Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 13186096780095189110 102 DKSAN the Changeling (level 4, -3/29 HPs) Began as an Octopode Shapeshifter on Jan 13, 2026. Slain by a crimson imp ... wielding a +0 club (4 damage) ... in a sewer. The game lasted 00:04:48 (2170 turns). DKSAN the Changeling (Octopode Shapeshifter) Turns: 2170, Time: 00:04:49 Health: -3/29 AC: 1 Str: 17 XL: 4 Next: 78% Magic: 4/4 EV: 12 Int: 14 God: Gold: 59 SH: 0 Dex: 13 Spells: 3/3 levels left rFire x . . h - +12 glaive "Jygir" {heavy, Fly rPois rF- Str+4 Int+2} rCold . . . [offhand occupied] rNeg . . . (helmet unavailable) rPois + (no amulet) rElec . g - ring of willpower rCorr . k - +4 ring of slaying SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: quill-form, blinded, flying A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were in a sewer. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 59 gold pieces. Inventory: Hand Weapons h - the +12 glaive "Jygir" (weapon) {heavy, Fly rPois rF- Str+4 Int+2} (You found it on level 3 of the Dungeon) Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). j - a +1 dagger of holy wrath Jewellery g - a ring of willpower (worn) k - a +4 ring of slaying (worn) Potions b - a potion of lignification e - 2 potions of curing {unknown} f - a potion of brilliance {unknown} i - a potion of berserk rage {unknown} l - a potion of haste {unknown} Baubles a - 3 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Skills: - Level 2.0 Fighting + Level 2.4 Dodging + Level 2.6 Stealth + Level 3.6 Unarmed Combat * Level 4.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Okay, then. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Press: ? - help, v - describe, . - travel The floor. Okay, then. The crimson imp throws an atropa-tipped dart. The atropa-tipped dart closely misses you. The crimson imp throws an atropa-tipped dart. The atropa-tipped dart hits you! You are blinded! You are confused. You bump into the stone wall. The crimson imp blinks! You're too confused to move! You feel less confused. The crimson imp blinks! You slash the crimson imp! Your grab misses the crimson imp. The crimson imp is almost dead. The crimson imp hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * Reach: h) +12 glaive "Jygir" {heavy, Fly rPois rF- Str+4 Int+2} Press: ? - help, Dir - move target Aim: a crimson imp, wielding a +0 club and quivering atropa-tipped darts (severely wounded, 41% to hit at this distance and 34% to hit with your grab and squeeze) You barely miss the crimson imp. Your grab misses the crimson imp. The crimson imp is severely wounded. The crimson imp hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The crimson imp is struck by your quills. The crimson imp hits you with a +0 club. You die... ##.....## #..§.§..# +.......+ +.§._.§.+ +.......+ ...§... #...# #########@############# #~≈≈≈≈≈#.5.#≈~≈≈≈~#~≈≈# #~~~~~~.)..)~~.~~~~~.≈# #......#...#......#~~~# #+#######≈#######+#~~≈# . #≈≈≈# .....#~~≈# .~..#≈≈≈#..~.~~#~~≈# ≈~~~...≈)...~≈≈~#.~~# ≈≈~≈~#.).#~≈~≈≈≈#~≈≈# You could see a crimson imp. Vanquished Creatures 3 adders A shadow imp (Sewer) An ufetubus (Sewer) A ribbon worm (D:2) 2 dart slugs 3 endoplasms 6 hobgoblins 5 jackals (D:1) 6 ball pythons 7 bats 3 frilled lizards (D:1) 4 giant cockroaches 3 goblins 15 kobolds 3 kobold zombies (Sewer) 7 rats 70 creatures vanquished. Vanquished Creatures (others) An endoplasm (Sewer) 1 creature vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DKSAN the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 197 | D:1 | Reached skill level 1 in Stealth 197 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 442 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 1327 | D:2 | Reached XP level 4. HP: 25/29 MP: 4/4 2001 | D:3 | Found a glowing drain. 2002 | D:3 | Identified the +12 glaive "Jygir" {heavy, Fly rPois rF- | Str+4 Int+2} 2016 | Sewer | Entered a sewer 2144 | Sewer | Reached skill level 4 in Shapeshifting 2153 | Sewer | Found a burning altar of Makhleb. 2170 | Sewer | HP: 1/29 [crimson imp/+0 club (5)] 2170 | Sewer | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_corners D:2: layout_basic, kennysheep_generic_room_14 D:3: layout_loops_ring, cheibrodos_sewer_entry_drain, uniq_robin, uniq_crazy_yiuf_cottage, uniq_jessica Sewer: kennysheep_sewer_church Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.6 Shapeshifting | 4 | 4.0 Fighting | | 2.0 Dodging | | 2.4 Unarmed Combat | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 32 | || 32 Constrict | 23 | 5 || 28 Tentacles | 13 | 4 || 17 Dagger | 37 | 16 || 53 Glaive | | 27 || 27 Use: Scroll | 2 | 1 || 3 Stab: Sleeping | 8 | 6 || 14 Armour: Skin | 21 | 24 || 45 Dodge: Dodged | 33 | 36 || 69