Daviar Level 1 of the Dungeon (0, 0, D:1) 15 stones (2, 18, D:1) a +0 dagger (4, 18, D:1) a +1 whip of electrocution (5, 17, D:1) a +0 mace (37, 23, D:1) a +0 mace (38, 8, D:1) a +0 dagger (40, 8, D:1) 15 stones (44, 13, D:1) 2 needles of confusion (45, 4, D:1) a +0 animal skin (58, 46, D:1) 2 stones (58, 49, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (11, 25, D:2) a +0 dagger (25, 35, D:2) a +0 hunting sling 22 stones (29, 6, D:2) a +0 short sword (32, 16, D:2) a +0 club 15 stones (33, 11, D:2) a +0 dagger (33, 16, D:2) a stone (36, 18, D:2) a stone (38, 18, D:2) a stone (38, 19, D:2) a stone (45, 7, D:2) 17 arrows (55, 21, D:2) a stone (56, 20, D:2) 2 stones (57, 20, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 6, D:3) 16 stones (2, 4, D:3) a +0 club (2, 5, D:3) 15 sling bullets (4, 18, D:3) a +0 hand axe (6, 23, D:3) a +0 hand axe (8, 12, D:3) a +0 mace 16 stones a +0 robe (9, 12, D:3) a stone (12, -14, D:3) a +0 robe (12, 12, D:3) a stone (12, 25, D:3) 10 stones (14, 12, D:3) 4 stones (17, -5, D:3) 22 bolts (18, 25, D:3) a +0 whip (23, -17, D:3) a +0 short sword (29, 23, D:3) a +0 club (30, 8, D:3) a +0 chain mail (35, 23, D:3) a +0 hand axe (35, 24, D:3) a +0 hand axe a +0 plate armour (35, 25, D:3) a +0 club 2 tomahawks (35, 29, D:3) a cursed +0 pair of boots (39, 23, D:3) a +0 club (42, 21, D:3) a +0 robe a +0 dagger 3 stones a +0 whip (43, 20, D:3) a stone a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 flail of protection a +0 ring mail (2, -13, D:4) a +0 whip of freezing a +0 robe (8, -6, D:4) a +0 robe (13, -27, D:4) 15 arrows (23, 17, D:4) 20 stones (26, -27, D:4) 17 stones (32, -11, D:4) a cursed -2 giant spiked club (35, -4, D:4) a +0 club (48, -14, D:4) 26 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 animal skin (1, 3, D:5) a +0 dagger (3, 16, D:5) 13 stones (4, 19, D:5) 19 stones (4, 21, D:5) a +0 ring mail (8, -20, D:5) a +0 spear (8, -19, D:5) a +0 spear (13, 0, D:5) a +0 mace a +0 leather armour (15, 0, D:5) a poisoned tomahawk (16, 0, D:5) a poisoned tomahawk (18, -1, D:5) a poisoned tomahawk (38, 13, D:5) a +0 giant spiked club (39, -3, D:5) a cursed -3 dagger a +0 robe (39, -2, D:5) a +0 short sword a +0 ring mail (47, 2, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 20 bolts (4, -3, D:6) a +0 robe (10, 45, D:6) a +0 ring mail of fire resistance (12, 25, D:6) a +0 falchion (14, 22, D:6) a +0 leather armour (15, 1, D:6) a +0 giant club (23, -8, D:6) a +0 buckler (25, 1, D:6) a +0 flail 4 tomahawks a +0 scale mail (26, 1, D:6) a +0 morningstar a +0 ring mail (26, 2, D:6) a +0 trident a +0 plate armour (35, 24, D:6) a +0 dagger a +0 robe (37, 21, D:6) 2 steel tomahawks (37, 25, D:6) a steel tomahawk (37, 26, D:6) a +0 war axe a +0 ring mail a +0 dagger a +0 robe (37, 27, D:6) a +0 short sword a +0 ring mail a +0 dagger a +0 ring mail (40, 43, D:6) a +0 flail a +0 ring mail (45, 3, D:6) a +0 robe (50, 10, D:6) a +0 robe (54, -4, D:6) 15 arrows Level 7 of the Dungeon (0, 0, D:7) the +11 hunting sling of the Dungeon {freeze, +Blink Int-4 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-4). It lets you see invisible. It lets you blink. (12, 38, D:7) 13 stones (17, 3, D:7) the +5 mace of Arrival {crush, MR- SInv Stlth+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (19, 4, D:7) a +3 quarterstaff of chaos (21, -3, D:7) 19 stones (27, 33, D:7) 7 stones (27, 44, D:7) 6 large rocks (29, 13, D:7) a +0 falchion a +0 leather armour a +0 chain mail a +0 dire flail (30, 12, D:7) a +0 whip a +0 dagger (30, 13, D:7) a +0 plate armour a +0 short sword a +0 scale mail a +0 hand axe (31, 4, D:7) a +0 hand crossbow (31, 13, D:7) a +0 scale mail a +0 club (31, 24, D:7) a +0 lajatang a +0 robe (33, 33, D:7) a +0 dagger of draining (41, 9, D:7) a +0 scale mail (41, 33, D:7) 6 javelins of returning (43, 28, D:7) a +0 dagger a +0 robe (44, 19, D:7) a +0 shortbow (46, 19, D:7) 22 stones (49, 6, D:7) a +0 scale mail (50, 20, D:7) 15 stones Level 8 of the Dungeon (0, 0, D:8) a -3 ring of protection (5, 4, D:8) 21 arrows (11, -2, D:8) 26 gold pieces (12, -5, D:8) a scroll of remove curse (12, -4, D:8) a +3 whip of venom (12, -3, D:8) the amulet "Kynauss" {Spirit Str+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). (12, -2, D:8) 22 sling bullets (13, -4, D:8) a +0 ring mail (13, -3, D:8) a +0 spear (14, 0, D:8) a lindwurm corpse (21, -2, D:8) a +0 club (32, -31, D:8) 2 sling bullets (32, 5, D:8) a cursed +0 dagger a +0 chain mail (33, -9, D:8) a wand of acid (10) (34, -30, D:8) 2 sling bullets (35, -29, D:8) 4 sling bullets (35, -23, D:8) 16 sling bullets (35, 2, D:8) a cursed +0 falchion a cursed +0 dagger a +0 robe (36, -28, D:8) a +0 quarterstaff a +3 hunting sling 9 sling bullets a +3 ring mail of poison resistance (36, 2, D:8) a +0 flail a +0 leather armour (42, -39, D:8) a +0 dagger (45, -33, D:8) a +0 spear (53, -30, D:8) a +0 dagger of distortion {!w} a +1 robe of cold resistance (56, -35, D:8) 5 arrows (57, -34, D:8) 5 arrows (58, -33, D:8) 2 arrows (59, -31, D:8) a +0 shortbow 11 arrows (60, -37, D:8) 5 needles of sleeping