Dungeon Crawl Stone Soup version 0.24-a0-115-gd155597 (webtiles) character file. Darksign the Caller (Demonspawn Wanderer) Turns: 1557, Time: 00:03:05 Health: 1/26 AC: 3 Str: 14 XL: 3 Next: 23% Magic: 4/4 EV: 9 Int: 14 God: Gold: 113 SH: 4 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . m - +1 dagger (speed) rCold . . . Gourm . c - +0 buckler rNeg . . . Faith . d - +0 robe rPois + Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . n - +0 pair of gloves (curse) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn o - -2 ring of evasion (curse) MPRegen 0.09/turn (no ring) @: lethally poisoned (1 -> -10), hasted, very quick A: antennae 1, agile 1, poison resistance, powered by pain 1 a: no special abilities You are on level 2 of the Dungeon. You are near starving. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 113 gold pieces. Inventory: Hand Weapons b - a +0 short sword e - a +0 club m - a +1 dagger of speed (weapon) Missiles h - a throwing net (quivered) Armour c - a +0 buckler (worn) d - a +0 robe (worn) n - a cursed +0 pair of gloves (worn) Jewellery o - a cursed -2 ring of evasion (left hand) Wands r - a wand of iceblast (9) Scrolls p - a scroll labeled YGOOPT ELEBUEH q - a scroll labeled OCIZAV SAMUDGHEIL s - a scroll labeled JOTZEULL FICE Comestibles f - 3 rations Skills: - Level 1.0 Fighting - Level 1.0 Maces & Flails - Level 1.0 Armour + Level 2.6 Shields - Level 1.0 Spellcasting Level 4.0 Summonings + Level 2.1 Necromancy You have 3 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Animate Skeleton Necr N/A 13% 1 ##..... Your spell library contains the following spells: Spells Type Power Failure Level Hunger Summon Small Mammal Summ ##.. 6% 1 ##..... Call Imp Summ ##...... 9% 2 ###.... Call Canine Familiar Summ ##...... 19% 3 ####... Vampiric Draining Necr #......... 36% 3 ####... Summon Guardian Golem Hex/Summ #....... 38% 3 ####... Summon Ice Beast Ice/Summ #....... 80% 4 #####.. Summon Lightning Spire Summ/Air #....... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You sometimes gain a little power by taking damage. You are agile. (Dex +2) Your system is resistant to poisons. (rPois) Message History It was a potion of mutation. You feel extremely strange. You feel resistant to poisons. You feel agile. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. You are very lightly contaminated with residual magic. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. Your magical contamination has completely faded away. You flicker back into view. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. Saving game... please wait. #<.)..#.#...#.####... ####.##.#.###.####### ......#...........# ###.#######........# #.#............... #.#.####.#####.... ..#.## #.# #.... #.##.#######..# #.# #.... ..........@...# #.# #.... ####.#?.......# #.# ##### #.........(....# ###......####### ######## There are no monsters in sight! Vanquished Creatures 2 adders (D:2) A shadow imp (D:2) 2 giant cockroaches (D:2) 2 goblins (D:1) A hobgoblin (D:2) 3 kobolds A bat (D:2) 2 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darksign the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | Darksign set off with the following items: a +0 buckler, a | +0 robe, a +0 club, a ration; and the following spells | available to memorise: Summon Small Mammal, Call Imp, | Animate Skeleton, Call Canine Familiar, Summon Guardian | Golem, Vampiric Draining, Summon Ice Beast, Summon | Lightning Spire 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 2 | D:1 | Learned a level 1 spell: Animate Skeleton 1050 | D:2 | Reached skill level 1 in Necromancy 1050 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1050 | D:2 | Reached XP level 2. HP: 21/21 MP: 3/3 1494 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1494 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1553 | D:2 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 1553 | D:2 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 1556 | D:2 | HP: 1/26 [poisoned by an adder] Skill XL: | 1 2 | ---------------+-------+----- Shields | 2 | 2.6 Necromancy | 1 2 | 2.1 Fighting | | 1.0 Maces & Flails | | 1.0 Armour | | 1.0 Spellcasting | | 1.0 Summonings | | 4.0 Action || total -------------------------++------- Melee: Dagger || 54 Short sword || 3 Club || 2 Throw: Throwing net || 2 Use: Scroll || 2 Potion || 4 Stab: Held in net/web || 2 Armor: Robe || 6 Dodge: Dodged || 13 Block: Buckler || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 54 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 48 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------