DEFE Level 1 of the Dungeon [Shop] Piefusoku's Antique Armour Shoppe a +2 robe of fire resistance (354 gold) a +0 scale mail (80 gold) a +0 leather armour (40 gold) a +0 hat (80 gold) a +2 pair of gloves of strength (430 gold) a +2 robe of willpower (354 gold) a +0 ring mail (80 gold) a +0 scale mail (80 gold) [Shop] Ethimoug's Distillery a potion of heal wounds (70 gold) 2 potions of degeneration (28 gold) a potion of lignification (42 gold) a potion of haste (140 gold) a potion of heal wounds (70 gold) a potion of invisibility (112 gold) a potion of degeneration (14 gold) a potion of might (56 gold) [Shop] Behasuar's Weapon Shop 5 stones (6 gold) a +0 trident (42 gold) a +0 hand axe (36 gold) a +3 flail of protection (254 gold) 6 stones (7 gold) 6 stones (7 gold) the +8 war axe "Nonyl Codd" {heavy, rC+ SInv} (774 gold) rC+: It protects you from cold. SInv: It lets you see invisible. (0, 0, D:1) 3 datura-tipped darts (5, 20, D:1) a +0 dagger (5, 50, D:1) 3 stones (13, 45, D:1) a +0 dagger (15, 47, D:1) a +0 dagger (16, 33, D:1) a ring of poison resistance (17, 5, D:1) a +0 buckler (18, 24, D:1) a rat skeleton (20, 22, D:1) a bat skeleton (26, 46, D:1) a +0 whip (32, 47, D:1) a quokka skeleton (37, 10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (12, 9, D:2) a +0 club (13, -16, D:2) a bat corpse (skeletalised by now) (21, -2, D:2) a frilled lizard skeleton (22, -1, D:2) a bat skeleton (29, -22, D:2) a ball python corpse (skeletalised by now) (32, -3, D:2) a +0 dagger a +0 ring mail (34, 20, D:2) an adder corpse (skeletalised by now) (37, 5, D:2) a quokka corpse (skeletalised by now) (38, 1, D:2) a hobgoblin corpse (skeletalised by now) (39, -8, D:2) a +0 cloak (42, -17, D:2) a +0 club a +0 sling a goblin skeleton (49, -3, D:2) a quokka corpse (skeletalised by now) (54, -3, D:2) a hobgoblin corpse (skeletalised by now) (54, -2, D:2) a +0 ring mail a ball python corpse (skeletalised by now) (58, 0, D:2) a stone (61, -10, D:2) a +0 dagger (62, 14, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (2, -12, D:3) a +0 club 5 stones (3, -55, D:3) 6 stones (3, -11, D:3) a +0 dagger (9, -59, D:3) a +0 robe (13, -56, D:3) a +0 whip 4 poisoned darts a kobold corpse (skeletalised by now) (14, -47, D:3) 6 stones (16, -26, D:3) a hobgoblin corpse (skeletalised by now) (17, -13, D:3) a +0 hammer (29, -59, D:3) 4 stones (32, -61, D:3) a ball python corpse (skeletalised by now) (32, -46, D:3) a +0 club (32, -15, D:3) a +0 scythe a +0 robe (32, -14, D:3) a frilled lizard skeleton (37, -2, D:3) a +0 robe (43, -4, D:3) a +0 mace (46, -58, D:3) a +0 whip (46, -37, D:3) a +0 short sword 5 stones (57, -57, D:3) 5 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -12, D:4) an adder corpse (12, -14, D:4) an adder corpse (skeletalised by now) (20, -8, D:4) 4 poisoned darts