Dargar Level 1 of the Dungeon (0, 0, D:1) 22 arrows (3, -30, D:1) 22 stones (9, -38, D:1) a +0 hand axe (16, -18, D:1) 29 stones (19, -15, D:1) a +0 chain mail (24, -21, D:1) a +0 ring mail (39, -23, D:1) 19 arrows (43, -28, D:1) 16 stones (45, -2, D:1) a +0 whip (47, -36, D:1) 3 stones (50, -36, D:1) a stone (50, -35, D:1) a stone (52, -6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 23 sling bullets (10, -2, D:2) a +0 mace a +3 chain mail of poison resistance (13, 25, D:2) a +0 dagger (15, 23, D:2) a +0 club (24, -13, D:2) a +0 leather armour (28, -12, D:2) a +0 ring mail (30, -8, D:2) a +0 scale mail (31, 31, D:2) a +0 dagger 2 stones (31, 34, D:2) 2 stones (32, 35, D:2) a stone (39, -10, D:2) a +0 dagger (46, 22, D:2) a +0 club (56, 15, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 20, D:3) a +0 club (10, 19, D:3) a +0 dagger a +0 hunting sling 16 stones (10, 20, D:3) a +0 club (11, 6, D:3) 13 bolts (12, 20, D:3) a cursed +0 club a +0 animal skin a +0 helmet a +0 club a +0 club (13, 20, D:3) a +0 club a +0 club (18, 8, D:3) a +0 short sword a +0 robe (18, 12, D:3) a +0 club (19, 8, D:3) a +0 short sword (19, 12, D:3) a +0 leather armour a +0 hand axe (26, 20, D:3) 21 stones (26, 21, D:3) a +0 leather armour (28, 19, D:3) a +0 short sword (32, 27, D:3) a +0 flail a +0 scale mail (34, -4, D:3) a +0 mace (39, 3, D:3) a +0 dagger a +0 robe (40, -9, D:3) 2 tomahawks (41, 29, D:3) a stone (44, 6, D:3) a +0 spear (44, 30, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, 1, D:4) 21 bolts (5, 4, D:4) a +0 flail (9, 18, D:4) a +0 chain mail (12, 33, D:4) a +0 war axe (23, 35, D:4) a potion of degeneration (26, 15, D:4) an uncursed ring of teleportation (27, 12, D:4) 18 bolts (31, 10, D:4) a +0 war axe a +0 leather armour a +0 short sword a +0 scale mail (37, 15, D:4) 31 stones (41, 11, D:4) 18 stones (43, 5, D:4) 21 sling bullets (50, -4, D:4) 4 large rocks (50, 22, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) 2 stones (2, -3, D:5) a stone (2, -1, D:5) a stone (3, -7, D:5) a +0 short sword 3 stones (3, -6, D:5) a +0 dagger a +0 short sword a +0 dagger a stone (21, 8, D:5) 22 arrows (30, 14, D:5) a +0 ring mail (33, 29, D:5) a +0 giant spiked club (35, 0, D:5) a +0 rapier (41, 2, D:5) 25 stones (50, 14, D:5) a +0 leather armour (51, 31, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (9, 6, D:6) a +0 trident a +0 ring mail (9, 7, D:6) a +0 flail a +0 leather armour (9, 8, D:6) a +0 dagger a +0 chain mail a +0 hand axe (9, 10, D:6) a +0 mace a +0 leather armour (10, 7, D:6) a +0 flail a +0 leather armour a +0 dire flail a +0 robe (11, -1, D:6) a +0 dagger (11, 7, D:6) a +0 war axe a +0 ring mail (11, 9, D:6) a +0 mace a +0 robe (11, 12, D:6) 4 tomahawks (15, 11, D:6) a +0 whip (20, 19, D:6) a cursed ring of loudness (23, 23, D:6) a +0 whip (26, 16, D:6) a stone (26, 17, D:6) a stone (27, 18, D:6) 6 stones (28, 4, D:6) a +0 pair of gloves (30, -15, D:6) 7 stones (30, 13, D:6) a +0 spear of venom (38, 7, D:6) a +0 ring mail (41, 8, D:6) a +0 shortbow 13 arrows (43, -2, D:6) a +0 hand axe (43, 0, D:6) 18 stones (43, 9, D:6) a +2 flail of protection a +0 chain mail (44, 10, D:6) an arrow (45, 11, D:6) an arrow (46, 11, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Milec's Book Shoppe a manual of Shields (1545 gold) a book of Misfortune (280 gold) a book of Maledictions (350 gold) the Volume of Darkness (1072 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Agony Necromancy 5 a book of Cantrips (280 gold) a book of Necromancy (420 gold) a book of Frost (490 gold) a book of Clouds (630 gold) a book of Spatial Translocations (910 gold) a book of Dreams (1050 gold) a book of Minor Magic (280 gold) a book of Flames (490 gold) [Shop] Naduw's Antique Weapon Shop a +4 quarterstaff (624 gold) a +0 club (24 gold) a cursed -3 club (2 gold) a +2 hand axe of venom (374 gold) a +0 long sword (84 gold) the +4 dagger of Saltpetre {drain, Dex+5} (986 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). the +11 flail "Guno" {freeze, Str+3 Int+4 Stlth+} (2059 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+4). It makes you more stealthy. a +0 great sword (156 gold) a +0 battleaxe of electrocution (436 gold) a +0 battleaxe (156 gold) a +0 broad axe (96 gold) a +0 dagger (48 gold) a +1 morningstar of pain (408 gold) the cursed +1 dagger of Fate {pierce, Fragile +Rage rN+ Str+10} (842 gold) It inflicts extra damage upon your enemies. It affects your strength (+10). It protects you from negative energy. It lets you go berserk. It will be destroyed if unequipped. It has a curse placed upon it. (0, 0, D:7) a +0 shortbow an arrow (1, 3, D:7) 2 arrows (1, 4, D:7) 2 arrows (2, 6, D:7) an arrow (3, 5, D:7) an arrow (3, 6, D:7) an arrow (3, 7, D:7) 2 arrows (13, -21, D:7) a cursed +0 giant spiked club an ogre corpse (14, 19, D:7) 27 arrows (23, 16, D:7) 15 arrows (42, 23, D:7) a ball python skeleton (55, 27, D:7) a +0 whip a +0 leather armour (55, 28, D:7) a +0 whip the Ecumenical Temple