Dungeon Crawl Stone Soup version 0.22-a0-388-g09e6169 (webtiles) character file. 2 Dargar the Charmwright (level 1, 17/17 HPs) Began as a Draconian Skald on Apr 29, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (129 turns). Dargar the Charmwright (Draconian Skald) Turns: 129, Time: 00:00:32 Health: 17/17 AC: 4 Str: 13 XL: 1 Next: 33% Magic: 3/3 EV: 12 Int: 13 God: Gold: 28 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois + Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn b - ring of poison resistance MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Jewellery b - a ring of poison resistance (left hand) Potions d - a potion of haste {unknown} Comestibles c - 2 rations f - 2 chunks of flesh Skills: + Level 2.1 Fighting + Level 2.2 Long Blades + Level 2.1 Dodging + Level 2.0 Spellcasting + Level 2.7 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You are no longer magically infusing your attacks. You see here a dagger. You open the door. There is an open door here. HP restored. You open the door. There is an open door here. A bat comes into view. A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.######...# #....## #####.# #...# #.....## #.....# ##### #....... #.###.# #....... #.###.# #....... #)#...# ##...... #.#...# #...... #.#...#################...... #.#...'.....@b............... ###'#...########.......##...... #..........# ..... #...... #..........# .....##...... #..........# ..........#.. #..........# .....##..<... ###.......## .... #.##### #......... ### #.# #......### #.# You could see a bat. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dargar the Draconian Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 129 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_water_altar Action || total -------------------------++------- Melee: Falchion || 5 Cast: Infusion || 1 Use: Scroll || 1 Stab: Sleeping || 1 Dodge: Dodged || 4 Rpst.: Falchion || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 129 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 129 +---------+---------+-------+---------+---------+-------+---------