Darkyelf Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets (4, 13, D:1) a +0 club a +0 dagger (14, 16, D:1) a +0 leather armour (18, -14, D:1) 19 stones (19, 3, D:1) 23 stones (20, 16, D:1) a +0 ring mail (21, 18, D:1) a +0 club (21, 22, D:1) 24 stones (28, -9, D:1) a +0 short sword (30, 25, D:1) a +0 club (32, 25, D:1) a +0 dagger (37, 29, D:1) 19 arrows (45, 0, D:1) a +0 club (50, 14, D:1) a +0 dagger (54, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, 3, D:2) a cursed amulet of inaccuracy (10, 20, D:2) a +0 spear (14, 13, D:2) a +0 club (19, 35, D:2) 19 arrows (22, 4, D:2) a +0 whip (25, 20, D:2) a +0 hand axe (27, 32, D:2) 17 stones (33, 27, D:2) 25 stones (43, 45, D:2) a +0 club (46, 40, D:2) a +0 club (49, 4, D:2) a sling bullet (50, 3, D:2) a sling bullet (52, 3, D:2) a +0 dagger a +0 hunting sling 20 sling bullets (53, 3, D:2) a +0 hand axe (54, 29, D:2) 11 stones (56, 26, D:2) a +0 hunting sling 12 stones (57, 23, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 hat (1, -25, D:3) a +0 great sword (10, 0, D:3) a +0 short sword (13, -2, D:3) 15 stones (15, -11, D:3) an arrow (15, -10, D:3) an arrow (16, -10, D:3) an arrow (18, -12, D:3) an arrow (19, -12, D:3) an arrow (19, -10, D:3) a cursed -2 shortbow 13 arrows (24, 3, D:3) a +0 short sword (25, -32, D:3) a +0 club (27, -20, D:3) a +0 club (29, -30, D:3) a +0 trident (30, -30, D:3) a +0 flail a +0 dagger of pain a +0 whip (31, -30, D:3) a +0 leather armour (42, 2, D:3) a cursed -3 whip a +0 chain mail (44, -6, D:3) an uncursed staff of poison (56, -33, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Agho's Book Boutique a book of the Sky (715 gold) a book of Air (385 gold) a book of Debilitation (440 gold) a book of Necromancy (330 gold) a book of Death (770 gold) a manual of Throwing (1214 gold) a book of Geomancy (385 gold) the Handbook of Shape Shifting and Enhancements (563 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Passwall Transmutation/Earth 2 c - Blade Hands Transmutation 5 d - Ring of Flames Charms/Fire 7 a book of Cantrips (220 gold) a book of Minor Magic (220 gold) a book of Changes (275 gold) Ytaneuw's Volume of Flamy Calling (563 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Summon Butterflies Summoning 1 c - Conjure Flame Conjuration/Fire 3 d - Summon Lightning Spire Summoning/Air 4 a book of Flames (385 gold) [Shop] Efyfido's Weapon Shop a +8 giant club (437 gold) a +0 quarterstaff (40 gold) 3 needles of sleeping (15 gold) a +0 long sword (35 gold) 17 arrows (34 gold) the +2 short sword "Wurch" {venom, +Inv} (276 gold) It poisons the flesh of those it strikes. It lets you turn invisible. a cursed -1 mace (1 gold) 24 stones (24 gold) the +8 glaive "Conservator" {antimagic, Str+6 Dex-2} (749 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). It affects your dexterity (-2). a +0 broad axe (40 gold) a +0 mace (30 gold) [Shop] Zuela's Antique Weapon Boutique a +0 hand crossbow (80 gold) the +7 dagger "Imneannu" {pierce, rC+} (1196 gold) It inflicts extra damage upon your enemies. It protects you from cold. a +0 short sword (69 gold) a +0 falchion (69 gold) a +0 short sword (69 gold) a +2 shortbow of velocity (379 gold) the cursed +0 trident of Beogh {vamp, Str+4} (526 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It has a curse placed upon it. a +3 fustibalus of freezing (1012 gold) the +1 long sword of Taocogroe {drain, rF+ Str+6} (871 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It protects you from fire. a +2 short sword of venom (358 gold) (0, 0, D:4) a +0 giant spiked club (3, 1, D:4) 27 arrows (6, 20, D:4) 26 sling bullets (17, 33, D:4) a +0 hand axe (18, 8, D:4) a +0 hand axe (24, 14, D:4) a +0 scimitar a +0 robe Level 5 of the Dungeon [Shop] Kaunugotz's Antique Weapon Shoppe a +0 glaive (162 gold) the +0 dagger "Safum" {venom, rF+ rN+ Str-3} (357 gold) It poisons the flesh of those it strikes. It affects your strength (-3). It protects you from fire. It protects you from negative energy. a +0 rapier (100 gold) a +0 club (25 gold) a +2 hunting sling of freezing (367 gold) a +0 hand axe (75 gold) a +3 glaive of venom (620 gold) a +2 dagger of electrocution (425 gold) a +3 short sword of draining (560 gold) a +0 club (25 gold) (0, 0, D:5) a +0 hunting sling (14, -4, D:5) a +0 club a +0 leather armour (19, -27, D:5) a +0 giant club (20, -1, D:5) the +0 mace "Gocsuoto" {antimagic, *Corrode +Blink rElec} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It lets you blink. It may corrode you when you take damage. (21, 12, D:5) a +0 short sword a +0 leather armour (21, 13, D:5) a +0 club (23, 26, D:5) a +0 club (30, -16, D:5) an uncursed amulet of rage (47, -29, D:5) 23 stones (58, 17, D:5) a +0 robe (62, -6, D:5) a +0 ring mail (66, -19, D:5) 23 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 1, D:6) a +0 flail (1, 1, D:6) a +0 club (12, 11, D:6) a +0 mace an orc corpse (20, 16, D:6) a +0 pair of boots