DEFE Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 7, D:1) a +0 club (7, 0, D:1) a +0 club (12, -2, D:1) 6 stones (21, 32, D:1) a +0 ring mail (32, 0, D:1) a +0 war axe (34, -1, D:1) a +0 dagger (34, 27, D:1) a +0 club (39, 0, D:1) a +0 leather armour (41, 3, D:1) 5 stones (41, 12, D:1) a +0 whip (60, 3, D:1) a serpent talisman Level 2 of the Dungeon (0, 0, D:2) 8 gold pieces (0, 1, D:2) a +0 ring mail (0, 2, D:2) 12 gold pieces (1, 0, D:2) a potion of degeneration (1, 1, D:2) 2 potions of brilliance (1, 2, D:2) 6 stones (2, 0, D:2) 11 gold pieces (2, 1, D:2) a potion of invisibility (2, 2, D:2) the +2 ring mail of Card Tricks {+Inv rPois Str-2 Dex-5} Str-2: It affects your strength (-2). Dex-5: It affects your dexterity (-5). rPois: It protects you from poison +Inv: It lets you turn invisible. (unseen) (2, 4, D:2) a +0 robe (5, 7, D:2) a +0 ring mail (9, -14, D:2) a +0 club (10, -29, D:2) a ball python corpse (13, -30, D:2) 8 stones (21, -37, D:2) a +0 short sword (21, 4, D:2) a +0 leather armour (22, -1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 sling (5, -16, D:3) a +0 ring mail (7, -6, D:3) a +0 dagger a +0 robe (7, 0, D:3) a rat corpse (7, 2, D:3) a quokka corpse (8, -14, D:3) a manual of Polearms (8, -10, D:3) a +0 flail (8, 3, D:3) a worm corpse (9, -1, D:3) a rat corpse