Datmedizin Level 1 of the Dungeon (0, 0, D:1) a cursed -1 short sword (22, 4, D:1) 16 bolts (-7, 11, D:1) a +0 club (3, 13, D:1) 24 stones (8, 17, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +2 short sword of distortion (0, 6, D:2) an adder corpse (skeletalised by now) (14, 11, D:2) a +2 whip of holy wrath (1, 13, D:2) a bat corpse (skeletalised by now) (6, 15, D:2) an adder corpse (skeletalised by now) (22, 17, D:2) 21 stones (3, 46, D:2) a +0 club (0, 48, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a cursed +0 robe a rat corpse (rotten by now) (3, 3, D:3) a +0 scale mail (-5, 8, D:3) a +0 flail (-5, 9, D:3) a +0 flail a +0 leather armour a throwing net (-5, 10, D:3) a +0 flail (-6, 11, D:3) a +3 dagger a +0 robe (-5, 17, D:3) a +0 halberd (12, 17, D:3) a giant mite corpse (-6, 23, D:3) a +0 quarterstaff (-16, 31, D:3) a giant gecko corpse (skeletalised by now) (-11, 31, D:3) a +0 falchion a +0 chain mail the human corpse of Terence (skeletalised by now) a sewer (0, 0, Sewer) a rat corpse (-12, 1, Sewer) a rat skeleton (1, 1, Sewer) a rat corpse (4, 3, Sewer) a green rat corpse (-30, 4, Sewer) 11 gold pieces (-29, 4, Sewer) 9 gold pieces (-28, 4, Sewer) 10 gold pieces (-8, 4, Sewer) a ball python corpse (-5, 4, Sewer) an adder corpse (-1, 4, Sewer) a rat corpse (0, 4, Sewer) a rat corpse (-23, 8, Sewer) a ball python corpse