Dargar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 3, D:1) a stone (8, 9, D:1) a +0 scale mail (9, 12, D:1) a +0 short sword (10, -15, D:1) a +0 club (13, 10, D:1) 22 bolts (17, -14, D:1) a +0 club a stone (18, -14, D:1) a cursed -2 dagger (18, -12, D:1) a stone (18, -9, D:1) a stone (19, -4, D:1) 24 sling bullets (26, 3, D:1) a +0 mace (28, -4, D:1) a +0 club (35, -8, D:1) 21 arrows (35, 9, D:1) a +0 dagger (38, 11, D:1) a +0 robe (39, 17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a stone (1, 2, D:2) a +0 spear (3, -2, D:2) 2 stones (7, 18, D:2) a stone (8, 38, D:2) a +0 club (9, 8, D:2) a +0 spear of piercing (10, 21, D:2) a +0 spear (10, 22, D:2) a +0 flail 20 stones (10, 23, D:2) a +2 vampiric halberd (10, 27, D:2) a +0 dagger (12, 4, D:2) a stone (12, 6, D:2) a +0 club a +0 hunting sling 16 stones (12, 25, D:2) a +0 dagger (12, 26, D:2) a +0 giant spiked club (14, -9, D:2) a stone (15, -8, D:2) a stone (15, -7, D:2) a stone (15, -5, D:2) a +0 club (16, -6, D:2) a +0 dagger (32, 37, D:2) a cursed -3 club (33, 21, D:2) a +0 hunting sling (44, 10, D:2) a +0 whip (48, 6, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 3, D:3) a +0 broad axe (4, 8, D:3) a +0 war axe (6, 4, D:3) a +0 leather armour (10, 6, D:3) a +0 short sword (12, -7, D:3) 15 arrows (14, -5, D:3) a +0 hunting sling (19, -2, D:3) a +0 club (22, 10, D:3) a +0 dagger (23, 11, D:3) 2 stones (23, 12, D:3) a stone (28, -18, D:3) a +0 dagger a +0 robe (32, 3, D:3) a +0 whip (36, 9, D:3) a +0 club (40, 8, D:3) 16 stones (48, -1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail (6, 16, D:4) a +0 hunting sling (6, 19, D:4) 12 stones (15, 13, D:4) a +0 halberd (17, 17, D:4) a +0 spear (18, 10, D:4) 23 stones (18, 23, D:4) a +0 leather armour (22, 9, D:4) a cursed +0 spear a +0 halberd (24, 9, D:4) a +0 hand axe a +0 whip (30, 39, D:4) 19 sling bullets (37, 21, D:4) a +0 whip (39, -1, D:4) 19 bolts (48, 11, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a cursed staff of energy (15, 12, D:5) a +0 giant spiked club (16, -2, D:5) a +1 dagger of holy wrath a +0 scale mail a +0 club a +0 ring mail (16, -1, D:5) a +0 flail a +0 leather armour (17, -1, D:5) a +0 whip a +0 leather armour (19, -2, D:5) a +0 mace (19, 11, D:5) 25 stones (19, 15, D:5) a +0 flail a +0 ring mail a +0 short sword a +0 leather armour (19, 16, D:5) a +0 dagger a +0 robe a +0 club (20, 4, D:5) a +1 flail of draining a +0 scale mail (20, 14, D:5) a throwing net (21, 0, D:5) a +0 helmet (22, 24, D:5) 28 stones (24, 15, D:5) 25 sling bullets (26, 0, D:5) a -3 eveningstar (29, 2, D:5) a +0 robe (30, 0, D:5) a +0 scythe a +0 robe (33, 29, D:5) a +0 leather armour (33, 36, D:5) a +0 short sword a +4 dagger of venom a +0 robe a +0 dagger a +0 robe (33, 37, D:5) a +0 dagger (38, 18, D:5) the +2 robe "Piumuota" {rN++ Dex+6 Slay-3} It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It greatly protects you from negative energy. (39, 10, D:5) 3 needles of frenzy (40, 31, D:5) 25 arrows (43, 36, D:5) a -1 mace (43, 37, D:5) a -2 mace (45, 35, D:5) a -3 war axe a -3 long sword a -3 short sword (47, 10, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Luno's Antique Armour Shop a +0 plate armour (667 gold) a +0 leather armour (58 gold) a +0 hat (116 gold) a +2 ring mail of fire resistance (609 gold) a +0 ring mail (116 gold) a +0 chain mail (130 gold) a +2 ring mail of poison resistance (522 gold) a +2 chain mail of positive energy (536 gold) a +0 plate armour of cold resistance (870 gold) a +3 plate armour of poison resistance (1218 gold) a +0 scale mail of fire resistance (319 gold) (0, 0, D:6) a +0 robe a +0 dagger (1, 0, D:6) a +0 leather armour a +0 short sword (2, -2, D:6) a +0 chain mail a +0 robe a +0 dagger a +0 dire flail (3, 2, D:6) a +0 leather armour (6, -32, D:6) 15 stones (12, -21, D:6) a potion of haste (15, -27, D:6) a +0 dagger (15, -26, D:6) 9 arrows a +0 shortbow (16, -31, D:6) 16 arrows (16, -30, D:6) an arrow (16, -29, D:6) an arrow (16, -28, D:6) 2 arrows (17, -31, D:6) 2 arrows (23, -32, D:6) a +0 chain mail a +0 short sword of venom (24, -33, D:6) a +0 leather armour a +0 rapier (24, -32, D:6) a +0 falchion (29, -34, D:6) a +0 robe (34, 5, D:6) 17 stones (35, 10, D:6) a +0 hand axe a +0 ring mail (36, 9, D:6) a +0 giant club a +0 giant spiked club (37, -17, D:6) a +0 mace (43, -3, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Kucul's Antique Armour Emporium a +0 plate armour (506 gold) a +0 leather armour (44 gold) a +2 cloak (363 gold) a +2 ring mail of magic resistance (462 gold) a +2 robe (279 gold) a +0 shield of cold resistance (253 gold) a +3 leather armour of positive energy (462 gold) a +0 leather armour (44 gold) a +0 cloak (99 gold) a +2 pair of gloves (363 gold) a +0 scale mail (88 gold) a +0 leather armour (44 gold) [Shop] Ynatwog's Assorted Antiques a +0 war axe (98 gold) 3 potions of heal wounds (420 gold) a phial of floods (1120 gold) a +0 trident (98 gold) a +3 shortbow of freezing (627 gold) a scroll of remove curse (84 gold) the +3 robe "Hiagaw" {rElec Dex+4} (1066 gold) It affects your dexterity (+4). It insulates you from electricity. a potion of heal wounds (140 gold) the cursed +2 scimitar of Ecoapiton {slice, rF+ Str+4 Dex+3} (1167 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+3). It protects you from fire. It has a curse placed upon it. 3 scrolls of fear (294 gold) a wand of disintegration (15) (532 gold) a scroll of immolation (98 gold) (0, 0, D:7) 12 poisoned needles (5, 13, D:7) a +3 hand axe (10, -3, D:7) a +0 flail (21, 35, D:7) +0 steam dragon scales (29, 29, D:7) 16 arrows (32, 20, D:7) a sling bullet (32, 21, D:7) a +2 quarterstaff of distortion a +0 hunting sling 23 sling bullets a +0 leather armour (32, 27, D:7) a sling bullet (33, 28, D:7) 2 sling bullets (42, -18, D:7) a +0 chain mail (43, 30, D:7) a +0 robe a +0 dagger (44, 30, D:7) a +0 leather armour a +0 flail (45, 29, D:7) a +0 club a +1 dagger of protection a cursed +0 robe (53, 4, D:7) a +1 vampiric dagger a +0 robe a +0 short sword a +0 ring mail (53, 29, D:7) 23 sling bullets Level 8 of the Dungeon [Shop] Xurr's Jewellery Boutique an uncursed ring of fire (300 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed ring of stealth (210 gold) a cursed ring of loudness (54 gold) a cursed ring of loudness (54 gold) an uncursed amulet of harm (360 gold) the ring "Waro" {Str+2 Stlth-} (224 gold) [ring of loudness] It affects your strength (+2). It makes you less stealthy. the ring "Robbom" {rC+ Dex+4} (484 gold) [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. a +3 ring of intelligence (188 gold) an uncursed amulet of the gourmand (360 gold) (0, 0, D:8) 5 large rocks (2, 1, D:8) a +0 giant spiked club (2, 2, D:8) a +0 dire flail a +0 great mace (4, -38, D:8) 18 stones (19, -45, D:8) a +0 helmet (20, -45, D:8) the +6 hand axe "Tieqit" {flame, Str+5 Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It affects your intelligence (+6). (24, -26, D:8) a +0 giant spiked club (41, -43, D:8) a +0 giant club (42, -30, D:8) 22 stones (56, -28, D:8) a cursed -3 war axe (56, -19, D:8) the +10 long sword of the Abyss {slice, rElec Int+4 Dex-4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (-4). It insulates you from electricity. Level 9 of the Dungeon (0, 0, D:9) a +0 mace (24, -2, D:9) a +0 ring mail (34, 21, D:9) 10 stones (35, 3, D:9) a cursed -2 giant club (38, 6, D:9) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (19, 19, Lair:1) a +0 quarterstaff (26, -29, Lair:1) a +0 mace (44, -10, Lair:1) the +12 hand axe of Irritation {flame, +Inv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you turn invisible. Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 bolts (7, 50, Lair:2) a potion of lignification (11, 19, Lair:2) 18 stones (15, 3, Lair:2) 15 stones (20, 33, Lair:2) a +0 trident (20, 38, Lair:2) a +0 giant club (22, 0, Lair:2) a +0 hand axe (23, 0, Lair:2) a +0 leather armour (24, 1, Lair:2) a +0 scale mail (28, 33, Lair:2) 17 stones (38, 8, Lair:2) a +0 hand axe (38, 16, Lair:2) a +0 scale mail (50, 15, Lair:2) 27 bolts (53, 43, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 24 stones (2, 18, Lair:3) 9 stones (3, -4, Lair:3) 19 arrows (8, -19, Lair:3) a +0 leather armour (21, -28, Lair:3) a +0 spear (25, -18, Lair:3) a +2 battleaxe of freezing (25, -14, Lair:3) a +0 leather armour (32, -22, Lair:3) a +0 hand axe (35, -10, Lair:3) a cursed +0 scale mail (39, -18, Lair:3) a +0 glaive (40, -25, Lair:3) 15 stones (50, -24, Lair:3) a +0 buckler (61, 11, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 dagger of venom (0, 16, Lair:4) a +0 arbalest (1, 27, Lair:4) a +0 short sword (3, 22, Lair:4) a +0 robe (19, -12, Lair:4) 16 stones (19, 0, Lair:4) 3 needles of confusion (20, -21, Lair:4) a +0 robe (23, 18, Lair:4) 17 stones (50, 0, Lair:4) 19 stones (53, 9, Lair:4) a +0 great mace Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 sling bullets (7, -27, Lair:5) 15 stones (10, -5, Lair:5) a +0 long sword (17, 27, Lair:5) a +0 cloak (37, 4, Lair:5) 17 arrows (48, 28, Lair:5) 24 arrows (49, 11, Lair:5) a +0 ring mail (58, -19, Lair:5) a +0 robe (61, -16, Lair:5) a +0 chain mail (62, -22, Lair:5) 18 sling bullets (65, -15, Lair:5) 19 sling bullets