Daviar the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 0, D) a +4 vampiric dagger (35, 15, D) a +3 flail of holy wrath (36, 1, D) a +0 scimitar of draining (36, 15, D) a +2 robe of fire resistance (37, 0, D) a +3 shortbow of flaming (37, 1, D) a phial of floods (37, 15, D) a +1 pair of gloves of archery (38, 0, D) a +1 scimitar of holy wrath (38, 1, D) an uncursed staff of cold (39, 0, D) a crystal ball of energy (39, 1, D) Vehumet's Papyrus of Attacks Spells Type Level a - Static Discharge Conjuration/Air 3 b - Force Lance Conjuration/Translocation 4 c - Fulminant Prism Conjuration/Hexes 4 d - Bolt of Draining Conjuration/Necromancy 5 Trog disapproves of the use of such an item. (39, 6, D) a +0 halberd (39, 8, D) 14 sling bullets (39, 15, D) a cursed amulet of inaccuracy (40, 0, D) a lightning rod (4/4) (40, 1, D) a +2 ring of evasion (40, 6, D) a +0 long sword (40, 15, D) a cursed -3 ring of dexterity (41, 0, D) a +1 leather armour of cold resistance (41, 1, D) a +4 scale mail of fire resistance (41, 6, D) a +0 scimitar (41, 15, D) the amulet "Butienof" {Harm *Drain Int+4 SInv} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+4). It lets you see invisible. It causes draining when unequipped. (42, 0, D) a +2 arbalest of flaming (42, 1, D) +2 storm dragon scales (42, 15, D) a book of Power (43, 15, D) the ring "Suip" {rN+ MP+9} [ring of positive energy] It protects you from negative energy. It affects your magic capacity (+9). (49, 0, D) an uncursed staff of power (49, 1, D) an uncursed amulet of rage (49, 12, D) a book of Maledictions (49, 24, D) the +6 hand axe "ETAOIN SHRDLU" {protect, *Contam rF+ rC- Dex+9} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+9). It protects you from fire. It makes you vulnerable to cold. It causes magical contamination when unequipped. (49, 28, D) a +0 scythe of slicing (49, 36, D) the +6 bardiche of the Swamp {venom, +Inv MP+9 Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your magic capacity (+9). It lets you turn invisible. (50, 0, D) a +0 troll leather armour (50, 1, D) the cursed +0 leather armour of Fortification {*Slow rPois Int+4 Stlth+} It affects your intelligence (+4). It protects you from poison. It may slow you when you take damage. It makes you more stealthy. It has a curse placed upon it. (50, 12, D) an uncursed staff of cold (50, 24, D) a +1 trident of flaming (50, 25, D) a +5 shortbow of flaming (50, 30, D) a +2 rapier of freezing 3 steel javelins (50, 36, D) a fan of gales (50, 37, D) the +1 chain mail of Insecurity {Str+3} It affects your strength (+3). (51, 0, D) a +4 blowgun (51, 12, D) a crystal ball of energy (51, 13, D) a +1 chain mail of positive energy (51, 24, D) a +1 short sword of holy wrath (51, 25, D) a +2 flail of protection (51, 29, D) a +2 battleaxe of draining a cursed -1 robe (51, 36, D) an uncursed staff of wizardry (51, 37, D) a +2 helmet of intelligence (51, 39, D) a +0 trident (51, 43, D) 11 arrows (51, 44, D) 10 sling bullets (52, 0, D) a box of beasts (52, 1, D) a +1 war axe of chopping (52, 12, D) the +6 falchion of the Enemy {slice, Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). (52, 24, D) the ring of Turhabemoa {+Blink rPois Int+4 SInv} [ring of see invisible] It affects your intelligence (+4). It protects you from poison. It lets you see invisible. It lets you blink. (52, 25, D) the cursed +1 falchion of Yxayno Miugg {slice, rF++ SInv} It inflicts extra damage upon your enemies. It greatly protects you from fire. It lets you see invisible. It has a curse placed upon it. (52, 36, D) a crystal ball of energy (52, 37, D) a +0 vampiric war axe (52, 41, D) a cursed +0 trident (unseen) (53, 0, D) an uncursed ring of protection from magic (53, 1, D) an uncursed ring of magical power (53, 4, D) a +0 hand axe of freezing (unseen) (53, 12, D) the +1 pair of boots of Eternal Vigilance {*Corrode Str+3} It affects your strength (+3). It may corrode you when you take damage. (53, 17, D) a +2 demon trident of venom (53, 19, D) a +2 vampiric glaive 6 needles of paralysis 27 sling bullets (53, 24, D) an uncursed ring of wizardry (53, 25, D) a lamp of fire (53, 26, D) a +0 vampiric demon trident (53, 37, D) a book of Ice (54, 0, D) the +1 chain mail of Cyschoif {rPois Int+2} It affects your intelligence (+2). It protects you from poison. (54, 12, D) a book of Air (54, 13, D) a +2 robe (54, 15, D) the +7 Singing Sword a +6 ring of strength a +6 ring of strength a +0 falchion (54, 18, D) a +0 demon whip of draining (54, 24, D) an uncursed staff of power (54, 25, D) a book of Burglary (55, 0, D) a +3 plate armour of fire resistance (55, 1, D) an uncursed staff of poison (55, 9, D) +0 storm dragon scales +0 storm dragon scales a wind drake corpse (skeletalised by now) (55, 12, D) a box of beasts (55, 13, D) a book of Death (55, 24, D) the cursed +1 plate armour "Ogguafy" {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It has a curse placed upon it. (56, 8, D) a +6 shortbow of velocity +0 storm dragon scales a storm dragon corpse (skeletalised by now) (58, 44, D) 15 bolts (59, 36, D) a box of beasts (59, 37, D) a +1 chain mail of cold resistance (59, 43, D) a +0 spear an uncursed ring of wizardry (60, 37, D) a +5 mace of draining (60, 43, D) a +0 antimagic broad axe (unseen) (60, 44, D) 18 arrows (61, 0, D) a lightning rod (4/4) (61, 3, D) a +1 antimagic flail (61, 8, D) a +0 battleaxe of electrocution (61, 26, D) an uncursed ring of resist corrosion (61, 30, D) a +0 short sword (unseen) (61, 31, D) a +0 scimitar (61, 32, D) a +0 dagger (unseen) (61, 37, D) a +2 ring of strength (61, 43, D) the cursed +0 hand axe "Gimub" {drain, +Blink rElec MP+9 Dex-3} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-3). It insulates you from electricity. It affects your magic capacity (+9). It lets you blink. It has a curse placed upon it. a +1 halberd of protection (still there?) (62, 0, D) the +7 great sword of Dominance {venom, SInv} It poisons the flesh of those it strikes. It lets you see invisible. (62, 1, D) a cursed staff of wizardry (62, 2, D) an uncursed staff of death (62, 9, D) an uncursed staff of poison (62, 16, D) a +2 flail of protection (62, 17, D) a sack of spiders (62, 27, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (62, 30, D) a +0 scimitar a cursed +0 chain mail a +0 war axe a cursed +0 plate armour a +0 dagger a cursed -2 robe (62, 31, D) a +4 antimagic quarterstaff 15 bolts (62, 37, D) a +5 blowgun (62, 42, D) a +0 quarterstaff (unseen) (63, 0, D) an uncursed staff of air (63, 8, D) a +1 broad axe of chopping (63, 13, D) 16 arrows (63, 17, D) a +3 bardiche of venom (63, 21, D) a +4 longbow of flaming 6 javelins of returning (63, 26, D) an uncursed ring of see invisible (63, 27, D) a lightning rod (4/4) (63, 30, D) a +0 dagger (unseen) (63, 36, D) a +2 chain mail of fire resistance (63, 37, D) a +0 hand axe (64, 16, D) a phial of floods (64, 17, D) a cursed ring of loudness (66, 1, D) a +0 trident (unseen) (67, 0, D) a cursed staff of poison (67, 3, D) the +6 whip of Overwhelming Force {holy, rC- Dex+7 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+7). It makes you vulnerable to cold. It lets you see invisible. (unseen) (68, 0, D) a +0 trident (68, 2, D) a +0 trident (68, 5, D) a tomahawk (69, 0, D) a lightning rod (4/4) (69, 36, D) a +2 antimagic scythe (70, 9, D) the +1 scale mail of Iroeresi {*Contam +Blink Str+6} It affects your strength (+6). It lets you blink. It causes magical contamination when unequipped. (70, 36, D) a +3 arbalest of flaming (70, 37, D) a lightning rod (4/4) (70, 42, D) a +0 dagger of venom (unseen) (71, 8, D) the +3 trident "Maanlew" {speed, rN+++ MR- Int+8} Attacks with this weapon are significantly faster. It affects your intelligence (+8). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. (71, 12, D) 2 javelins of returning (71, 17, D) a phial of floods (71, 20, D) a +0 shortbow 28 arrows (71, 21, D) a +0 shortbow 14 arrows (71, 26, D) an uncursed ring of see invisible (71, 27, D) a +6 blowgun (71, 36, D) the cursed ring of Sanwoty {Str-4 Int+7 Slay-3} [ring of slaying] It affects your strength (-4). It affects your intelligence (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It has a curse placed upon it. (71, 37, D) a +0 antimagic battleaxe (71, 42, D) 16 sling bullets 18 arrows a +0 club (72, 9, D) an uncursed ring of ice (72, 16, D) a phial of floods (72, 17, D) an uncursed ring of flight (72, 19, D) a cursed -3 trident (72, 21, D) 12 sling bullets an arrow (72, 22, D) an arrow (72, 23, D) 3 arrows (72, 26, D) a sack of spiders (72, 27, D) the +4 flail of Uncomfortable Rashes {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (72, 29, D) a +0 spear (72, 31, D) a +6 antimagic glaive (still there?) a +6 antimagic glaive (still there?) 21 arrows (still there?) (72, 36, D) a book of Battle (72, 37, D) a lamp of fire (73, 1, D) a +0 dagger (73, 16, D) a phantom mirror (73, 21, D) a +0 shortbow (unseen) (73, 26, D) a +0 rapier of speed (73, 27, D) a +0 buckler of fire resistance (73, 36, D) a book of Debilitation (73, 37, D) an uncursed ring of positive energy (75, 1, D) a +0 short sword