Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 0 Darkyelf the Skirmisher (level 1, 21/21 HPs) Began as a Naga Abyssal Knight on Nov 7, 2017. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (70 turns). Darkyelf the Skirmisher (Naga Abyssal Knight) Turns: 70, Time: 00:00:20 Health: 21/21 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 1/2 EV: 9 Int: 12 God: Lugonu [......] Gold: 6 SH: 0 Dex: 10 Spells: 0/0 levels left rFire + . . SeeInvis + a - +1 hand axe rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois + Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) Regen 0.0/turn (no ring) MPRegen 0.1/turn (no ring) @: resistant, non-regenerating, diseased, very slow A: see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +0 a: Spit Poison, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls d - 2 scrolls of immolation Potions e - a potion of resistance Comestibles c - a bread ration Skills: + Level 3.0 Fighting + Level 2.0 Axes + Level 1.5 Armour + Level 0.7 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History You see here 11 bolts. Found 2 metallic golden potions. You feel yourself growing ill in the presence of the ancient zyme. An ancient zyme comes into view. d - 3 scrolls labeled QEASCH WYEPA As you read the scroll labeled QEASCH WYEPA, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. A small abomination comes into view. You feel yourself growing ill in the presence of the ancient zyme. You see here 2 metallic golden potions. e - 2 metallic golden potions It was a potion of resistance. You feel protected. You feel ill. The small abomination barely misses you. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### #.........# ♣..@..♣ #.........# #####+##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Darkyelf the Naga Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 21/21 MP: 2/2 59 | Abyss:1 | Noticed an ancient zyme 63 | Abyss:1 | Noticed a small abomination 69 | D:1 | Escaped the Abyss 70 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 1 Potion || 1 Dodge: Dodged || 1