Darkyelf Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 6, D:1) 2 stones (3, 6, D:1) 16 stones a +0 club (3, 20, D:1) a +0 whip (4, 7, D:1) a stone (4, 8, D:1) a stone (4, 31, D:1) 5 needles of frenzy (5, 15, D:1) a +0 robe (6, 10, D:1) a stone (6, 21, D:1) a +0 club (8, 12, D:1) a stone (8, 13, D:1) a stone (9, 3, D:1) 22 sling bullets (9, 34, D:1) a +0 robe (10, 36, D:1) a +0 club (11, 20, D:1) 18 stones (11, 32, D:1) 2 stones (11, 34, D:1) a stone (11, 38, D:1) a stone (11, 39, D:1) a cursed -2 dagger a stone (20, 0, D:1) 10 stones (25, 6, D:1) 18 stones (25, 35, D:1) 21 stones (26, 31, D:1) 18 stones (27, 29, D:1) a +0 leather armour (27, 37, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a stone (0, 5, D:2) a +0 short sword (2, 7, D:2) a stone (3, 4, D:2) a stone (3, 5, D:2) a stone a cursed -1 short sword (4, -9, D:2) a +0 dagger (5, -13, D:2) a stone (5, 7, D:2) a stone (7, 1, D:2) 13 poisoned needles (14, -1, D:2) 19 arrows (19, 13, D:2) a +0 club (25, -17, D:2) a stone (27, -16, D:2) a stone (29, -16, D:2) a stone (29, -14, D:2) a stone (32, -16, D:2) 2 stones (32, 2, D:2) a +0 hunting sling (33, -15, D:2) a +0 club a +0 dagger (34, -16, D:2) 2 stones (35, -17, D:2) a +0 club (35, -16, D:2) a +0 club (35, 0, D:2) a +0 leather armour (37, 12, D:2) a +1 dagger of venom (42, -11, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) 23 bolts (2, 14, D:3) 12 stones (3, 7, D:3) a +0 whip (3, 26, D:3) a +0 club (10, 7, D:3) a +0 leather armour (18, 17, D:3) a wand of random effects (24) (27, -19, D:3) a cursed -1 dagger a +0 scale mail (27, 19, D:3) a +0 whip (29, -22, D:3) a cursed -3 club (30, -22, D:3) a +0 hand axe (32, -22, D:3) a +0 club (35, -21, D:3) a +0 dagger (35, 30, D:3) a +0 ring mail (41, -7, D:3) a +0 dagger (42, -19, D:3) an arrow (44, -18, D:3) an arrow (46, -19, D:3) a +0 shortbow 32 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (6, 30, D:4) the +7 dagger "Okioliuf" {pierce, *Drain rElec Int+2 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+3). It insulates you from electricity. It causes draining when unequipped. (7, 5, D:4) 18 stones (11, 8, D:4) 24 sling bullets (21, -8, D:4) a +0 scale mail (21, -7, D:4) a +0 club (21, -6, D:4) a +0 dagger a +0 robe (23, 15, D:4) a +0 mace (26, 43, D:4) a +0 dagger (35, 3, D:4) a +0 mace a +0 robe (44, 6, D:4) a +0 robe a +0 dagger (44, 7, D:4) a +0 ring mail (45, 6, D:4) a +0 flail a +2 dagger of venom (46, 16, D:4) a +0 ring mail (53, 10, D:4) a +0 ring mail (54, 12, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Ucomoaj's Book Shoppe a book of Summonings (770 gold) a book of Geomancy (385 gold) the Grimoire of Dislocated Earth (1030 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Summon Forest Summoning/Translocation 5 d - Disjunction Translocation 8 a book of Minor Magic (220 gold) a book of Minor Magic (220 gold) a book of Unlife (715 gold) a book of Unlife (715 gold) a book of Maledictions (275 gold) (0, 0, D:5) a +0 flail a +0 scale mail (0, 1, D:5) a cursed -1 short sword (2, -1, D:5) a +1 trident of holy wrath a +0 scale mail (11, 1, D:5) a +0 animal skin (12, 2, D:5) a +0 short sword (13, 15, D:5) a +0 dagger a +0 robe (13, 17, D:5) a +0 whip (13, 19, D:5) a +0 whip (16, 13, D:5) a +0 dagger (20, 11, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 12, D:5) a +0 hand axe a +0 flail (21, -15, D:5) 3 curare-tipped needles (24, 31, D:5) a +0 whip (26, -11, D:5) a +0 shortbow 20 arrows (27, -27, D:5) a +0 flail a +0 whip a +0 leather armour a +0 hand axe a +0 falchion (28, -28, D:5) a +0 scale mail a +0 falchion (28, -27, D:5) a +0 spear a +0 halberd a +0 hand axe (31, -23, D:5) a +0 robe (44, -8, D:5) a +0 ring mail (48, -6, D:5) a +2 whip of electrocution a +0 robe a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) an uncursed staff of wizardry (0, 15, D:6) 25 stones (2, -3, D:6) the cursed +3 dagger "Ebrup" {freeze, rC+ Int+3 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. (3, 6, D:6) 16 bolts (4, 6, D:6) a +0 giant club (11, 9, D:6) 13 stones (12, 10, D:6) a +0 leather armour a +0 dagger (22, 21, D:6) 22 arrows (23, 10, D:6) 27 bolts (30, 11, D:6) a +0 chain mail (33, 25, D:6) a +0 dagger (36, 5, D:6) a cursed +0 giant club (37, -5, D:6) a +2 mace of protection (37, 19, D:6) 23 sling bullets (38, 14, D:6) a +0 chain mail (39, 9, D:6) a +0 giant club (46, -10, D:6) a +0 ring mail (51, 6, D:6) a +0 leather armour 10 bolts Level 7 of the Dungeon (0, 0, D:7) an uncursed ring of wizardry 3 potions of degeneration (14, -23, D:7) 23 stones (26, -12, D:7) a +0 ring mail (31, -14, D:7) a +0 dagger a +0 blowgun 4 poisoned needles (31, -12, D:7) 4 stones (32, -15, D:7) a +0 short sword a +0 blowgun 14 poisoned needles (33, -16, D:7) a +0 blowgun a +0 whip 8 poisoned needles (36, -18, D:7) a +0 giant spiked club (36, -17, D:7) a poisoned needle (39, -19, D:7) a poisoned needle (55, -52, D:7) a +0 morningstar a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 18 stones (3, 28, D:8) a killer bee corpse (9, 15, D:8) a cursed -3 trident (10, 14, D:8) a +0 flail (10, 15, D:8) a cursed +0 plate armour a +0 halberd (11, -17, D:8) a +0 robe (11, 15, D:8) a +0 whip (11, 28, D:8) a +0 robe (16, -8, D:8) 15 stones (16, 1, D:8) 13 stones (18, -8, D:8) 19 stones (25, -10, D:8) a +0 dagger a +0 robe (25, 35, D:8) a +0 pair of boots (26, 8, D:8) a +0 ring mail (27, -10, D:8) a +0 dagger a +0 robe a +0 hand axe (29, -6, D:8) 11 sling bullets (30, 13, D:8) 24 stones (44, 3, D:8) a +0 spear (52, 12, D:8) a killer bee corpse (53, 12, D:8) a killer bee corpse