Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 0 Darkyelf the Skirmisher (level 1, 8/19 HPs) Began as a Centaur Abyssal Knight on June 2, 2018. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (11 turns). Darkyelf the Skirmisher (Centaur Abyssal Knight) Turns: 11, Time: 00:00:48 Health: 8/19 AC: 5 Str: 14 XL: 1 Next: 0% Magic: 1/2 EV: 9 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +1 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, diseased, very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +1 leather armour (worn) Comestibles c - a ration Skills: + Level 3.0 Fighting + Level 1.7 Axes * Level 1.3 Armour + Level 0.6 Dodging * Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History An ancient zyme comes into view. Found a scroll labeled OTRYMPIVATS. Found a corrupted altar of Lugonu. You feel yourself growing ill in the presence of the ancient zyme. You see here a scroll labeled OSESHU PI RARIPI. d - a scroll labeled OSESHU PI RARIPI The ancient zyme hits you but does no damage. x2 You feel ill. You see here a scroll labeled OTRYMPIVATS. e - a scroll labeled OTRYMPIVATS The ancient zyme completely misses you. The ancient zyme hits you! Ouch! That really hurt! You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. As you read the scroll labeled OSESHU PI RARIPI, it crumbles to dust. It is a scroll of identify. e - a scroll of enchant armour As you read the scroll of enchant armour, it crumbles to dust. Your +0 leather armour glows green for a moment. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####+##### #.........# #.........# #..⌠...⌠..# #.........# +....@....+ #.........# #..⌠...⌠..# #.........# #.........# #####+##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Darkyelf the Centaur Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 0 | Abyss:1 | Found a corrupted altar of Lugonu. 0 | Abyss:1 | Noticed an ancient zyme 8 | D:1 | Escaped the Abyss 11 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 2 Armor: Leather armour || 2 Dodge: Dodged || 1