Dungeon Crawl Stone Soup version 0.21-a0-630-g344d351 (webtiles) character file. 8 Daviar the Charmwright (level 2, 0/23 HPs) Began as a Barachi Skald on Dec 25, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (172 turns). Daviar the Charmwright (Barachi Skald) Turns: 172, Time: 00:00:59 Health: 0/23 AC: 3 Str: 12 XL: 2 Next: 8% Magic: 0/5 EV: 12 Int: 13 God: Gold: 4 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: infused (expiring), can't hop, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration f - 2 chunks of flesh Skills: + Level 2.7 Fighting - Level 2.0 Polearms - Level 1.2 Armour + Level 2.4 Dodging + Level 2.3 Spellcasting + Level 3.4 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. Your magical infusion is running out. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... #..##...'..<..# #..##..##.....# #..'...######## #..##..######### #..##........... #..##.⌠......... #####...######## #...# ### ##.## #@# #.# ##h######. #(####.l........ #########÷......#####... ................# # # ############....# .#.# ##...# ....## #...###.?..... ##.....l....... You could see a jackal and a frilled lizard. Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) 2 jackals (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daviar the Barachi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 166 | D:1 | Reached XP level 2. HP: 3/23 MP: 0/5 167 | D:1 | HP: 1/23 [jackal (2)] 172 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_rooms_a Action || total -------------------------++------- Melee: Spear || 41 Cast: Infusion || 1 Abil: Hop || 1 Armor: Leather armour || 15 Dodge: Dodged || 45 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 6 | 0.0 | 172 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 6 | 0.0 | 172 +---------+---------+-------+---------+---------+-------+---------