Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 7242474480586567726 0 DEFE the Trooper (level 1, 21/21 HPs) Began as a Djinni Wanderer on Oct 31, 2023. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). DEFE the Trooper (Djinni Wanderer) Turns: 1, Time: 00:00:02 Health: 21/21 AC: 2 Str: 8 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 15 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Potions b - a potion of invisibility d - a potion of attraction Skills: + Level 4.0 Fighting + Level 1.0 Stealth + Level 2.5 Spellcasting + Level 2.5 Conjurations + Level 2.5 Hexes + Level 2.5 Summonings + Level 2.5 Necromancy + Level 2.5 Translocations + Level 2.5 Transmutations + Level 2.5 Fire Magic + Level 2.5 Ice Magic + Level 2.5 Air Magic + Level 2.5 Earth Magic + Level 2.5 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 36% N/A 8% 1 b - Ignite Poison Fire/Tmut/Pois 9% N/A 22% 3 c - Call Canine Familiar Summ 9% N/A 22% 3 d - Foxfire Conj/Fire 36% 2x1d5 8% 1 e - Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, DEFE the Djinni Wanderer. If you want to find the Orb of Zot, you'll need a much better costume than that. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of invisibility, a +0 robe, a potion of attraction; and the following spells memorised: Summon Small Mammal, Ignite Poison, Call Canine Familiar, Foxfire, Volatile Blastmotes. You have escaped! .. .# . ... . #... ##. ... . ##..#####....# #..#.....#...# #..#.......#... #....@....# #..#.......#... ....#.....#.... ###..#####..... ##. ... . # .... ... ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEFE the Djinni Wanderer began the quest for the Orb. 0 | D:1 | DEFE set off with the following items: a +0 dagger, a | potion of invisibility, a +0 robe, a potion of | attractionthe following spells memorised: Summon Small | Mammal, Ignite Poison, Call Canine Familiar, Foxfire, | Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts