Dungeon Crawl Stone Soup version 0.17.1-3-g152610e (webtiles) character file. 1327 DEFINITELYNOTMATTIAS the Conjurer (level 8, -3/44 HPs) Began as a Gargoyle Wizard on Apr 18, 2016. Was an Initiate of Vehumet. Shot with an arrow by a centaur (9 damage) ... on level 6 of the Dungeon. The game lasted 00:21:10 (9075 turns). DEFINITELYNOTMATTIAS the Conjurer (Gargoyle Wizard) Turns: 9075, Time: 00:21:10 Health: -3/44 AC: 11 Str: 11 XL: 8 Next: 60% Magic: 4/16 EV: 10 Int: 27 God: Vehumet [......] Gold: 237 SH: 0 Dex: 8 Spells: 5 memorised, 7 levels left rFire . . . SeeInvis . x - +0 quarterstaff rCold + . . Clarity . C - +1 ring mail of the Failed Coup {Regen+ Int+6} rNeg + . . SustAt . (shield currently unavailable) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... j - amulet of regeneration {+regen, !d} Stlth +......... B - ring of flight {+Fly, !d} v - ring of protection from cold {rC+, !d} @: very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +5 a: Renounce Religion, Evoke Flight You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 237 gold pieces. Inventory: Hand Weapons x - a +0 quarterstaff (weapon) (You found it on level 4 of the Dungeon) Missiles n - 5 curare-tipped needles E - a throwing net {=f, !d} Armour a - a +0 robe b - a +0 hat (worn) C - the +1 ring mail of the Failed Coup (worn) {Regen+ Int+6} (You found it on level 5 of the Dungeon) It affects your intelligence (+6). It increases your rate of regeneration. Magical Staves I - an uncursed staff of summoning {!a} (You found it on level 6 of the Dungeon) Jewellery j - an amulet of regeneration (around neck) {+regen, !d} (You found it on level 1 of the Dungeon) v - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 3 of the Dungeon) B - a ring of flight (right hand) {+Fly, !d} (You found it on level 4 of the Dungeon) Wands y - a wand of paralysis (0) (You found it on level 4 of the Dungeon) Scrolls e - 9 scrolls of identify g - 5 scrolls of remove curse {unknown} l - 2 scrolls of amnesia q - a scroll of fear {unknown} w - 2 scrolls of enchant weapon {unknown} z - 2 scrolls of teleportation D - a scroll of blinking {!r} F - 3 scrolls of magic mapping {unknown} Potions f - 4 potions of curing {unknown} i - a potion of agility k - 2 potions of ambrosia {unknown} m - a potion of mutation {unknown} o - a potion of resistance r - a potion of flight {unknown} s - 3 potions of poison {unknown} t - a potion of degeneration {unknown} u - a potion of brilliance {unknown} A - a potion of heal wounds {unknown} G - a potion of cure mutation {unknown} H - a potion of lignification {unknown} J - a potion of haste {unknown} Books c - a book of Minor Magic Comestibles d - 2 bread rations {@e1} h - 3 beef jerkies p - 3 meat rations {@e2} Skills: + Level 2.1 Fighting + Level 2.0 Staves + Level 2.2 Armour + Level 2.4 Dodging - Level 2.1 Stealth + Level 5.9 Spellcasting + Level 6.4 Conjurations Level 0.8 Summonings - Level 0.8 Translocations + Level 2.0 Fire Magic + Level 1.4 Air Magic + Level 1.6 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Blink Tloc N/A 21% 2 None c - Conjure Flame Conj/Fire ####.... 10% 3 None d - Repel Missiles Chrm/Air ##.... 21% 2 None x - Mephitic Cloud Conj/Pois/Air ###..... 17% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Shops: D:4 ( Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +5). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Spoiler Alert: Blork the orc (confused) can cast Haste, Throw Flame, and go Invisible! Aim: Blork the orc, wielding a halberd of protection and wearing a robe (heavily wounded, confused) The magic dart hits Blork the orc. A jelly comes into view. You now have 3/16 mp. Warning x2: The jelly (wandering) can corrode equipment in melee! Blork the orc (confused) can cast Haste, Throw Flame, and go Invisible! Aim: Blork the orc, wielding a halberd of protection and wearing a robe (heavily wounded, confused) The magic dart hits Blork the orc. The jelly quivers. Blork the orc grins madly. You now have 2/16 mp. Warning x2: Blork the orc (confused) can cast Haste, Throw Flame, and go Invisible! The jelly can corrode equipment in melee! Aim: Blork the orc, wielding a halberd of protection and wearing a robe (severely wounded, confused) The magic dart hits Blork the orc. You now have 1/16 mp. Warning x2: Blork the orc (confused) can cast Haste, Throw Flame, and go Invisible! The jelly can corrode equipment in melee! Aim: Blork the orc, wielding a halberd of protection and wearing a robe (almost dead, confused) The magic dart hits the jelly. You now have 0/16 mp. Warning x2: Blork the orc (confused) can cast Haste, Throw Flame, and go Invisible! The jelly can corrode equipment in melee! Warning x2: Blork the orc (confused) can cast Haste, Throw Flame, and go Invisible! The jelly can corrode equipment in melee! Aim: a jelly (moderately wounded) The magic dart hits the jelly. You now have 0/16 mp. Warning x2: Blork the orc (confused) can cast Haste, Throw Flame, and go Invisible! The jelly can corrode equipment in melee! You hit the jelly. Your hands burn! The jelly hits you but does no damage. You take 1 damage, and have 43/44 hp. Warning x2: Blork the orc (confused) can cast Haste, Throw Flame, and go Invisible! The jelly can corrode equipment in melee! You hit the jelly. You kill the jelly! Vehumet accepts your kill. Health restored: 44 Spoiler Alert: Blork the orc (confused) can cast Haste, Throw Flame, and go Invisible! Blork the orc suddenly looks very angry at the Dungeon. Blork the orc hits himself with a halberd of protection. Blork the orc is killed! Vehumet accepts your kill. No target in view! No target in view! No target in view! You start resting. Your magical contamination has completely faded away. You regained 6 mp, and now have 6/16 mp. You start resting. A centaur comes into view. You regained 7 mp, and now have 13/16 mp. Spoiler Alert: The centaur (wandering) is fast and can hit for moderate damage at range! A centaur is nearby! Spoiler Alert: The centaur (wandering) is fast and can hit for moderate damage at range! Aim: a centaur (hasn't noticed you) The magic dart hits the centaur. The centaur wields a shortbow. The centaur shoots an arrow. The arrow barely misses you. Aim: a centaur, wielding a shortbow (moderately wounded) The magic dart hits the centaur. Aim: a centaur, wielding a shortbow (moderately wounded) The magic dart hits the centaur. The centaur shoots an arrow. The arrow hits you! Aim: a centaur, wielding a shortbow (heavily wounded) The magic dart hits the centaur. The centaur shoots an arrow. The arrow hits you but does no damage. Aim: a centaur, wielding a shortbow (heavily wounded) The magic dart hits the centaur. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You take 28 damage, and have 16/44 hp. MASSIVE DAMAGE!! You now have 9/16 mp. Spoiler Alert: The centaur is fast and can hit for moderate damage at range! You feel protected from missiles. The centaur shoots an arrow. The arrow is repelled. You feel less protected from missiles. You now have 7/16 mp. Casting: Repel Missiles You feel protected from missiles. The centaur shoots an arrow. The arrow is repelled. You feel less protected from missiles. You now have 5/16 mp. Spoiler Alert: The centaur is fast and can hit for moderate damage at range! Casting: Repel Missiles You miscast Repel Missiles. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 4/44 hp. MASSIVE DAMAGE!! You now have 3/16 mp. Spoiler Alert: The centaur is fast and can hit for moderate damage at range! Drink which item? (? for menu, Esc to quit) Okay, then. That item cannot be evoked! Unknown command. Aim: a centaur, wielding a shortbow (severely wounded, chance to defeat MR: 50%) The centaur resists with some effort. Evoking this partially-identified wand wasted a few charges. The centaur shoots an arrow. The arrow hits you but does no damage. Spoiler Alert: The centaur is fast and can hit for moderate damage at range! Aim: a centaur, wielding a shortbow (severely wounded, chance to defeat MR: 50%) Nothing appears to happen. The centaur shoots an arrow. The arrow hits you! You die... ### #### #.. ##..# ##... ###..# ##....# ####....# .......##(......# ..c....@.(..##..## ..$......######..# ##)...#### #..# ###.. #.[## #. ##..# .. #..## .. ##..# #.. #..# ###..### You could see a centaur. Vanquished Creatures Purgy (Sewer) A phantom (D:4) A black bear (D:6) A sky beast (D:6) 2 ogres (D:4) Blork the orc (D:6) A scorpion (D:4) A crimson imp (D:6) 2 orc priests 2 hounds A jelly (D:6) A giant frog skeleton (D:5) 2 orc wizards (D:5) 3 worker ants Natasha (thrice) (D:3) 3 gnolls (D:5) 10 adders An ooze (D:4) 3 worms 6 giant geckos 27 orcs 10 giant cockroaches 10 goblins 4 hobgoblins 11 jackals 6 kobolds A quokka (D:3) 7 bats A giant gecko skeleton (D:4) A giant gecko zombie (D:6) 9 giant newts A jackal zombie (D:6) A quokka zombie (D:5) 8 rats 143 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | DEFINITELYNOTMATTIAS the Gargoyle Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 475 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 531 | D:1 | Learned a level 2 spell: Repel Missiles 534 | D:1 | Learned a level 2 spell: Blink 545 | D:1 | Reached skill level 2 in Conjurations 1245 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/7 1289 | D:1 | Learned a level 3 spell: Conjure Flame 1422 | D:2 | Found a faded altar to an unknown god. 2269 | D:2 | Reached skill level 3 in Conjurations 2269 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/9 2977 | D:3 | Noticed Natasha 3240 | D:3 | Reached skill level 4 in Spellcasting 3401 | D:2 | Learned a level 3 spell: Mephitic Cloud 4059 | D:2 | Reached XP level 5. HP: 21/28 MP: 0/11 4278 | D:3 | Killed Natasha 4278 | D:3 | Reached skill level 4 in Conjurations 4434 | D:3 | Noticed Natasha 4436 | D:3 | Killed Natasha 4534 | D:3 | Noticed Natasha 4535 | D:3 | Killed Natasha 4752 | D:4 | Found a glowing drain. 4766 | Sewer | Entered a sewer 4836 | Sewer | Noticed Purgy 4848 | Sewer | Killed Purgy 4848 | Sewer | Reached XP level 6. HP: 32/32 MP: 0/13 5205 | D:4 | Noticed an ogre 5215 | D:4 | Killed an ogre 5215 | D:4 | Reached skill level 5 in Spellcasting 5215 | D:4 | Reached skill level 5 in Conjurations 5717 | D:4 | Reached XP level 7. HP: 24/36 MP: 0/15 6200 | D:4 | Found Pac Noup's Antique Weapon Shoppe. 6319 | D:4 | Noticed an ogre 6331 | D:4 | Killed an ogre 6331 | D:4 | Reached skill level 1 in Fire Magic 6445 | D:4 | Reached skill level 6 in Conjurations 6552 | D:5 | Entered Level 5 of the Dungeon 6605 | D:5 | Reached skill level 1 in Armour 6726 | D:4 | Reached skill level 1 in Fighting 6832 | D:5 | Reached skill level 1 in Staves 6868 | D:5 | Found a staircase to the Ecumenical Temple. 6881 | Temple | Entered the Ecumenical Temple 7193 | D:5 | Reached XP level 8. HP: 43/43 MP: 7/16 7356 | D:5 | Got a brightly glowing ring mail 7367 | D:5 | Identified the +1 ring mail of the Failed Coup {Regen+ Int+6} (You found it on level 5 of the Dungeon) 7840 | D:5 | Reached skill level 1 in Air Magic 7976 | D:5 | Reached skill level 1 in Evocations 8214 | D:6 | Reached skill level 2 in Dodging 8436 | D:6 | Reached skill level 2 in Fighting 8611 | D:6 | Found a glowing golden altar of the Shining One. 8611 | D:6 | Found a shadowy altar of Dithmenos. 8619 | D:6 | Found an opulent altar of Gozag. 8621 | D:6 | Found a radiant altar of Vehumet. 8626 | D:6 | Became a worshipper of Vehumet 8743 | D:6 | Reached skill level 2 in Staves 8743 | D:6 | Reached skill level 2 in Armour 8743 | D:6 | Reached skill level 2 in Fire Magic 8961 | D:6 | Noticed Blork the orc 8979 | D:6 | Killed Blork the orc 9073 | D:6 | HP: 4/44 [centaur/arrow (8)] 9075 | D:6 | Shot with an arrow by a centaur Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 15 | | || 15 Dagger | 22 | 69 | || 91 Quarterstaff | | 6 | 4 || 10 Cast: Magic Dart | 85 | 183 | 211 || 479 Mephitic Cloud | | 20 | 15 || 35 Conjure Flame | | 2 | || 2 Blink | | 1 | || 1 Repel Missiles | | | 2 || 2 Evoke: Wand | | | 1 || 1 Use: Scroll | | 7 | || 7 Stab: Confused | | 2 | || 2 Eat: Chunk | 4 | 13 | 7 || 24 Bread ration | | | 1 || 1 Vault maps used: D:1: lemuel_arrival_hallway D:2: ecumenical_altar_2, kennysheep_boxes D:3: uniq_natasha D:4: kennysheep_six_static_rooms, serial_shops, shop, gup_sewer_entry_pipe D:5: minmay_temple_entry_trees, first_bread D:6: minitemple, tgw_fedhas, uniq_blork_the_orc Temple: nicolae_temple_no_exploring_needed Sewer: kennysheep_door_sewer Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 11.6 | 8.0 | 327.6 Dungeon | 95.7 | 95.7 | 0.5 | 11.4 | 7.7 | 418.2 Temple | 0.3 | 0.3 | 0.0 | 22.2 | 11.1 | 9.0 Sewer | 3.9 | 3.9 | 0.0 | 15.5 | 14.6 | 103.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | 100.0 | 100.0 | 237.0 Dungeon | 95.8 | 96.5 | -nan | 50.0 | 92.6 | 292.7 Sewer | 4.2 | 3.5 | -nan | 50.0 | 7.4 | 140.0 +-------+-------+-------+-------+-------+----------------------