DEFE Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 8, D:1) a +0 short sword 2 stones Level 2 of the Dungeon Level 3 of the Dungeon (21, 9, D:3) a +0 short sword (25, -20, D:3) a +0 leather armour (37, 17, D:3) a +0 leather armour a +0 mace (48, 12, D:3) a stone a +0 short sword (50, 13, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (11, 9, D:4) a +0 ring mail (16, 19, D:4) a +0 giant club (17, 8, D:4) a +0 dagger Level 5 of the Dungeon (9, 0, D:5) 2 stones (12, 23, D:5) a +0 robe (18, 23, D:5) a +0 war axe (45, -12, D:5) 3 boomerangs (50, -12, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 3 stones (6, -6, D:6) 6 boomerangs (28, 25, D:6) the +3 war axe of Intuition {pain, *Slow rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. Level 7 of the Dungeon (0, 0, D:7) a +0 whip (0, 1, D:7) a +0 halberd (1, 1, D:7) a +0 club (12, -33, D:7) a +0 club a +0 dagger (13, -33, D:7) a +1 heavy hand axe a +0 leather armour (49, -3, D:7) a +0 quarterstaff Level 8 of the Dungeon (5, -1, D:8) a +0 chain mail (32, 36, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 1, D:9) a +2 short sword of speed (1, 0, D:9) a +0 dagger a +0 club 5 stones a +0 club a +2 dagger of venom a +0 whip (2, -1, D:9) a +0 dagger 8 poisoned darts (20, 3, D:9) a +0 shortbow (35, -26, D:9) a +0 scale mail a +0 short sword (35, -25, D:9) a +0 club (36, -26, D:9) a +0 mace (36, -25, D:9) a +0 chain mail a +0 war axe (37, -26, D:9) a +0 club (56, -38, D:9) a +0 club 3 poisoned darts (56, -37, D:9) a +0 dagger 3 stones Level 10 of the Dungeon (5, 3, D:10) 6 large rocks (30, 2, D:10) 5 stones (40, 50, D:10) a +0 war axe a +0 plate armour (41, 50, D:10) a +0 dagger a +0 robe (54, 12, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (7, 5, D:11) a +0 scale mail (8, 3, D:11) a +0 giant spiked club (9, 2, D:11) a +0 giant club (12, -19, D:11) a +0 giant club a +0 giant club (20, 6, D:11) the +7 sling "Erhaz" {drain, Fly rF+ rC+++ Int-4} Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Fly: It grants you flight. (35, 10, D:11) a +0 spear (38, 5, D:11) a +0 quarterstaff Level 12 of the Dungeon (4, 1, D:12) 6 stones (12, 17, D:12) a +0 rapier (15, 9, D:12) a +0 chain mail (40, 24, D:12) 6 stones (45, -8, D:12) a +0 quarterstaff Level 13 of the Dungeon [Shop] Neho's Weapon Shop a +0 glaive (84 gold) the +12 shortbow "Beylopri" {heavy, Dex+5} (1077 gold) Dex+5: It affects your dexterity (+5). a +0 great sword (84 gold) a +0 short sword (39 gold) 8 stones (10 gold) a +0 heavy spear (96 gold) a +0 quarterstaff (52 gold) a +0 hand axe (39 gold) a +0 mace (39 gold) 6 silver javelins (702 gold) a +0 short sword (39 gold) (0, 0, D:13) a +0 rapier (4, 29, D:13) a +0 robe (5, 23, D:13) a +0 robe (19, 35, D:13) a +0 dagger (34, -1, D:13) a +0 helmet of see invisible (48, 32, D:13) a +0 shortbow (49, 31, D:13) a +0 shortbow (49, 32, D:13) a +0 shortbow (51, 30, D:13) a +0 orcbow Level 14 of the Dungeon (0, 16, D:14) a +0 chain mail (13, 2, D:14) a +0 broad axe a +0 leather armour a +0 buckler (21, 8, D:14) a +0 orcbow (22, 9, D:14) a +0 orcbow Level 15 of the Dungeon (0, 0, D:15) a +0 heavy quarterstaff a +2 robe of positive energy (16, 20, D:15) 5 stones (32, 25, D:15) a +0 ring mail (35, 21, D:15) 4 stones (35, 23, D:15) a +1 scimitar of flaming Level 1 of the Orcish Mines (0, 1, Orc:1) a +0 plate armour a +0 war axe a +0 arbalest a +0 hand axe (1, 2, Orc:1) a +0 ring mail a +0 club a +0 club a +0 dagger (1, 3, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 broad axe (2, 2, Orc:1) a +0 robe a +0 dagger (2, 3, Orc:1) a +0 robe (5, 28, Orc:1) a +0 giant spiked club (7, 11, Orc:1) a +0 club (8, 11, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +3 war axe (8, 12, Orc:1) a +0 scale mail a +1 trident of protection (9, 11, Orc:1) a +0 hand axe (10, 25, Orc:1) a +0 chain mail a +4 battleaxe of electrocution (10, 26, Orc:1) a +0 scale mail a +0 mace (11, 25, Orc:1) a +0 plate armour a +0 short sword a +0 plate armour a +0 battleaxe (11, 26, Orc:1) a +0 scale mail a +0 flail a +0 dagger (12, 23, Orc:1) a +0 dagger (12, 25, Orc:1) a +0 troll leather armour a +0 scale mail a +0 dagger (12, 27, Orc:1) a +0 robe (18, 33, Orc:1) a +0 dagger (21, 28, Orc:1) 2 boomerangs a +0 dagger (21, 32, Orc:1) a +0 mace (23, 29, Orc:1) a +0 club a +0 robe (23, 30, Orc:1) a +0 dire flail (24, 31, Orc:1) a +0 plate armour (25, 32, Orc:1) a +0 robe a +2 dagger of draining Level 2 of the Orcish Mines [Shop] Luptorec's Book Emporium a book of Minor Magic (306 gold) the Directory of the Shapeshifter (408 gold) Spells Type Level a - Wereblood Transmutation 2 b - Passwall Transmutation/Earth 2 c - Alistair's Intoxication Transmutation/Poison 5 a book of Power (714 gold) a book of Blood (476 gold) Firunac's Verses on Discontinuous Ensorcelling (476 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Teleport Other Translocation 3 c - Summon Forest Summoning/Translocation 5 the Treatise on Alluring Position (408 gold) Spells Type Level a - Blink Translocation 2 b - Sigil of Binding Hexes 3 c - Manifold Assault Translocation 4 a book of Annihilations (1020 gold) a book of Callings (340 gold) a book of Winter (578 gold) a book of Conjurations (340 gold) a book of Conjurations (340 gold) [Shop] Irit's Weapon Shoppe a +0 shortbow of flaming (88 gold) a +3 spear of venom (247 gold) a +0 glaive (78 gold) a +0 short sword (36 gold) a +0 rapier of protection (81 gold) a +0 falchion (36 gold) a +0 falchion (36 gold) 5 atropa-tipped darts (54 gold) 6 darts of dispersal (64 gold) the +8 autumn katana {manifold assault} (606 gold) 5 stones (6 gold) [Shop] Taisix's Distillery a potion of degeneration (12 gold) a potion of resistance (120 gold) a potion of enlightenment (60 gold) a potion of lignification (36 gold) [Shop] Lefenaa's Jewellery Shoppe a ring of protection from cold (325 gold) a ring of resist corrosion (260 gold) an amulet of magic regeneration (390 gold) a +6 ring of dexterity (468 gold) a +6 ring of dexterity (468 gold) a +6 ring of intelligence (468 gold) a granite talisman (1040 gold) a ring of fire (325 gold) [Shop] Paymeif's Distillery a potion of ambrosia (120 gold) 2 potions of resistance (300 gold) a potion of attraction (45 gold) a potion of invisibility (120 gold) a potion of brilliance (60 gold) a potion of degeneration (15 gold) a potion of mutation (120 gold) a potion of invisibility (120 gold) (34, 28, Orc:2) a +0 battleaxe a +0 plate armour (37, 26, Orc:2) a +0 dagger of venom a +0 robe (45, 10, Orc:2) a +0 battleaxe a +0 plate armour (46, 10, Orc:2) a +0 dagger a +0 robe (46, 18, Orc:2) a +0 dagger (47, 31, Orc:2) a +0 dire flail (47, 32, Orc:2) a +0 dire flail (48, 32, Orc:2) 5 large rocks (50, 18, Orc:2) a +1 great sword of holy wrath a +0 plate armour (50, 19, Orc:2) a +0 dagger a +0 robe a +0 long sword a +0 chain mail (52, 21, Orc:2) 5 large rocks (54, 20, Orc:2) a +0 trident Level 1 of the Elven Halls (0, 0, Elf:1) a +2 flail of protection (9, -31, Elf:1) the +9 quarterstaff of Wiotzeink {pain, Stlth+} Stlth+: It makes you more stealthy. Level 2 of the Elven Halls (0, 0, Elf:2) a +1 pair of boots (4, 2, Elf:2) a +0 ring mail a +0 dagger (13, -29, Elf:2) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (13, -25, Elf:2) a +0 heavy halberd (13, -22, Elf:2) a +0 long sword a +0 ring mail (14, -27, Elf:2) a +0 long sword of draining (15, -27, Elf:2) a +0 rapier of speed a +0 chain mail Level 3 of the Elven Halls [Shop] Joblum's One-of-a-Kind Rings a +2 ring of slaying (294 gold) a +9 ring of intelligence (1092 gold) a +7 ring of dexterity (630 gold) a +8 ring of strength (770 gold) a +4 ring of evasion (294 gold) the ring "Caoveucy" {rElec rPois rC+++ Int-5 Slay+5} (1113 gold) [ring of poison resistance] Int-5: It affects your intelligence (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. rPois: It protects you from poison [Shop] Hithih's Weapon Shoppe the +8 falchion of Supply {venom, Will+ Dex+2 SInv} (969 gold) Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. SInv: It lets you see invisible. the +7 demon trident of Yhytic {drain, rN+ rCorr Str-2} (1119 gold) Str-2: It affects your strength (-2). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +4 quarterstaff (390 gold) 4 stones (6 gold) the +8 demon trident "Rift" {distort, reach+} (1267 gold) 3 atropa-tipped darts (40 gold) [Shop] Mouv's Distillery a potion of might (84 gold) a potion of curing (63 gold) a potion of might (84 gold) a potion of mutation (168 gold) a potion of mutation (168 gold) a potion of curing (63 gold) a potion of curing (63 gold) a potion of mutation (168 gold) a potion of mutation (168 gold) [Shop] Othanimesch's Assorted Antiques a +3 leather armour of fire resistance (792 gold) a potion of haste (330 gold) a +0 pair of boots (148 gold) a +0 hat (132 gold) a wand of iceblast (4) (316 gold) a potion of brilliance (132 gold) the +0 shortbow "Ontaxomp" {freeze, rN+ Str+4} (825 gold) Str+4: It affects your strength (+4). rN+: It protects you from negative energy. [Shop] Huximoow's Antique Armour Shop a +0 plate armour (575 gold) a +0 cloak (112 gold) +2 shadow dragon scales (2300 gold) a +1 leather armour of willpower (350 gold) the +3 warlock's mirror {omnireflect} (1000 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a +2 pair of boots of rampaging (537 gold) a +0 scale mail (100 gold) a +0 chain mail (112 gold) a +1 buckler of positive energy (337 gold) a +4 chain mail of fire resistance (787 gold) (0, 0, Elf:3) a +2 robe of cold resistance a +0 broad axe of flaming (1, 0, Elf:3) an amulet of magic regeneration (2, -19, Elf:3) a +0 leather armour a +0 longbow (4, -11, Elf:3) the staff of Wyrd {Will+ Str+3 Int-5 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Will+: It increases your willpower. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (4, -10, Elf:3) the Handbook of the Crevasse and the Tektite Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Hailstorm Conjuration/Ice 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Simulacrum Ice/Necromancy 6 (5, -14, Elf:3) the Notes on the Injurious Wyrd Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Cause Fear Hexes 4 c - Arcjolt Conjuration/Air 5 (5, -2, Elf:3) a +0 dagger (7, -27, Elf:3) a +0 long sword of holy wrath (8, -27, Elf:3) a +0 long sword a +0 leather armour a +2 long sword of holy wrath a +0 long sword a +0 long sword a +0 ring mail (12, -14, Elf:3) the +5 chain mail of the Game Afoot {Int+6} Int+6: It affects your intelligence (+6). (13, -11, Elf:3) the staff of World Downfall {MP+9 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. MP+9: It affects your magic capacity (+9). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (16, -17, Elf:3) the ring of Regiwk {rElec rF+ Int+4 Stlth+} [ring of protection from fire] Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (17, -20, Elf:3) the +8 spear of Integrity {drain, Str+3} Str+3: It affects your strength (+3). Level 1 of the Lair of Beasts (20, 51, Lair:1) a +2 war axe of electrocution (21, 46, Lair:1) a +0 quarterstaff a +0 sling a +0 ring mail (21, 48, Lair:1) a potion of degeneration (35, 50, Lair:1) 7 stones (36, 1, Lair:1) an amulet of guardian spirit (43, 21, Lair:1) a +0 short sword Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (4, 19, Lair:3) a +0 ring mail (7, 26, Lair:3) an amulet of guardian spirit (16, 13, Lair:3) a potion of degeneration (20, 22, Lair:3) a +0 club Level 4 of the Lair of Beasts (22, -7, Lair:4) a +5 flail of draining (23, -7, Lair:4) a +0 robe (37, 20, Lair:4) 2 poisoned darts (55, -12, Lair:4) a +0 leather armour (55, -11, Lair:4) a +0 hand axe (63, -19, Lair:4) a +0 hand axe (64, -18, Lair:4) a +0 robe (65, -33, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts Level 1 of the Swamp (1, 6, Swamp:1) a wand of flame (8) Level 2 of the Swamp (0, 0, Swamp:2) a +0 leather armour (6, 0, Swamp:2) a wand of flame (10) (8, -1, Swamp:2) a +0 robe (40, -25, Swamp:2) a +0 hand axe (43, -22, Swamp:2) a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) 5 stones (5, -22, Swamp:3) a +2 heavy quarterstaff a +0 robe (16, -25, Swamp:3) a +0 robe a +0 spectral quarterstaff Level 4 of the Swamp (0, 0, Swamp:4) the +3 scale mail of Lies {Fly} Fly: It grants you flight. (19, 19, Swamp:4) a +0 cloak (21, 18, Swamp:4) 2 stones (34, -7, Swamp:4) 5 stones Level 1 of the Snake Pit [Shop] Weps's Jewellery Shop a +6 ring of dexterity (576 gold) a ring of willpower (400 gold) an amulet of reflection (480 gold) an amulet of the acrobat (480 gold) a ring of protection from cold (400 gold) the ring of Heohog {rN++ AC+4 Int-5 Slay+3} (889 gold) [ring of protection] AC+4: It affects your AC (+4). Int-5: It affects your intelligence (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN++: It greatly protects you from negative energy. a +6 ring of dexterity (576 gold) [Shop] Wereott's Book Emporium Great Wizards, Vol. II (570 gold) a book of Flames (420 gold) a book of Storms (390 gold) a book of Misfortune (540 gold) a Necronomicon (810 gold) a book of Winter (510 gold) a book of Annihilations (900 gold) Hoixteby's Discursus on Fiery Detritus (750 gold) Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Petrify Transmutation/Earth 4 e - Fire Storm Conjuration/Fire 9 a book of the Warp (630 gold) a book of Iron (480 gold) a manual of Shields (1200 gold) [Shop] Casoe's Book Emporium a book of the Moon (640 gold) a book of Spatial Translocations (288 gold) Great Wizards, Vol. II (608 gold) a book of Death (704 gold) a book of Touch (352 gold) Great Wizards, Vol. II (608 gold) a Young Poisoner's Handbook (320 gold) a book of the Dragon (672 gold) a book of Callings (320 gold) (19, 25, Snake:1) a +0 morningstar (30, 36, Snake:1) the +4 dagger of the Realm of Zot {flame, rN+} rN+: It protects you from negative energy. Level 2 of the Snake Pit (0, 0, Snake:2) a +0 flail a +0 barding (0, 1, Snake:2) a +0 club a +0 shortbow a +0 trident a +0 robe (0, 2, Snake:2) a +0 scimitar (1, 1, Snake:2) a +0 spear 7 stones (15, 43, Snake:2) a +0 battleaxe (15, 44, Snake:2) a +0 glaive a +0 robe (16, 8, Snake:2) 5 stones (18, 10, Snake:2) a staff of conjuration (18, 21, Snake:2) a scroll of butterflies (18, 22, Snake:2) a manual of Throwing (18, 23, Snake:2) the +5 Lochaber axe {reach-cleave, Poleaxe Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. Drain: It drains your maximum health when unequipped. (unseen) (29, 52, Snake:2) a +0 spear (46, -3, Snake:2) a +0 trident (46, 30, Snake:2) a +0 dire flail Level 3 of the Snake Pit [Shop] Fyocaesa's Gadget Gallery a wand of paralysis (1) (36 gold) a wand of iceblast (5) (180 gold) a lightning rod (4/4) (600 gold) a wand of flame (10) (105 gold) a wand of flame (5) (52 gold) a box of beasts (600 gold) a condenser vane (600 gold) a wand of mindburst (9) (189 gold) (0, 0, Snake:3) a +0 shortbow a +0 hand axe (9, 14, Snake:3) a +0 glaive (18, 6, Snake:3) a +0 halberd (48, -4, Snake:3) a +0 club (51, 55, Snake:3) a +2 trident (51, 56, Snake:3) a +0 hand axe a +0 long sword (53, 56, Snake:3) a +0 halberd (55, 51, Snake:3) a +0 trident a +0 robe Level 4 of the Snake Pit [Shop] El's Dragon-Slaying Spoils +1 steam dragon scales (752 gold) +2 acid dragon scales (832 gold) +0 swamp dragon scales (800 gold) +0 fire dragon scales (960 gold) +0 ice dragon scales (960 gold) +0 pearl dragon scales (1600 gold) +0 shadow dragon scales (1280 gold) +0 storm dragon scales (1280 gold) quicksilver dragon scales (960 gold) (6, -1, Snake:4) a +0 spear (6, 0, Snake:4) a +0 war axe (6, 22, Snake:4) a +0 sling (7, 0, Snake:4) a +0 shortbow of flaming (8, 0, Snake:4) a +0 shortbow of flaming 9 stones (17, -15, Snake:4) a +0 flail a +0 robe (20, 16, Snake:4) a +0 shortbow a +0 hand axe (27, 16, Snake:4) the +3 falchion of the Gloaming {distort, Dex+5} Dex+5: It affects your dexterity (+5). (30, -10, Snake:4) a +0 club a +0 robe (32, -11, Snake:4) a +0 longbow a +0 scimitar a +0 robe (33, -10, Snake:4) a +1 spear of flaming a +0 robe (34, -9, Snake:4) a +0 long sword a +0 kite shield (34, -8, Snake:4) a +0 short sword (34, -7, Snake:4) a +0 mace (34, -6, Snake:4) a +0 long sword a +0 robe (35, -8, Snake:4) a +0 scimitar a +0 robe (36, 28, Snake:4) 4 scrolls of torment (37, -9, Snake:4) a +0 leather armour (50, 3, Snake:4) a +0 flail a +0 shortbow (52, 0, Snake:4) a +0 war axe a +0 shortbow (54, -1, Snake:4) 2 stones (54, 30, Snake:4) a +0 halberd (54, 31, Snake:4) a +1 short sword of electrocution a +0 robe a +0 trident a +0 kite shield (54, 32, Snake:4) a +0 scimitar (55, 31, Snake:4) a +1 trident (56, 12, Snake:4) a +0 troll leather armour a +0 chain mail a +0 leather armour (59, 16, Snake:4) a +0 ring mail Level 2 of the Pits of Slime Level 5 of the Pits of Slime (17, -6, Slime:5) the +1 orcbow of Mastery {drain, Int+4} Int+4: It affects your intelligence (+4). (unseen) (18, -7, Slime:5) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (25, -4, Slime:5) the +9 rapier of the End of Times {protect, rC+ rN+ Int-4 Dex+2} Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. (28, 3, Slime:5) the +4 battleaxe "Diry" {vamp, rF++ rC++ Str+4} Str+4: It affects your strength (+4). rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. (unseen) Level 1 of the Vaults [Shop] Anaulaest's Antique Weapon Shop a +0 dagger (66 gold) a +0 battleaxe (214 gold) a +2 mace of holy wrath (574 gold) a +2 rapier of electrocution (726 gold) a +0 rapier (132 gold) a +2 heavy falchion (574 gold) a +0 trident of freezing (273 gold) a +0 arbalest (148 gold) a +0 sling (49 gold) a +0 halberd (132 gold) (0, 0, Vaults:1) a +0 arbalest (0, 1, Vaults:1) a +0 arbalest (0, 2, Vaults:1) a +0 vampiric war axe a +0 arbalest a +0 scale mail (1, 2, Vaults:1) a +0 long sword a +4 ring mail a +0 arbalest (2, 1, Vaults:1) a +0 arbalest (2, 2, Vaults:1) a +0 arbalest (2, 4, Vaults:1) a +0 long sword a +0 ring mail (4, 7, Vaults:1) a +0 dire flail a +0 animal skin (6, 47, Vaults:1) a +0 troll leather armour (7, 47, Vaults:1) a +0 dire flail a +0 leather armour (8, -4, Vaults:1) an amulet of faith (8, 47, Vaults:1) a +0 war axe a +0 scale mail a +0 troll leather armour (12, 35, Vaults:1) a +0 long sword an amulet of magic regeneration a +0 arbalest a +0 dire flail a +0 sling a +0 ring mail (13, 35, Vaults:1) 5 stones (18, 35, Vaults:1) a +0 great mace of protection a +0 ring mail (33, 44, Vaults:1) the +5 sling "Viarik" {freeze, rF++ Dex-2 Stlth+} Dex-2: It affects your dexterity (-2). rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. (37, 44, Vaults:1) 5 atropa-tipped darts (38, 46, Vaults:1) a +0 ring mail (39, 45, Vaults:1) a +0 chain mail a +1 long sword of draining a +0 scale mail a +0 great mace (42, 39, Vaults:1) a +0 ring mail (50, 5, Vaults:1) a +0 dire flail of protection a +0 animal skin (68, -4, Vaults:1) a +0 morningstar a +0 scale mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 dagger a +0 robe (10, -4, Vaults:2) an amulet of faith (36, -29, Vaults:2) a scroll of teleportation (37, -30, Vaults:2) a scroll of immolation (38, -29, Vaults:2) a +2 short sword of speed (unseen) (43, -15, Vaults:2) a +2 dagger of venom a +0 robe a +0 dagger a +0 robe a +2 long sword of flaming a +0 chain mail a +5 broad axe of flaming a +0 chain mail (44, -16, Vaults:2) a +4 demon blade a +0 chain mail (44, -15, Vaults:2) a +1 dagger of draining a +0 robe (44, -14, Vaults:2) a +4 scimitar of flaming a +0 plate armour (44, -13, Vaults:2) a +0 glaive of flaming a +0 chain mail (45, -15, Vaults:2) a +0 dagger a +0 robe a +3 broad axe +0 fire dragon scales (45, -13, Vaults:2) a +1 dagger of venom a +0 robe (46, -10, Vaults:2) a +0 long sword (48, -14, Vaults:2) a scroll of amnesia (49, -39, Vaults:2) a +0 long sword a +0 ring mail (49, -38, Vaults:2) a +0 battleaxe a +0 chain mail (50, -39, Vaults:2) a +2 antimagic war axe a +0 chain mail (50, -38, Vaults:2) a ring of ice (51, -39, Vaults:2) a +0 great mace a +0 scale mail (52, -42, Vaults:2) a +1 heavy arbalest (58, -17, Vaults:2) a +0 arbalest (58, -16, Vaults:2) a +0 arbalest (58, -15, Vaults:2) a +0 dire flail a +0 ring mail (59, -16, Vaults:2) a +0 scale mail (60, -8, Vaults:2) a +0 flail a +0 ring mail (61, -45, Vaults:2) a +0 long sword a +0 arbalest 4 stones a +0 scale mail (70, -28, Vaults:2) 7 stones Level 3 of the Vaults (0, 0, Vaults:3) a +0 ring mail (1, 0, Vaults:3) a +0 flail (24, -34, Vaults:3) a +0 long sword a +0 chain mail Level 4 of the Vaults [Shop] Late's Armour Boutique a +0 ring mail (84 gold) the +3 leather armour of Xoesinae {Harm} (504 gold) Harm: It increases damage dealt and taken. a +0 buckler (94 gold) a +0 robe (14 gold) a +0 leather armour (42 gold) the +2 robe of Hadjma {Fly Dex+3} (548 gold) Dex+3: It affects your dexterity (+3). Fly: It grants you flight. a +2 leather armour of fire resistance (399 gold) (0, 0, Vaults:4) a +0 troll leather armour a +0 troll leather armour (0, 1, Vaults:4) a +0 ring mail (1, 1, Vaults:4) a +0 mace (7, -8, Vaults:4) a +0 long sword a +0 ring mail a +0 dire flail of protection a +0 animal skin (7, -6, Vaults:4) a +0 war axe a +0 ring mail a +0 great mace a +0 plate armour (7, 12, Vaults:4) a +0 ring mail (8, -7, Vaults:4) a +0 arbalest (8, -5, Vaults:4) a +0 troll leather armour a +0 bardiche of venom a +0 chain mail (9, -8, Vaults:4) a +0 great mace a +0 leather armour (9, -4, Vaults:4) a +0 flail a +0 scale mail a +3 war axe a +0 plate armour a +0 kite shield (9, 14, Vaults:4) a phial of floods (10, -5, Vaults:4) a +0 arbalest of freezing (10, 14, Vaults:4) a potion of heal wounds (11, -15, Vaults:4) a +0 arbalest (11, -14, Vaults:4) a +0 arbalest of freezing a +0 arbalest (11, -13, Vaults:4) a +0 chain mail a +1 great mace (11, -12, Vaults:4) a +0 arbalest a +0 arbalest a +0 arbalest (12, -13, Vaults:4) a +0 chain mail a +3 glaive of protection (12, -12, Vaults:4) a +0 arbalest (13, -13, Vaults:4) a +0 arbalest (13, -12, Vaults:4) a +0 arbalest a +0 arbalest (14, 19, Vaults:4) a potion of degeneration (21, -11, Vaults:4) a +0 chain mail (21, -7, Vaults:4) 6 stones (22, -11, Vaults:4) a +0 plate armour (22, -10, Vaults:4) a +0 quarterstaff +3 storm dragon scales {Bai Suzhen} (22, -4, Vaults:4) 3 large rocks (23, -12, Vaults:4) a +0 arbalest (23, -10, Vaults:4) a +6 battleaxe of flaming (24, -10, Vaults:4) a +0 arbalest a +0 arbalest (52, 21, Vaults:4) a +0 dagger (53, 23, Vaults:4) a +0 morningstar Level 5 of the Vaults (0, 0, Vaults:5) a +0 dagger (0, 1, Vaults:5) a +0 dire flail a +0 arbalest a +0 chain mail (0, 2, Vaults:5) a +0 battleaxe a +0 chain mail (0, 28, Vaults:5) a +2 great sword of flaming (1, 5, Vaults:5) a +0 dagger a +0 robe (1, 6, Vaults:5) the +7 sceptre of Torment {pain, torment} a +0 chain mail a +0 morningstar a +0 arbalest a +2 heavy morningstar (2, -1, Vaults:5) the +9 dagger of the Crawling Thing {flame, Will+ Dex+4} Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. a +0 ring mail (2, 1, Vaults:5) a +0 dire flail a +0 chain mail (4, 3, Vaults:5) a +0 battleaxe a +0 sling a +0 plate armour (5, 5, Vaults:5) a +1 war axe of venom a +0 ring mail of poison resistance (10, -21, Vaults:5) a +0 bardiche a +2 ring mail of poison resistance (10, -9, Vaults:5) the +0 chain mail of Generosity {+Inv rPois} rPois: It protects you from poison +Inv: It lets you turn invisible. (14, -13, Vaults:5) a phantom mirror (15, 20, Vaults:5) a +1 battleaxe of freezing (18, -13, Vaults:5) a +1 plate armour of fire resistance (20, 16, Vaults:5) 3 large rocks (38, -7, Vaults:5) a +2 war axe of flaming a +0 plate armour (45, 1, Vaults:5) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (50, -15, Vaults:5) a +0 great sword a +0 plate armour (50, -10, Vaults:5) a +0 great mace a +0 chain mail a +3 heavy war axe a +0 leather armour Level 1 of the Crypt (0, 0, Crypt:1) a +0 trident (1, -1, Crypt:1) a +0 broad axe a +0 plate armour a +0 great sword (1, 0, Crypt:1) a +0 chain mail a +0 heavy battleaxe (2, 1, Crypt:1) a +0 glaive of venom (4, 0, Crypt:1) a +3 flail (5, 0, Crypt:1) a staff of conjuration (15, 20, Crypt:1) a +0 robe (16, 17, Crypt:1) a +0 war axe (16, 18, Crypt:1) a +0 scale mail (21, 16, Crypt:1) a +0 robe (21, 17, Crypt:1) the +6 flail of the Vulture {distort, Dex+9} Dex+9: It affects your dexterity (+9). a +3 scale mail of fire resistance (23, 17, Crypt:1) 2 stones (23, 20, Crypt:1) a +0 pair of gloves (24, 17, Crypt:1) a staff of air (24, 18, Crypt:1) the Elucidation of the Body Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Irradiate Conjuration/Transmutation 5 (25, 20, Crypt:1) a +0 sling (27, 18, Crypt:1) a +0 robe the +0 demon blade of Equilibrium {elec, Drain rElec rPois Will++} rElec: It insulates you from electricity. rPois: It protects you from poison Will++: It greatly increases your willpower. Drain: It drains your maximum health when unequipped. (28, 2, Crypt:1) a +0 lajatang a +0 robe (29, 13, Crypt:1) a +0 heavy hand axe (29, 14, Crypt:1) a +0 dire flail the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It improves your spell success rate. Archmagi: It increases the power of your magical spells. 9 stones (30, 15, Crypt:1) a +0 robe (31, 15, Crypt:1) a staff of cold (32, 17, Crypt:1) a +0 robe a +0 short sword the +1 spear "Hydraslayer" {distort, rN+ Str-3 Int+5 Dex-3} Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). rN+: It protects you from negative energy. (32, 23, Crypt:1) a ring of poison resistance (33, 20, Crypt:1) a +0 falchion (35, 17, Crypt:1) a +0 dagger Level 2 of the Crypt (0, 1, Crypt:2) a +1 vampiric long sword (0, 2, Crypt:2) a +1 great mace of draining a +0 chain mail a +0 battleaxe (0, 25, Crypt:2) a +0 trident (1, 25, Crypt:2) a +0 halberd (3, 22, Crypt:2) a +0 leather armour (37, -11, Crypt:2) a +2 dagger of electrocution a +0 robe (38, 7, Crypt:2) the +8 Vampire's Tooth {megavamp} (38, 13, Crypt:2) a +0 chain mail (41, -1, Crypt:2) a +0 bardiche a +0 chain mail (41, 0, Crypt:2) a +2 dire flail a +0 plate armour a +0 battleaxe of flaming a +0 chain mail a +0 halberd a +0 plate armour (41, 2, Crypt:2) a +0 chain mail a +1 bardiche (42, 4, Crypt:2) a +0 war axe a +0 chain mail Level 3 of the Crypt (4, 7, Crypt:3) the ring "Ogilolon" {rN+ Int+2} [ring of positive energy] Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. the ring of Kyudasix {Fly rElec rN+ Dex-5 SInv} [ring of positive energy] Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. Fly: It grants you flight. the ring of Udugad {rN+ Str+4} [ring of positive energy] Str+4: It affects your strength (+4). rN+: It protects you from negative energy. (5, 8, Crypt:3) a staff of conjuration (6, 7, Crypt:3) a +0 chain mail (12, 1, Crypt:3) a +0 dagger a +0 robe (21, -23, Crypt:3) the +3 ring mail of the Eye-covered God {+Inv rElec rN++ Str-4} Str-4: It affects your strength (-4). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. +Inv: It lets you turn invisible. (23, -24, Crypt:3) the +5 rapier "Lago Rastrix" {drain, Str+5 Int-5} Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). (42, 7, Crypt:3) an amulet of guardian spirit (43, 7, Crypt:3) a staff of death (43, 8, Crypt:3) 6 boomerangs (44, 7, Crypt:3) 2 atropa-tipped darts (44, 8, Crypt:3) a staff of cold the Vestibule of Hell (18, -15, Hell) a +0 chain mail a +2 great mace of draining (19, -17, Hell) a +0 plate armour a +0 glaive (19, -16, Hell) a +0 plate armour a +2 great mace (23, -17, Hell) a +0 chain mail a +0 battleaxe of draining (23, -16, Hell) a +0 chain mail a +0 glaive (27, 7, Hell) the horn of Geryon (35, -19, Hell) a +0 bardiche a +0 chain mail Level 1 of the Iron City of Dis (0, 0, Dis:1) a +2 battleaxe a +0 plate armour (1, -2, Dis:1) a +1 battleaxe of freezing a +0 plate armour (1, -1, Dis:1) a +0 dire flail (12, 1, Dis:1) a +0 great sword of draining a +0 chain mail Level 2 of the Iron City of Dis (6, -14, Dis:2) a +2 heavy great mace (6, 0, Dis:2) a +2 great sword of draining a +0 chain mail (10, -3, Dis:2) a +1 flail of protection (11, -4, Dis:2) a +2 flail of venom (17, -15, Dis:2) a +0 chain mail a +1 heavy great sword Level 3 of the Iron City of Dis Level 4 of the Iron City of Dis Level 5 of the Iron City of Dis Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 cloak (0, 4, Zot:1) a +0 flail (1, -1, Zot:1) a +0 flail (1, 4, Zot:1) a +0 heavy trident (2, 0, Zot:1) a +0 rapier a +0 cloak (2, 1, Zot:1) a +0 trident (4, -11, Zot:1) a +0 scimitar Level 2 of the Realm of Zot (15, 13, Zot:2) a +0 war axe (19, -3, Zot:2) a +2 cloak a +0 long sword (19, -2, Zot:2) a +0 flail (20, -3, Zot:2) a +4 dire flail a +0 battleaxe a +0 cloak (20, -1, Zot:2) a +0 long sword Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 chain mail (1, 0, Zot:3) 4 large rocks (2, 14, Zot:3) a ring of protection from fire (5, 22, Zot:3) a +0 scale mail (9, 0, Zot:3) the +8 broad axe of the Common Good {drain, rPois rC+ Will+} rC+: It protects you from cold. rPois: It protects you from poison Will+: It increases your willpower. (9, 28, Zot:3) +0 storm dragon scales (13, 3, Zot:3) a +4 battleaxe a +0 cloak (15, 15, Zot:3) a +0 dire flail of protection (16, -13, Zot:3) 6 stones (17, 2, Zot:3) a +4 great sword a +0 cloak (18, -13, Zot:3) a +0 leather armour (18, 0, Zot:3) a +0 plate armour (30, 31, Zot:3) 4 boomerangs (35, -9, Zot:3) a +0 halberd (38, 36, Zot:3) a wand of polymorph (1) (55, 23, Zot:3) 6 stones (61, 28, Zot:3) a +0 club (63, 10, Zot:3) a scroll of amnesia Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 trident (1, -1, Zot:4) a +0 long sword a +0 cloak (2, -1, Zot:4) a +0 glaive Level 1 of the Depths (11, 18, Depths:1) a +0 plate armour a +3 great sword (36, 35, Depths:1) a +0 whip a +0 robe (47, 37, Depths:1) a +0 short sword (54, 30, Depths:1) a +0 great sword of flaming (56, -13, Depths:1) a +0 demon whip of electrocution (56, -2, Depths:1) 3 large rocks (57, -13, Depths:1) a +1 heavy scythe (58, -15, Depths:1) a +0 troll leather armour a +2 battleaxe of freezing (59, -14, Depths:1) a +0 trident a +0 robe (65, -15, Depths:1) a +1 rapier of holy wrath Level 2 of the Depths (0, 0, Depths:2) a +0 robe a +0 long sword a +0 long sword a +0 chain mail (0, 1, Depths:2) a +0 dagger a +0 robe (0, 2, Depths:2) a +0 long sword a +0 robe a +0 rapier (1, 0, Depths:2) a +0 halberd a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 leather armour a +0 dagger a +0 robe (1, 3, Depths:2) a +0 dagger a +0 robe (3, -1, Depths:2) a +0 long sword (3, 22, Depths:2) 4 large rocks (4, -3, Depths:2) a +0 sling (29, 16, Depths:2) a +1 great sword of flaming (31, -2, Depths:2) a staff of fire (33, -2, Depths:2) a staff of earth (39, 8, Depths:2) 2 boomerangs (43, 12, Depths:2) a +0 flail (54, -9, Depths:2) a +0 chain mail a +1 demon trident of distortion Level 3 of the Depths (0, 0, Depths:3) a +2 mace of holy wrath (0, 28, Depths:3) a +2 plate armour of cold resistance (2, 5, Depths:3) a +2 glaive a +0 ring mail (4, 4, Depths:3) the ring of Tupiawk {Contam rPois rCorr Str+6 Stlth+} [ring of strength] Str+6: It affects your strength (+6). rPois: It protects you from poison Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (22, 24, Depths:3) a beast talisman (26, 1, Depths:3) a +6 ring of intelligence (37, -12, Depths:3) the +0 chain mail of the Earth {rElec} rElec: It insulates you from electricity. (46, 31, Depths:3) a +0 spear (46, 32, Depths:3) a +3 spear (46, 33, Depths:3) a +0 antimagic hand axe a +0 animal skin (46, 35, Depths:3) a +0 spear Level 4 of the Depths