DEFE Level 1 of the Dungeon [Shop] Axkaif's General Store a scroll of enchant armour (97 gold) a potion of heal wounds (65 gold) 4 stones (5 gold) a potion of attraction (39 gold) a potion of curing (39 gold) a +2 war axe of flaming (237 gold) a potion of heal wounds (65 gold) 3 stones (3 gold) a scroll of amnesia (52 gold) (4, 20, D:1) 6 stones (10, 8, D:1) a +0 dagger (40, 39, D:1) a +0 club (50, 46, D:1) a +0 club (56, 15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (21, 23, D:2) 5 stones (33, 10, D:2) a +0 robe (35, -4, D:2) a +0 trident (37, 12, D:2) a +0 ring mail (37, 30, D:2) a +0 short sword 5 stones (41, 7, D:2) a +0 short sword (44, 23, D:2) 3 stones (46, 15, D:2) a +0 club (55, 41, D:2) a +3 short sword (59, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger (13, 34, D:3) a +0 whip (16, 18, D:3) a +0 robe (43, 24, D:3) 5 stones (43, 31, D:3) 2 stones Level 4 of the Dungeon (12, 12, D:4) a +0 dagger (13, 11, D:4) a +0 club (14, 2, D:4) a +0 sling (29, 23, D:4) a +0 morningstar a +0 leather armour (34, 22, D:4) a +0 dagger 5 stones (36, 24, D:4) a +0 club a +0 sling (38, 13, D:4) a +0 whip (39, 38, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 scale mail a +0 giant club (0, 1, D:5) a +0 hand axe (1, 0, D:5) a +0 club 2 boomerangs a +0 leather armour (20, 30, D:5) a +0 club (25, 27, D:5) a +0 leather armour (32, 16, D:5) a +0 club (33, 16, D:5) a +0 club (33, 27, D:5) a +0 dagger of draining 6 poisoned darts (34, 12, D:5) a +0 trident (34, 16, D:5) a +0 dagger (37, 24, D:5) a +0 dagger (37, 25, D:5) a +0 club a +0 ring mail (37, 26, D:5) a +0 club (42, 0, D:5) a +0 dagger a +0 robe (43, 20, D:5) a +0 short sword (44, 0, D:5) a +0 war axe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 great sword (7, -9, D:6) a +0 war axe a +0 leather armour (8, -8, D:6) a +0 dagger a +0 robe (9, -9, D:6) a +0 morningstar a +0 scale mail (9, -8, D:6) a +0 short sword a +0 ring mail (21, 15, D:6) a +0 robe a +0 spear a +0 robe a +0 long sword (21, 16, D:6) a +0 robe a +0 long sword (22, -5, D:6) a manual of Stealth (24, 17, D:6) a +0 hand axe (32, 21, D:6) a +0 leather armour (34, -18, D:6) +0 steam dragon scales (34, 4, D:6) a +0 orcbow (36, -19, D:6) a +0 short sword (36, 5, D:6) a +0 ring mail (39, -25, D:6) a +0 chain mail (47, -3, D:6) 2 stones Level 7 of the Dungeon (0, 14, D:7) 2 poisoned darts (10, 29, D:7) a +0 dagger 3 stones (11, 6, D:7) a +0 war axe (11, 29, D:7) a +2 dagger of venom a +0 short sword (12, 29, D:7) a +3 dagger 3 stones a +0 club a curare-tipped dart (13, 29, D:7) a +0 dagger of venom a +0 dagger 5 stones (16, 15, D:7) a +0 robe (17, 18, D:7) a +0 robe (19, -20, D:7) a +0 spear (19, -19, D:7) a +0 club a +0 spear (19, -18, D:7) a +0 spear (19, 16, D:7) a +0 war axe (20, -19, D:7) a +0 club a +0 whip a +0 robe (41, -3, D:7) a +0 quarterstaff a +0 sling a +0 ring mail (48, -16, D:7) a +0 club a +0 leather armour (48, -15, D:7) a +0 war axe (49, -16, D:7) a +0 dagger a +0 robe (61, 13, D:7) a +0 short sword (66, -27, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 3 stones (14, 6, D:8) a +0 ring mail (18, -6, D:8) a +0 club (21, -7, D:8) a +0 dagger 3 stones (22, -8, D:8) a +0 club 3 poisoned darts (22, -6, D:8) a +1 short sword of speed 3 poisoned darts a +0 short sword a stone (23, -8, D:8) a +0 club (23, -7, D:8) a +0 dagger 3 poisoned darts (23, -6, D:8) 2 stones (26, -21, D:8) a +2 orcbow of freezing (26, -17, D:8) a +0 scale mail (26, 6, D:8) a +0 hand axe (27, 6, D:8) a +0 whip a +0 leather armour (29, 6, D:8) a +0 hand axe (33, -11, D:8) a beast talisman (44, -6, D:8) 4 boomerangs (44, 3, D:8) the +4 ring mail "Yvineoze" {Harm rC+} rC+: It protects you from cold. Harm: It increases damage dealt and taken. (47, -5, D:8) a +0 sling (58, -37, D:8) a +0 dagger a +0 leather armour Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 whip of Lies {flame, Dex+2} (2570 gold) Dex+2: It affects your dexterity (+2). the +0 pair of boots of the Bulwark {rC+ Dex+2 Slay+2} (3110 gold) Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. the +5 dagger of the Maze {drain, rPois rC+ Str-4 Int+3} (4470 gold) Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rPois: It protects you from poison the +4 robe of the Catfish {Int+3 Archmagi} (4800 gold) Int+3: It affects your intelligence (+3). Archmagi: It increases the power of your magical spells. (0, 0, D:9) a +0 leather armour (1, 9, D:9) a wyvern corpse (16, -30, D:9) a +0 short sword 4 stones a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (17, -30, D:9) a +0 club a stone (31, -40, D:9) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (38, 14, D:9) 3 atropa-tipped darts (42, 14, D:9) a +0 short sword (46, -29, D:9) a +0 short sword an orc corpse (skeletalised by now) (46, -28, D:9) a +0 orcbow a +0 heavy long sword a +0 chain mail an orc corpse (skeletalised by now) (47, -30, D:9) a +0 trident an orc corpse (skeletalised by now) (47, -27, D:9) a +0 hand axe a +0 leather armour an orc skeleton Level 11 of the Dungeon (0, 0, D:11) a potion of haste (3, -7, D:11) 19 gold pieces the Ecumenical Temple