DEFE Level 1 of the Dungeon (13, -24, D:1) a +0 dagger (15, -30, D:1) a +0 mace (25, -25, D:1) a +0 dagger (25, 11, D:1) a +0 club (31, -28, D:1) a +0 dagger a stone (31, 11, D:1) a +0 leather armour (34, -10, D:1) a +0 club (36, -12, D:1) 6 poisoned darts (40, -10, D:1) a +0 spear (49, -24, D:1) 6 stones (51, -25, D:1) a +0 dagger 4 stones (52, -12, D:1) a +0 kite shield Level 2 of the Dungeon (0, 0, D:2) 3 stones (11, -13, D:2) a staff of poison (11, -9, D:2) a +0 sling (12, -16, D:2) 4 stones (14, -21, D:2) a potion of brilliance (26, -1, D:2) a +0 robe (33, -4, D:2) a +0 mace (39, -2, D:2) a +0 pair of gloves (44, -7, D:2) a +0 club (44, -6, D:2) a +0 whip (48, -25, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (15, 4, D:3) a +0 trident (18, 27, D:3) a +0 club (20, 27, D:3) a +0 dagger a +2 dagger of electrocution a +0 mace a +0 animal skin a +0 helmet (21, 27, D:3) a +0 club (22, 27, D:3) a +0 club a +0 club (23, 26, D:3) a +0 dagger a +0 flail (31, 30, D:3) a +0 dagger (35, -2, D:3) a +0 mace (35, 4, D:3) a +0 trident (36, -2, D:3) a +0 morningstar a +0 hand axe a +0 dagger (36, 3, D:3) a +0 dagger a +0 robe (37, 4, D:3) a +0 club a +0 ring mail (37, 32, D:3) a +0 whip 4 stones (46, 29, D:3) a +0 whip (46, 47, D:3) a +0 scale mail (47, 47, D:3) 8 stones (50, 3, D:3) a +0 club 5 stones (56, 17, D:3) a staff of conjuration (59, 13, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon (1, 51, D:4) a +0 whip (11, 10, D:4) a +0 club (12, 10, D:4) a +0 leather armour (28, 8, D:4) a +0 ring mail a +0 hand axe of flaming a +0 club (28, 18, D:4) 6 stones (28, 54, D:4) a +0 short sword (29, 5, D:4) a +0 short sword (45, 42, D:4) a +0 club (45, 44, D:4) a +0 ring mail (56, 12, D:4) a +0 short sword 5 stones Level 5 of the Dungeon [Shop] Cahamej's Weapon Shoppe 3 stones (4 gold) the +2 mace "Unkis" {holy, rF+++ rC+++ Str-3 Stlth-} (1185 gold) Str-3: It affects your strength (-3). rF+++: It renders you almost immune to fire. rC+++: It renders you almost immune to cold. Stlth-: It makes you less stealthy. a +0 quarterstaff (56 gold) 6 stones (8 gold) a +0 quarterstaff (56 gold) a +0 glaive of venom (137 gold) a +3 sling (259 gold) 2 poisoned darts (16 gold) a +0 club (14 gold) [Shop] Weuzikhlo's General Store a +0 mace (36 gold) 4 atropa-tipped darts (43 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +0 falchion (36 gold) 9 stones (10 gold) a +0 chain mail (54 gold) a +0 buckler (54 gold) [Shop] Sagoj's Overcharged Wands a wand of mindburst (30) (630 gold) a wand of charming (18) (648 gold) a wand of charming (18) (648 gold) a wand of mindburst (30) (630 gold) a wand of digging (11) (693 gold) a wand of mindburst (30) (630 gold) [Shop] Keos's Magic Scroll Boutique 2 scrolls of summoning (266 gold) a scroll of enchant weapon (105 gold) a scroll of vulnerability (56 gold) a scroll of brand weapon (133 gold) a scroll of enchant weapon (105 gold) a scroll of identify (28 gold) a scroll of torment (133 gold) [Shop] Huecw's Jewellery Shoppe a ring of fire (350 gold) a ring of resist corrosion (280 gold) the ring of Suspicion {AC+4 Int+5 Dex+3 Stlth+} (876 gold) [ring of protection] AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a blade talisman (420 gold) a +6 ring of intelligence (504 gold) the ring "Sioqud" {rElec rPois MP+9 Str-3 SInv} (711 gold) [ring of poison resistance] Str-3: It affects your strength (-3). rElec: It insulates you from electricity. rPois: It protects you from poison MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. the brooch of Shielding {Spirit SH+8} (910 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a ring of wizardry (420 gold) a ring of resist corrosion (280 gold) a +6 ring of strength (504 gold) [Shop] Xenut's Distillery a potion of berserk rage (65 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of cancellation (104 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) (0, 0, D:5) 4 stones (2, -32, D:5) a +0 giant club (2, -29, D:5) 7 stones (2, 6, D:5) a +0 spear (3, 3, D:5) a +0 club (4, -33, D:5) a +0 mace a +0 scale mail (15, -7, D:5) a +0 falchion (19, 6, D:5) a +0 scale mail (23, -24, D:5) a +0 trident (24, -28, D:5) 6 stones (32, -17, D:5) a +0 short sword (32, -15, D:5) a +2 war axe of electrocution (33, -18, D:5) a +0 mace a +0 ring mail (34, -28, D:5) a +0 mace (36, -29, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, -4, D:6) a +1 hand axe of venom (6, 28, D:6) a +0 flail (6, 29, D:6) a hound corpse (7, 0, D:6) a +0 plate armour (7, 28, D:6) a +0 club (7, 29, D:6) a +0 spear (8, 28, D:6) a +2 flail of protection a gnoll corpse (9, 27, D:6) 8 stones (29, 9, D:6) a +0 halberd a +0 robe (30, -10, D:6) a +0 whip (37, 15, D:6) a +0 sling (38, 16, D:6) a book of the Moon