Dungeon Crawl Stone Soup version 0.32-a0-18-g89e19f1974 (webtiles) character file. Game seed: 18274295451364347629 19 DEFE the Sneak (level 2, 0/23 HPs) Began as a Djinni Wanderer on Jan 16, 2024. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (1069 turns). DEFE the Sneak (Djinni Wanderer) Turns: 1069, Time: 00:01:05 Health: 0/23 AC: 2 Str: 8 XL: 2 Next: 95% Gold: 95 EV: 12 Int: 13 God: SH: 0 Dex: 15 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . e - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles b - an atropa-tipped dart (quivered) c - a datura-tipped dart Armour e - a +0 robe (worn) Scrolls j - a scroll of amnesia {unknown} l - a scroll of brand weapon {unknown} Potions d - 2 potions of curing f - 2 potions of brilliance {unknown} g - a potion of lignification {unknown} h - a potion of berserk rage {unknown} i - a potion of ambrosia {unknown} k - a potion of mutation {unknown} Skills: + Level 2.3 Fighting + Level 1.6 Dodging + Level 2.6 Stealth + Level 2.6 Spellcasting + Level 2.6 Conjurations + Level 2.6 Hexes + Level 2.6 Summonings + Level 2.6 Necromancy + Level 2.6 Translocations + Level 2.6 Fire Magic + Level 2.6 Ice Magic + Level 2.6 Air Magic + Level 2.6 Earth Magic + Level 2.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Fugue of the Fallen Necr 8% N/A 24% 3 b - Kiss of Death Conj/Necr 32% 2d7 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the adder. The adder is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You hit the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is moderately wounded. The adder bites you but does no damage. You hit the adder but do no damage. The adder is moderately wounded. The adder barely misses you. The adder bites you. You die... #.#...............# ..... #.#.###.####......# ....[ #.#.###........#### ..... #.#.............######..... #.#.###.######...rh.h...... #.#.# #.# #..S#......... #.#.# #.# #...#......... #.#.###.######.........<... #.........@Srh..†#.....#### #...###.######...####### #..####.######.......# #....................# ##.###..######.......# ####.###......##.......## ...........##.##......... #######.###..## #.......## .............###.##.......# You could see an adder, a quokka and a jackal. Vanquished Creatures A dart slug (D:1) 2 bats An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins 3 jackals (D:2) A quokka (D:1) A frilled lizard (D:2) 2 kobolds 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEFE the Djinni Wanderer began the quest for the Orb. 0 | D:1 | DEFE set off with the following items: a +1 dagger, an | atropa-tipped dart, a datura-tipped dart, a potion of | curing, a +0 robethe following spells memorised: Fugue of | the Fallen, Kiss of Death. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 188 | D:1 | Reached XP level 2. HP: 19/23 MP: 0/0 1069 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring, minmay_misc_feat_room D:2: layout_basic Action || total ---------------------------++------- Melee: Dagger || 82 Punch || 1 Stab: Sleeping || 1 Armour: Robe || 72 Dodge: Dodged || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1068 | 1062 | 6 | 92 | 792 | 2 | 534.0 | Dungeon | 1068 | 1062 | 6 | 92 | 792 | 2 | 534.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 800 daAuts D:2: 268 daAuts