Darg Level 1 of the Dungeon [Shop] Selet's Antique Armour Emporium a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 pair of gloves (117 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (2529 gold) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. a +0 ring mail of cold resistance (286 gold) a +0 robe (18 gold) a +0 scale mail (104 gold) [Shop] Tecisch's Armour Shoppe a +0 pair of gloves (58 gold) a +0 scale mail (52 gold) a +0 plate armour (299 gold) a +2 plate armour of willpower (520 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +1 pair of gloves of hurling (214 gold) a +0 helmet (58 gold) a +0 ring mail (52 gold) [Shop] Aplaw's Antique Weapon Boutique the +7 whip of Magnificence {flame, *Slow rF+ rC+ Str+4} (1835 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). rF: It protects you from fire. rC: It protects you from cold. *Slow: It may slow you when you take damage. a +2 trident of venom (469 gold) the +8 spear "Siacigh" {venom, +Blink Will+ Dex+3 Stlth+} (2096 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). +Blink: It lets you blink. Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 mace (87 gold) the +10 flail "Coutiw" {venom, Int+3} (1957 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). a +0 mace (87 gold) a +2 dagger of freezing (452 gold) a +0 vorpal flail (208 gold) a +0 short sword (87 gold) (0, 0, D:1) a +0 sling (5, -6, D:1) a rat corpse (skeletalised by now) (5, 33, D:1) 5 stones (12, 5, D:1) 6 poisoned darts (13, 33, D:1) a +0 dagger (13, 36, D:1) a +0 ring mail (18, 13, D:1) a +0 club (26, 20, D:1) a +0 plate armour (30, 24, D:1) a +0 dagger (31, -5, D:1) a hobgoblin corpse (43, 9, D:1) a +0 plate armour (49, 15, D:1) a +0 hand axe