Danderman Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, 0, D:1) 16 bolts (-9, 2, D:1) a +0 leather armour (-9, 3, D:1) 31 stones (-23, 4, D:1) a cursed -3 club (-11, 7, D:1) a +0 ring mail (-29, 14, D:1) a +0 club (6, 19, D:1) a +0 hunting sling (31, 40, D:1) a +0 club Level 2 of the Dungeon (2, 2, D:2) 7 needles of frenzy (-35, 7, D:2) a +0 dagger (-6, 9, D:2) 35 stones (-12, 12, D:2) a +0 whip (-13, 18, D:2) a hobgoblin corpse (-29, 19, D:2) 17 bolts (-42, 28, D:2) 7 arrows (12, 33, D:2) a giant gecko corpse (skeletalised by now) (-21, 46, D:2) 17 stones (-22, 51, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (1, 2, D:3) a jackal corpse (14, 3, D:3) 14 poisoned needles (14, 6, D:3) a jackal corpse (21, 12, D:3) a cursed -2 dagger a kobold corpse (skeletalised by now) (12, 14, D:3) a +0 leather armour (13, 16, D:3) a giant gecko corpse (skeletalised by now) (20, 24, D:3) a +0 flail (22, 25, D:3) 15 stones (34, 27, D:3) a giant newt corpse (skeletalised by now) (25, 37, D:3) a +0 robe (25, 42, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (26, 42, D:3) a kobold corpse (skeletalised by now) (24, 47, D:3) a +0 hand axe (32, 47, D:3) a +0 quarterstaff