Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 4463975986868866866 910 DKSAN the Conjurer (level 8, -4/46 HPs) Began as an Octopode Conjurer on Jan 26, 2026. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:06:38 (6399 turns). DKSAN the Conjurer (Octopode Conjurer) Turns: 6399, Time: 00:06:38 Health: -4/46 AC: 1 Str: 7 XL: 8 Next: 8% Magic: 8/13 EV: 12 Int: 22 God: Gold: 192 SH: 0 Dex: 10 Spells: 11/14 levels left rFire + . . o - staff of air rCold + + . (no offhand) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec + h - ring "Qoelothrer" {^Drain rElec rF+ rC+ rCorr} rCorr + e - ring of protection from cold SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 192 gold pieces. Inventory: Magical Staves o - a staff of air (weapon) Jewellery e - a ring of protection from cold (worn) h - the ring "Qoelothrer" (worn) {^Drain rElec rF+ rC+ rCorr} (You found it on level 2 of the Dungeon) [ring of resist corrosion] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Wands f - a wand of flame (14) i - a wand of polymorph (3) Scrolls b - a scroll of fear g - 2 scrolls of blinking p - 2 scrolls of teleportation Potions c - a potion of cancellation j - a potion of curing k - a potion of heal wounds m - a potion of might Talismans d - a quill talisman (active) n - a rimehorn talisman Skills: - Level 2.0 Dodging + Level 6.0 Stealth + Level 3.8 Spellcasting * Level 6.6 Conjurations + Level 3.4 Alchemy + Level 2.8 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 52% 2d8 2% 2 Hailstorm Conj/Ice 18% 3d7 9% 3 Soul Splinter Necr 16% N/A 12% 1 Fulminant Prism Conj/Alch 13% 3d9 14% 4 Grave Claw Necr 8% 2d7 17% 2 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Launch Clockwork Bee Frge 4% N/A 34% 3 Summon Ice Beast Ice/Summ 4% N/A 34% 3 Vampiric Draining Necr 4% 2d6 34% 3 Eringya's Surprising Cr Summ 4% N/A 75% 4 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You finish channelling your searing ray. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here an iguana corpse. A centaur comes into view. Found a dagger. A centaur is nearby! A centaur is nearby! The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. The magic dart hits the centaur but does no damage. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! You hear an angry hiss. The magic dart hits the centaur but does no damage. The centaur is lightly wounded. You hear an angry hiss. The centaur shoots an arrow. The arrow hits you! An iguana comes into view. x2 The magic dart hits the centaur. The centaur is moderately wounded. A scorpion comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur shoots an arrow. The arrow closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 100% to hit) The magic dart hits the iguana but does no damage. The centaur shoots an arrow. The arrow hits you! You die... ....... #.......# ....... #.......# ....... #.......####### ....... #.......#.....# .......####.......#.....# #..............#.....# +........#######.....# #.c......#######.....# ....sl....@††..........# #.#.###########.....#### ..... .........# .#.. ..........####### ... .................. #...............## #.........#.###.# ....##....#.# # #.# #####..# You could see a centaur, a scorpion and an iguana. Vanquished Creatures Eustachio (D:4) A sky beast (D:5) An ice beast (D:4) 2 black bears (D:5) A phantom (D:4) A bullfrog (D:4) A hound (D:5) An orc priest (D:5) Ijyb (D:3) 3 iguanas 4 adders 2 ufetubi (D:4) 5 dart slugs A ribbon worm (D:2) 7 endoplasms 2 giant cockroaches (D:4) 8 hobgoblins 3 orcs (D:5) 2 quokkas 8 ball pythons 4 bats 5 goblins 5 kobolds 6 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DKSAN the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 148 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 153 | D:1 | Learned a level 2 spell: Searing Ray 893 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1374 | D:2 | Identified the ring "Qoelothrer" {^Drain rElec rF+ rC+ | rCorr} 2504 | D:3 | Noticed Ijyb 2517 | D:3 | Killed Ijyb 2518 | D:3 | Reached skill level 1 in Alchemy 2518 | D:3 | Reached XP level 4. HP: 21/27 MP: 1/7 3830 | D:4 | Reached skill level 1 in Shapeshifting 3983 | D:4 | Reached XP level 5. HP: 17/31 MP: 1/8 3986 | D:4 | Reached skill level 5 in Conjurations 4272 | D:4 | Noticed Eustachio 4290 | D:4 | Killed Eustachio 4291 | D:4 | Reached XP level 6. HP: 36/36 MP: 3/10 4669 | D:4 | Reached skill level 5 in Stealth 4741 | D:4 | Reached XP level 7. HP: 26/41 MP: 1/12 5352 | D:5 | Entered Level 5 of the Dungeon 6186 | D:5 | Reached XP level 8. HP: 46/46 MP: 9/13 6399 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic D:2: layout_loops_ring, nicolae_eternal_life D:3: layout_loops_cross, uniq_ijyb D:4: layout_cave_pods, serial_column_ruins, column_ruins_hut, column_ruins_grid_1, column_ruins_open_small, column_ruins_columns_corner, column_ruins_open_tiny, column_ruins_columns_straight, uniq_eustachio D:5: layout_basic, palyth_stone_intersect Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 6 | 6.0 Alchemy | 1 2 3 | 3.4 Shapeshifting | 1 2 | 2.8 Conjurations | 5 6 | 6.6 Spellcasting | 3 | 3.8 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Constrict | 4 | 5 | || 9 Staff | 8 | 22 | 3 || 33 Tentacles | 5 | 7 | 1 || 13 Cast: Magic Dart | 85 | 56 | 50 || 191 Searing Ray | 1 | 7 | 8 || 16 Use: Scroll | 7 | 2 | 1 || 10 Potion | 3 | 2 | 1 || 6 Armour: Skin | 9 | 18 | 16 || 43 Dodge: Dodged | 10 | 30 | 9 || 49 Form: Quill | 1 | | || 1