Dargar Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -5, D:1) 23 arrows (6, -3, D:1) a +0 leather armour (8, -3, D:1) 18 stones (29, -10, D:1) a +0 dagger (29, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 arrows (0, 3, D:2) a +0 short sword (10, 32, D:2) a +0 spear (31, 46, D:2) a +0 dagger (47, 26, D:2) a +0 club (52, 27, D:2) 17 poisoned needles Level 3 of the Dungeon (0, 0, D:3) 11 arrows (2, -12, D:3) 16 sling bullets (11, -22, D:3) a +0 trident (20, 4, D:3) a +0 club (25, 27, D:3) a +0 leather armour (30, -5, D:3) a +0 dagger (31, -23, D:3) a +0 dagger (35, -17, D:3) a +0 leather armour (36, 14, D:3) a +0 club (43, -23, D:3) a +0 whip (47, 24, D:3) a +0 ring mail (51, -16, D:3) 27 stones (52, 6, D:3) a stone Level 4 of the Dungeon [Shop] Qaerant's Assorted Antiques a +1 scale mail of cold resistance (368 gold) a +0 trident (80 gold) +1 ice dragon scales (1541 gold) the +0 scale mail of Esatietz {Str+3 Slay+3 Stlth-} (655 gold) It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you less stealthy. a scroll of identify (46 gold) an uncursed ring of flight (402 gold) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} (1108 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-3). a +0 ring mail (92 gold) 2 potions of curing (138 gold) a +1 ring mail of magic resistance (368 gold) a scroll of remove curse (69 gold) a scroll of identify (46 gold) (0, 0, D:4) 2 curare-tipped needles (10, -21, D:4) a +0 spear (16, -13, D:4) a +0 spear (18, -8, D:4) a +0 club a +0 short sword a +0 scale mail (20, -9, D:4) a cursed -1 dagger a +0 robe (20, 5, D:4) 20 stones (22, -12, D:4) 18 gold pieces (22, -11, D:4) 15 gold pieces (23, -12, D:4) a scroll of immolation (24, -14, D:4) a +0 dagger (24, -12, D:4) 5 gold pieces (24, 12, D:4) 22 sling bullets (25, -12, D:4) a ration (26, -12, D:4) a scroll of remove curse (26, -11, D:4) 14 gold pieces (26, 7, D:4) 17 bolts (29, 8, D:4) a +0 robe (35, 19, D:4) a +0 great mace (38, -8, D:4) a +0 flail a +0 dagger a +0 ring mail a +0 dagger a +0 robe (52, 14, D:4) a +0 whip (54, 5, D:4) an uncursed ring of protection from magic (59, -15, D:4) a +0 falchion (59, -7, D:4) a +0 mace (60, -10, D:4) a cursed -3 war axe (61, -12, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 23 bolts (4, 22, D:5) a +0 leather armour a +0 hand axe (5, 44, D:5) 23 arrows (13, 23, D:5) a +0 leather armour a +0 short sword (14, 22, D:5) a +0 robe a +1 antimagic dagger a +0 dagger a cursed +0 robe (27, 27, D:5) 13 poisoned needles (46, 5, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe a +0 leather armour (53, 24, D:5) 23 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, -10, D:6) a +0 giant club (11, 13, D:6) a +0 hat (21, 22, D:6) a +0 hand axe a +0 ring mail (21, 23, D:6) a +0 flail 16 stones a +0 falchion (21, 24, D:6) a cursed -1 mace (22, 23, D:6) a +0 club (25, 4, D:6) a +0 war axe a +0 chain mail (25, 9, D:6) a stone (26, 24, D:6) a stone (26, 25, D:6) a stone (28, 6, D:6) a +0 flail (29, 6, D:6) a +0 dagger (32, 6, D:6) a stone a +0 short sword a +0 whip a +0 flail a +0 ring mail (33, 6, D:6) a +0 club a +0 dagger Level 7 of the Dungeon [Shop] Xom Usia's Antique Weapon Shop a +0 war axe (119 gold) a +0 great sword of electrocution (618 gold) a +0 quarterstaff (136 gold) a +2 glaive of venom (673 gold) a +0 long sword (119 gold) a +0 hunting sling (51 gold) a +0 flail (119 gold) a +2 giant club (465 gold) a +3 vampiric spear (884 gold) a +0 hunting sling (51 gold) the cursed +3 war axe of Turator {chop, rC+ rN+ MP+9} (1846 gold) It inflicts extra damage upon your enemies. It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. (0, 0, D:7) a +0 mace a +0 leather armour of poison resistance a +0 falchion of protection (0, 3, D:7) a +0 hand axe a +0 ring mail (0, 7, D:7) a +0 dagger (1, -3, D:7) a +0 flail (1, 7, D:7) a +0 club (2, -3, D:7) a +0 giant spiked club (10, -1, D:7) a +0 leather armour (12, -26, D:7) a +0 quarterstaff (12, -10, D:7) a +0 dagger a +0 robe (13, -9, D:7) a +0 short sword a cursed +0 ring mail (18, 10, D:7) 22 arrows (20, 0, D:7) 25 bolts (21, -24, D:7) 2 arrows (22, -26, D:7) 3 arrows (25, -25, D:7) an arrow (25, -23, D:7) a +0 mace a cursed -1 chain mail (25, -21, D:7) an arrow (26, -24, D:7) 2 arrows (27, -24, D:7) a +0 shortbow 5 arrows a +0 whip (27, -23, D:7) a +0 club a cursed +0 dagger a +0 robe (29, -22, D:7) an arrow (32, -10, D:7) a +0 giant club (38, -11, D:7) a +0 short sword (38, -10, D:7) a +0 short sword (39, -11, D:7) 2 poisoned needles (40, -16, D:7) a +0 club 2 stones (40, -15, D:7) a +0 trident 2 stones (40, -14, D:7) a stone (41, -15, D:7) a +0 dagger a +0 blowgun (42, -16, D:7) a +0 short sword (44, -14, D:7) 2 stones (44, 13, D:7) a +2 quarterstaff of chaos (46, 14, D:7) a +0 mace (47, -18, D:7) a +0 club (49, -9, D:7) a +0 giant club (56, -31, D:7) a +0 flail a +0 plate armour (56, -21, D:7) the +12 mace "Kanats" {freeze, +Blink Int-3 Dex-5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It affects your dexterity (-5). It lets you blink. It makes you more stealthy. (57, -16, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) an adder corpse (0, 8, D:8) a scroll of identify (4, 0, D:8) 4 gold pieces (12, 2, D:8) a +0 flail (12, 7, D:8) a potion of agility (15, -5, D:8) 23 gold pieces the Ecumenical Temple