42 gold) a +0 pair of boots (94 gold) a +0 ring mail (84 gold) a +0 scale mail (84 gold) a cursed +0 pair of gloves (31 gold) (0, 0, D:5) a +0 chain mail (9, -11, D:5) a +1 whip of freezing a +0 robe a +0 animal skin (12, -32, D:5) a +0 hand axe (14, -22, D:5) a +0 giant club (20, -9, D:5) a +0 robe (24, -32, D:5) a +0 animal skin (26, -39, D:5) 17 bolts (26, -9, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 16 arrows (1, 32, D:6) a +0 leather armour (3, 23, D:6) 24 bolts (4, 0, D:6) an arrow (5, 1, D:6) 2 arrows (5, 12, D:6) a +0 whip (6, 27, D:6) a cursed +3 scimitar a +0 robe (10, 24, D:6) a +1 long sword a +0 robe (14, 24, D:6) a cursed +0 scimitar a +0 robe (15, 1, D:6) a +0 long sword (17, 17, D:6) a +0 quarterstaff (18, 36, D:6) a +0 club (20, 20, D:6) a +0 centaur barding (21, -3, D:6) a +2 spear of venom (22, 17, D:6) a +0 leather armour (26, 9, D:6) 15 sling bullets (32, 37, D:6) a +0 spear (33, 3, D:6) a +0 dagger (33, 36, D:6) 21 arrows (37, 0, D:6) a +0 falchion (38, 9, D:6) a +0 giant spiked club (44, 3, D:6) a +2 short sword of freezing a +2 ring mail of cold resistance (44, 4, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a cursed -3 war axe a +0 robe (0, 1, D:7) a cursed +0 battleaxe a +0 robe (2, -1, D:7) a +0 battleaxe a +0 robe (2, 0, D:7) a +0 mace a +0 robe (3, -1, D:7) a +0 battleaxe a +0 robe (4, 23, D:7) a +0 whip (28, -5, D:7) 9 stones (36, 9, D:7) a +0 robe (38, 13, D:7) a +0 mace a +0 robe (39, 13, D:7) a +0 halberd a +0 robe (39, 28, D:7) a +0 whip (40, 12, D:7) a +0 whip (40, 13, D:7) a +2 spear of freezing a +0 robe (41, 9, D:7) a cursed +2 dagger of freezing a +0 robe (43, 10, D:7) a cursed +3 war axe a +0 robe (44, 41, D:7) 18 arrows (46, 9, D:7) 23 bolts (50, 13, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) an arrow (3, 0, D:8) an arrow (4, 0, D:8) an arrow (4, 8, D:8) 13 stones (5, 0, D:8) an arrow (6, 0, D:8) a +0 hand axe a +0 scale mail (7, 0, D:8) a +0 shortbow 17 arrows (8, -15, D:8) a cursed +0 short sword a +0 robe (9, -17, D:8) a +4 shortbow of velocity 14 arrows (9, -15, D:8) an arrow (9, -14, D:8) an arrow (10, -13, D:8) an arrow (10, 6, D:8) a +0 leather armour (10, 28, D:8) 14 stones (11, -12, D:8) 2 arrows (11, 6, D:8) a +0 falchion (16, 20, D:8) a +2 hand axe a +0 robe a +4 dagger a +0 robe (17, 18, D:8) a +0 club a +0 leather armour (17, 19, D:8) a +4 trident a +0 robe (19, 12, D:8) a +0 spear (19, 19, D:8) a +0 dagger (19, 20, D:8) a +0 war axe (25, -11, D:8) a +0 robe (26, -10, D:8) a +0 robe (26, 24, D:8) an arrow (27, 24, D:8) an arrow (28, 24, D:8) an arrow (29, 24, D:8) an arrow (29, 28, D:8) 23 sling bullets (31, 25, D:8) a +0 shortbow 12 arrows (36, 9, D:8) a +0 club (37, 9, D:8) a +0 club a +0 trident a +0 ring mail (37, 10, D:8) 25 stones (38, 8, D:8) a +0 halberd (38, 9, D:8) a +0 spear (38, 10, D:8) 21 bolts (44, 1, D:8) a +0 hand axe a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (4, -4, D:9) 28 stones (13, 0, D:9) a +0 flail a +0 ring mail (13, 1, D:9) a +0 dagger a cursed +0 robe a +0 dagger a +0 leather armour (16, -10, D:9) a +0 dagger (17, 0, D:9) a +0 dagger a +0 robe (18, 22, D:9) a +0 chain mail (19, -8, D:9) 16 stones (20, 8, D:9) a +0 mace (31, 17, D:9) a +2 scimitar of flaming a +0 robe (33, -12, D:9) a +2 spear a +0 robe (34, -12, D:9) a cursed +3 war axe a +0 robe (34, -11, D:9) a +4 great sword a +0 robe (46, 18, D:9) a +0 hunting sling (51, 6, D:9) 25 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (2, -3, D:10) a +0 ring mail a +0 whip a +0 robe a cursed +0 dagger (4, -3, D:10) a +0 falchion (41, -43, D:10) a +0 shortbow 9 arrows (43, -42, D:10) an arrow (44, -42, D:10) an arrow (45, -42, D:10) 2 arrows (47, -41, D:10) an arrow (49, -5, D:10) an arrow (54, -35, D:10) a +0 club (55, -34, D:10) a +0 hand axe Level 11 of the Dungeon [Shop] Hisoduus's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:11) a +0 dagger a +0 robe (11, -25, D:11) a +0 flail (19, 10, D:11) a cursed -3 mace the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Res Raerr's Assorted Antiques a +0 leather armour (58 gold) a scroll of identify (58 gold) a +0 scale mail (116 gold) a potion of brilliance (116 gold) a +0 leather armour of fire resistance (261 gold) a scroll of enchant weapon (217 gold) a +1 vampiric dagger (377 gold) a scroll of enchant armour (217 gold) a +1 morningstar of holy wrath (411 gold) a +0 leather armour (58 gold) a book of Ice (1885 gold) (0, 0, Orc:1) a +0 dagger a +0 robe a +0 mace a +0 plate armour (1, -1, Orc:1) a +0 flail (1, 0, Orc:1) a +0 flail a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Ipotuetu's Book Shoppe (Shop contents are unknown) [Shop] Ytze Zick's Antique Weapon Boutique a +0 scythe (90 gold) a +0 halberd (120 gold) a cursed -3 rapier (3 gold) the +7 hunting sling of Ladehoih {velocity, rPois Str-5 Int+4 SInv} (1515 gold) Any stone fired from it inflicts extra damage. It affects your strength (-5). It affects your intelligence (+4). It protects you from poison. It lets you see invisible. a +0 battleaxe (195 gold) a +0 hunting sling (45 gold) a +0 war axe (105 gold) a +0 morningstar (120 gold) a +0 hunting sling (45 gold) a +0 club (30 gold) a +3 rapier (630 gold) a cursed +0 long sword (15 gold) [Shop] Dixis's General Store (Shop contents are unknown) (3, 38, Orc:2) a +0 giant spiked club a +0 giant club (19, 6, Orc:2) 20 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Maledictions a book of Necromancy the Guide on Contamination and Evil Arts Spells Type Level a - Olgreb's Toxic Radiance Poison 4 b - Venom Bolt Conjuration/Poison 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Dispel Undead Necromancy 5 e - Simulacrum Ice/Necromancy 6 a book of Callings a book of Battle a book of Flames a +1 shield an uncursed ring of magical power a +3 ring of intelligence the +1 dagger "Sarcophage" {holy, MR++ Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It affects your resistance to hostile enchantments. 6 tomahawks an uncursed ring of fire (3, -17, Lair:1) a +0 cloak (12, -14, Lair:1) 5 needles of confusion (26, 1, Lair:1) a +0 leather armour (28, 11, Lair:1) a +0 ring mail (33, 24, Lair:1) a +0 robe of positive energy a +0 dagger (51, -18, Lair:1) 14 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (21, 3, Lair:2) a +0 whip (24, 5, Lair:2) a +0 battleaxe (28, -3, Lair:2) a +3 plate armour (30, -9, Lair:2) a scarf of repulsion (30, -8, Lair:2) a +2 ring of protection (31, -16, Lair:2) a potion of resistance (31, -9, Lair:2) a +2 scale mail of fire resistance (32, -9, Lair:2) 3 needles of confusion (32, -8, Lair:2) 6 gold pieces (35, -1, Lair:2) a +0 scimitar (36, -3, Lair:2) a +0 battleaxe (37, -2, Lair:2) a +0 short sword (37, 2, Lair:2) a +0 dire flail of protection (39, -23, Lair:2) 17 stones (53, -3, Lair:2) a +0 trident (63, -8, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (1, -46, Lair:3) a +0 trident (4, -24, Lair:3) a +1 helmet (8, -8, Lair:3) 17 arrows (18, -9, Lair:3) 23 stones (18, 12, Lair:3) a +0 ring mail (26, -41, Lair:3) 24 arrows (28, -26, Lair:3) a +0 shortbow (32, -42, Lair:3) a +0 robe (45, -16, Lair:3) 14 sling bullets (45, 4, Lair:3) a +0 short sword (48, 5, Lair:3) a +0 trident (55, -10, Lair:3) 23 sling bullets (58, -8, Lair:3) 16 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 morningstar (16, 32, Lair:4) a +2 mace of holy wrath (18, 28, Lair:4) an uncursed staff of cold (24, 35, Lair:4) a +0 robe (25, -5, Lair:4) 5 stones (32, 13, Lair:4) a +0 short sword (41, -8, Lair:4) a +0 leather armour (45, 6, Lair:4) a +0 plate armour (48, 31, Lair:4) a +0 scale mail (49, -6, Lair:4) 18 stones Level 5 of the Lair of Beasts (28, 2, Lair:5) 19 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 9 bolts (39, -50, Lair:6) the +0 chain mail of the Pink Corner {Int+4 Dex-5 Stlth+} It affects your intelligence (+4). It affects your dexterity (-5). It makes you more stealthy. (42, -41, Lair:6) a +0 long sword (43, -41, Lair:6) 11 stones (53, -49, Lair:6) a cursed +0 battleaxe (54, -48, Lair:6) a +0 scimitar (56, -46, Lair:6) 13 poisoned needles (56, -45, Lair:6) a fan of gales (57, -45, Lair:6) 2 curare-tipped needles (57, -44, Lair:6) 21 stones (58, -44, Lair:6) a +0 robe Level 5 of the Pits of Slime (0, 0, Slime:5) the cursed +1 dire flail of the Priest {flame, MR++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It has a curse placed upon it. (1, -10, Slime:5) the +6 morningstar of Oqytashetu {crush, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (1, 0, Slime:5) the +5 scale mail of the Storm King {+Fly} It lets you fly. (9, -10, Slime:5) the +0 robe of Taorext {rF+} It protects you from fire. (10, -8, Slime:5) the +2 scale mail "Buid" {rN+} It protects you from negative energy.