Dargar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 16, D:1) a +0 mace (12, 16, D:1) a +0 club (19, 27, D:1) 22 poisoned needles (31, 0, D:1) a +0 short sword of draining (34, -1, D:1) a +0 whip (41, 9, D:1) a +2 naga barding Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (8, -20, D:2) a +0 short sword (9, -26, D:2) 25 bolts (17, -29, D:2) 21 stones (17, 2, D:2) a +0 dagger (23, -22, D:2) a +0 short sword (28, 0, D:2) 17 arrows (31, -5, D:2) 10 arrows (34, -26, D:2) a +0 club (34, -20, D:2) a +0 short sword (40, -3, D:2) a +0 war axe (41, -26, D:2) 20 stones (41, -3, D:2) a +0 dagger (42, -17, D:2) a +0 robe (47, -27, D:2) a cursed -3 short sword (47, -6, D:2) a +0 ring mail Level 3 of the Dungeon (10, -33, D:3) a +0 club (13, 12, D:3) a cursed +0 club (14, -32, D:3) a +0 club (16, 3, D:3) a stone a cursed +0 club (18, 14, D:3) a +0 club (21, 3, D:3) a stone (36, 15, D:3) 24 stones (41, -7, D:3) a +0 club (46, -28, D:3) 17 stones (52, -30, D:3) a +0 dagger (52, 6, D:3) a +0 falchion (56, -22, D:3) a +0 spear (57, 10, D:3) a +0 club (58, 6, D:3) a -5 ring of strength Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (6, 3, D:4) a +0 club (20, 30, D:4) a +0 scale mail (22, 9, D:4) a +3 rapier (24, 7, D:4) a +0 leather armour a +0 falchion of electrocution (30, 41, D:4) a +0 club a +0 club a +0 dagger a +0 club a cursed +0 club a +0 animal skin a +2 helmet of see invisible a +0 dagger (30, 42, D:4) a +0 club (31, 41, D:4) a +0 dagger (38, 33, D:4) a +2 robe of fire resistance (52, 36, D:4) a +0 battleaxe a +1 robe of magic resistance (57, 28, D:4) a +0 club (58, 44, D:4) a +0 leather armour (59, 53, D:4) a +0 mace of protection (66, 1, D:4) a +0 robe (66, 27, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, -24, D:5) a cursed +0 robe a +0 dagger (9, -31, D:5) a +0 club (10, -35, D:5) a +0 robe (11, -35, D:5) a +0 giant club (14, -29, D:5) 25 stones (16, 2, D:5) 13 stones (17, -35, D:5) a +3 whip a +0 flail a +0 scale mail (19, -22, D:5) a +0 club (38, -10, D:5) a +0 scimitar (42, -4, D:5) a +0 trident (45, -11, D:5) a +0 mace (59, -31, D:5) 16 stones Level 6 of the Dungeon [Shop] Jer Lap's Book Shop a book of Callings (330 gold) a book of Maledictions (275 gold) a book of Flames (385 gold) a book of Necromancy (330 gold) Biahaxt's Tome of Ignition and Execration (480 gold) Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Bolt of Magma Conjuration/Fire/Earth 5 a book of Annihilations (1214 gold) a book of Necromancy (330 gold) a book of Cantrips (220 gold) a Young Poisoner's Handbook (440 gold) a book of Conjurations (330 gold) (0, 0, D:6) a +0 giant club (1, -13, D:6) a +0 giant club (20, 18, D:6) 20 stones a +0 leather armour a +0 long sword a cursed +0 plate armour a +0 dagger a +0 dagger a +0 robe a +0 halberd a +0 chain mail a +0 dagger a +0 robe (20, 19, D:6) a stone a +0 dagger a +0 robe (20, 20, D:6) a stone (23, 16, D:6) a +0 leather armour a +0 hand axe (26, -13, D:6) a +0 hand axe (26, 7, D:6) a +0 scale mail (33, -4, D:6) a +0 falchion a +0 leather armour (33, 31, D:6) a cursed +0 trident (36, -2, D:6) a +0 club (40, -6, D:6) a +0 giant club (40, 2, D:6) a +1 dagger of freezing (40, 27, D:6) an arrow (41, 21, D:6) a +3 shortbow of flaming 7 arrows (41, 23, D:6) an arrow (41, 24, D:6) an arrow (41, 25, D:6) an arrow (44, -2, D:6) 14 bolts (47, 20, D:6) 20 arrows (50, -6, D:6) a +0 falchion Level 7 of the Dungeon (3, 18, D:7) a +0 dagger (3, 19, D:7) a +0 dagger (4, 18, D:7) a +0 dagger of flaming (10, 2, D:7) a +0 plate armour (18, 8, D:7) a +0 flail (19, -7, D:7) a +0 ring mail (31, 31, D:7) a tomahawk (33, 30, D:7) a +0 hand axe a +0 scale mail a +0 hand axe a +0 plate armour a tomahawk (38, 24, D:7) a tomahawk (40, 28, D:7) 2 tomahawks (42, 20, D:7) a +0 ring mail (44, -7, D:7) 10 stones (45, 3, D:7) a +0 flail a +0 leather armour a +0 dagger a +0 robe (46, 3, D:7) a +1 dagger of flaming a cursed +0 robe (46, 19, D:7) a +0 dagger (55, -3, D:7) a +0 ring mail a +0 short sword a +0 scale mail a +0 mace a +0 mace a +0 leather armour a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (4, 6, D:8) a scroll of torment (10, -5, D:8) an uncursed amulet of inaccuracy (17, 27, D:8) a +0 dagger (25, -13, D:8) a +0 flail (25, 30, D:8) 15 stones (30, 13, D:8) a +0 cloak a +0 short sword of draining (31, -4, D:8) a +0 battleaxe (33, -9, D:8) 13 stones (34, -5, D:8) a +0 rapier (34, 17, D:8) a +3 rapier (52, -16, D:8) a potion of degeneration a +0 giant spiked club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 stones (11, -20, Lair:1) 20 sling bullets (13, -20, Lair:1) a +0 ring mail (17, -23, Lair:1) 11 sling bullets (17, -2, Lair:1) a +0 dire flail (35, 16, Lair:1) a +0 dagger (36, 4, Lair:1) 13 stones (38, 1, Lair:1) 20 stones (48, 0, Lair:1) a +0 flail (49, 29, Lair:1) 29 bolts (50, -1, Lair:1) a +0 robe a +0 dagger (54, 29, Lair:1) a +0 plate armour (58, 3, Lair:1) 22 stones Level 2 of the Lair of Beasts (4, 0, Lair:2) a +0 trident (5, 0, Lair:2) a +0 scimitar (6, -1, Lair:2) a +0 short sword (6, 0, Lair:2) a cursed +0 battleaxe (8, 4, Lair:2) a +0 quarterstaff (21, -7, Lair:2) a +0 flail (26, -4, Lair:2) 21 stones (33, 20, Lair:2) a +0 ring mail (38, 7, Lair:2) a +0 mace (53, -20, Lair:2) a wand of random effects (36) Level 3 of the Lair of Beasts (1, -4, Lair:3) an uncursed staff of conjuration (13, -15, Lair:3) a +0 morningstar (13, -2, Lair:3) a +0 robe (21, 5, Lair:3) a +0 plate armour (24, -42, Lair:3) a +0 hand axe (28, -10, Lair:3) 20 arrows (28, -7, Lair:3) a +0 chain mail (41, -38, Lair:3) a +0 robe (50, -17, Lair:3) a +0 long sword (52, -17, Lair:3) 25 stones (53, -34, Lair:3) 6 large rocks (60, -31, Lair:3) 27 bolts (60, -6, Lair:3) a +0 pair of boots Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 stones (6, -16, Lair:4) 7 tomahawks (7, -30, Lair:4) 22 stones (16, -10, Lair:4) a +0 glaive (27, 19, Lair:4) the +7 halberd "Jolufi" {drain, rPois Int-2 SInv Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-2). It protects you from poison. It lets you see invisible. It makes you more stealthy. The Shining One disapproves of the use of such an item. (45, 16, Lair:4) a +0 robe a +0 dagger (50, -25, Lair:4) a +0 quarterstaff (56, 4, Lair:4) 23 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 bolts (1, 2, Lair:5) a +0 chain mail (8, 26, Lair:5) a soldier ant corpse (13, -3, Lair:5) 15 stones (15, -12, Lair:5) a +0 pair of boots (23, 5, Lair:5) a +0 short sword (24, -10, Lair:5) a +0 rapier (25, 15, Lair:5) a cursed -3 whip (39, 0, Lair:5) a potion of degeneration (42, 0, Lair:5) 23 stones (44, -12, Lair:5) a +0 leather armour (51, -9, Lair:5) a +0 falchion Level 6 of the Lair of Beasts (0, 0, Lair:6) a sack of spiders (12, -11, Lair:6) a spiny frog corpse (skeletalised by now) (25, -27, Lair:6) a +0 helmet (30, -23, Lair:6) a spiny frog corpse (skeletalised by now) (33, -12, Lair:6) a scroll of remove curse (36, -25, Lair:6) 14 bolts (37, -16, Lair:6) a soldier ant corpse (39, -19, Lair:6) a +5 ring of intelligence (42, -25, Lair:6) 14 gold pieces