DEFE Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 18, D:1) a +0 leather armour (12, 12, D:1) 3 stones (30, 21, D:1) a +0 club a +0 club 2 stones (37, 22, D:1) 3 stones (40, 27, D:1) a +0 robe (51, 0, D:1) a +0 whip 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (18, -8, D:2) a +0 short sword (22, 6, D:2) a +0 robe (33, -28, D:2) a +0 hand axe (35, -41, D:2) a +2 antimagic whip (42, -37, D:2) a +0 whip 3 stones (43, -39, D:2) a +0 dagger a +0 club Level 3 of the Dungeon (0, 0, D:3) 4 stones (6, 19, D:3) a beast talisman (6, 21, D:3) a +0 scale mail (7, 35, D:3) a +0 war axe (8, 26, D:3) a +0 dagger (32, 14, D:3) a scroll of identify (33, 16, D:3) a scroll of fear (34, 14, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (35, 16, D:3) 2 potions of curing (36, 14, D:3) a potion of curing (39, 7, D:3) a +0 hand axe a +0 leather armour (40, 36, D:3) a +2 dagger of pain (55, 2, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 20, D:4) a +0 dagger (3, -1, D:4) 3 atropa-tipped darts (5, 15, D:4) 5 stones (12, 12, D:4) a +0 leather armour (13, 24, D:4) 8 stones (18, -5, D:4) a +0 leather armour (19, 20, D:4) 8 stones (24, -7, D:4) a +0 robe (33, 2, D:4) a +0 club (36, -11, D:4) a +0 club a +0 leather armour (36, -10, D:4) a +0 club a +0 spear (36, -6, D:4) a +0 ring mail (38, -11, D:4) a +0 club a +0 halberd (39, -8, D:4) a +0 ring mail (40, 21, D:4) a +0 rapier a +0 scale mail (41, 22, D:4) a +0 dagger a +0 robe (43, 6, D:4) a +0 spear (48, 15, D:4) 9 stones (51, -8, D:4) 2 poisoned darts (55, -3, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (1, 4, D:5) a +0 robe (5, 11, D:5) 6 poisoned darts (12, 25, D:5) a +0 ring mail (13, 8, D:5) a +0 plate armour (27, 28, D:5) a +0 club (29, 21, D:5) 2 stones (31, -4, D:5) a +0 dagger (39, 4, D:5) 5 stones (45, 27, D:5) a beast talisman (46, 5, D:5) a +0 hammer (47, 8, D:5) a +4 quarterstaff of chaos Level 6 of the Dungeon (0, 0, D:6) a +0 whip (0, 1, D:6) a +0 war axe a +0 ring mail a +0 spear (0, 2, D:6) a +0 club a +0 robe (0, 39, D:6) a +0 battleaxe a +0 orcbow a +0 chain mail (1, 38, D:6) a +0 flail (1, 40, D:6) a +0 whip a +0 leather armour (2, 0, D:6) a +0 club (2, 3, D:6) a +0 spear (2, 38, D:6) a +0 club (2, 40, D:6) a +0 club a +0 leather armour (10, 23, D:6) a +0 club 4 stones a +0 short sword a +0 short sword (10, 24, D:6) a +1 dagger of draining 6 poisoned darts (10, 25, D:6) a +0 club a +0 short sword a stone (11, 23, D:6) a +0 short sword a +0 dagger (19, 29, D:6) a +0 broad axe (23, 9, D:6) a +0 club (24, 9, D:6) a +0 dagger a +0 robe (24, 17, D:6) a +0 shortbow (25, 10, D:6) a +0 dagger a +0 robe (25, 23, D:6) a +3 mace a +0 robe (26, -4, D:6) a +0 barding (28, 27, D:6) a +0 robe a +0 short sword (31, 27, D:6) a +0 ring mail a +0 whip (35, 31, D:6) a +0 robe a +0 war axe (38, 7, D:6) a +0 dagger a +0 leather armour (38, 8, D:6) a +0 flail (40, 8, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Cecaunk's Antique Armour Shop a +0 robe (18 gold) a +0 robe (18 gold) a +0 chain mail (121 gold) a +0 kite shield (121 gold) a +2 robe of positive energy (396 gold) a +0 ring mail (108 gold) an orb of energy (432 gold) a +0 pair of boots (121 gold) (0, 0, D:7) a +0 leather armour (1, 22, D:7) a +0 orcbow (9, 40, D:7) a +0 trident (11, 40, D:7) a +0 giant club (13, 4, D:7) 5 stones (16, 25, D:7) 6 stones (18, 36, D:7) 2 large rocks (25, 6, D:7) a +0 ring mail (28, 50, D:7) a +0 leather armour (31, 27, D:7) a +0 leather armour (32, 30, D:7) a +0 dagger (36, 23, D:7) a +0 chain mail (48, -1, D:7) a +0 orcbow (52, 12, D:7) a +0 robe a +0 dagger (52, 13, D:7) a +0 club a +0 club (53, 12, D:7) a +0 trident (56, 6, D:7) a +0 trident Level 8 of the Dungeon (7, -15, D:8) a +0 club 8 poisoned darts (8, -24, D:8) a +0 flail (8, -13, D:8) a +0 club a +0 short sword a +0 short sword 8 stones (9, -13, D:8) a +0 short sword (14, -23, D:8) a +0 robe a +0 dagger (14, -22, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (15, -23, D:8) a +0 flail (17, -32, D:8) a +0 falchion (18, -19, D:8) a +0 whip (22, -19, D:8) a +0 dagger (22, -18, D:8) 3 poisoned darts a +0 club (23, -19, D:8) 3 stones a +1 short sword of freezing (24, 6, D:8) a +0 flail a +0 dagger a +0 robe (24, 7, D:8) a +0 short sword a boomerang a +0 leather armour (25, 6, D:8) a +0 war axe a +0 leather armour (29, -34, D:8) a +0 dagger (34, 14, D:8) a +0 dagger 3 stones (34, 16, D:8) a +0 dagger (35, 15, D:8) a +0 short sword 8 poisoned darts (45, -15, D:8) a +0 whip (45, -2, D:8) 6 stones (48, 15, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow (5, -12, D:9) the +5 scimitar of Tyorch {heavy, rC+++ Int-5 Dex-4} Int: It affects your intelligence (-5). Dex: It affects your dexterity (-4). rC: It renders you almost immune to cold. (13, -23, D:9) the +3 ring mail of Reason {Int+3} Int: It affects your intelligence (+3). (17, -14, D:9) a +0 short sword a +0 club (17, -13, D:9) a +0 short sword a +0 whip (18, -13, D:9) 3 poisoned darts a +0 dagger (21, -11, D:9) a +0 mace (30, -5, D:9) a +0 robe (31, -32, D:9) a +0 ring mail (31, 4, D:9) a +0 dagger a +0 robe (32, 6, D:9) a +0 dagger 8 stones (34, 8, D:9) a +0 hand axe (37, 8, D:9) a +4 short sword of freezing a +0 robe (39, -19, D:9) a +0 spear a +0 club (40, -18, D:9) a +0 trident a +0 scale mail (41, -20, D:9) a +0 spear (41, 7, D:9) a +6 halberd a +0 robe (42, -14, D:9) a +0 flail (43, 8, D:9) a +0 scimitar a +0 scale mail a +0 long sword a +0 robe a +0 hand axe a +0 robe (53, 4, D:9) a +3 morningstar a +0 robe a +0 scimitar a +0 robe a +0 short sword a +0 robe (53, 5, D:9) a +0 flail a +0 robe Level 10 of the Dungeon (0, 0, D:10) a book of Alchemy (4, 0, D:10) a book of Weapons (9, 21, D:10) a +0 spear (10, 6, D:10) a +0 dagger a +0 robe (10, 21, D:10) a +0 club a +1 flail of draining a +0 spear (11, 21, D:10) a +4 ring mail a +0 trident (18, 24, D:10) 2 potions of degeneration (19, 21, D:10) a +0 helmet (20, -1, D:10) a +0 ring mail (20, 39, D:10) a +0 quarterstaff (21, 5, D:10) a +0 spear (24, 19, D:10) a +0 giant club a +0 giant club (27, 20, D:10) a +0 robe a +0 dagger (28, 31, D:10) a +0 dagger (29, 19, D:10) a +0 chain mail a boomerang a +0 glaive (29, 20, D:10) a +0 hand axe a +0 robe (30, 1, D:10) a +0 troll leather armour (30, 22, D:10) 2 poisoned darts (30, 38, D:10) a +0 flail (30, 40, D:10) a +0 robe (37, 34, D:10) a +0 orcbow (41, 22, D:10) a +0 whip 2 stones a +1 scimitar of flaming a +0 robe (42, 21, D:10) a +0 dagger a +0 short sword a +0 short sword (42, 22, D:10) a +0 short sword a +0 whip 7 stones a +0 short sword (59, 26, D:10) 2 stones Level 11 of the Dungeon (0, 0, D:11) 3 stones (10, -13, D:11) 2 stones (15, -19, D:11) a +0 leather armour (19, -9, D:11) a +0 club (20, -10, D:11) 4 stones a +0 long sword (21, -10, D:11) a +0 short sword 3 boomerangs (22, -10, D:11) the staff of Death's Door {rF- rCorr Str+8 Stlth+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+8). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (22, -9, D:11) a +0 dagger a +0 robe (32, -4, D:11) a +0 helmet (35, -14, D:11) a +0 falchion (38, 33, D:11) 7 stones (40, 15, D:11) a +0 dagger of venom (47, 14, D:11) 3 stones (49, 17, D:11) a +0 battleaxe (50, 1, D:11) a sack of spiders Level 12 of the Dungeon (2, -8, D:12) a +0 short sword (3, -8, D:12) a +0 club a +0 flail a +0 ring mail a +0 flail a +0 leather armour a +0 club 2 boomerangs (4, -8, D:12) a +0 giant spiked club (4, -7, D:12) a +0 club (5, -7, D:12) a +0 glaive a +0 chain mail (5, 2, D:12) a +0 dagger (6, -11, D:12) a +0 hand axe a +0 ring mail (6, 4, D:12) a +0 hand axe a +0 plate armour a +0 club (6, 5, D:12) a +0 mace (7, -2, D:12) a +0 short sword a +0 scale mail (7, -1, D:12) a +0 dagger a +0 ring mail (7, 0, D:12) a +0 dagger a +0 robe (7, 1, D:12) a +0 falchion (8, 2, D:12) a +0 club (9, -2, D:12) a +0 trident (10, -1, D:12) a +0 dagger a +0 ring mail a +1 whip of electrocution a +0 ring mail a +0 halberd a +0 plate armour a +0 mace (11, -1, D:12) a +0 whip a +0 flail a +0 orcbow a +0 plate armour a +0 giant spiked club a +0 dagger a +0 leather armour (12, -1, D:12) a +0 club a +0 leather armour (19, -12, D:12) a +0 troll leather armour (20, -12, D:12) 4 large rocks 8 stones (21, -12, D:12) +0 acid dragon scales (22, -14, D:12) a +0 giant club a +0 giant club (28, -8, D:12) a +0 glaive (31, 0, D:12) a ring of positive energy a ring of positive energy a ring of ice (33, -13, D:12) +0 acid dragon scales a +0 dagger (34, -23, D:12) a +3 whip of draining (35, -22, D:12) a +0 leather armour a +0 flail (40, -24, D:12) a +0 whip (42, -40, D:12) a +0 long sword a +0 scale mail (42, -11, D:12) a +0 robe a +0 dagger (43, -40, D:12) 5 large rocks (43, -13, D:12) 5 large rocks (44, -13, D:12) a +0 club a +0 robe a +0 giant spiked club (45, -14, D:12) a +0 whip Level 13 of the Dungeon [Shop] Duchoj Kiock's Magic Scroll Shop a scroll of torment (123 gold) a scroll of immolation (52 gold) a scroll of vulnerability (52 gold) (0, 0, D:13) 4 stones (3, 10, D:13) 4 large rocks (3, 16, D:13) a staff of poison (6, -2, D:13) 5 stones (8, 18, D:13) a scroll of poison a +0 ring mail (14, 33, D:13) a +1 scimitar of flaming (20, 0, D:13) a +0 dagger a +0 robe (22, 4, D:13) a +1 long sword of flaming a +1 dagger of flaming (23, 5, D:13) a ring of see invisible (25, 4, D:13) a +0 chain mail (27, 6, D:13) a +0 flail (29, 2, D:13) a +0 scale mail (35, 0, D:13) a +0 scimitar (38, 32, D:13) 6 poisoned darts (42, 20, D:13) a +0 scale mail (52, 20, D:13) a +0 helmet (53, 1, D:13) a +0 helmet (60, 30, D:13) 6 large rocks (61, 28, D:13) a +1 mace of draining a +1 ring mail of positive energy Level 14 of the Dungeon (0, 0, D:14) a +0 orcbow (10, 7, D:14) a +0 robe (12, -30, D:14) a +0 orcbow (13, -20, D:14) a +0 dagger a +0 robe (15, 5, D:14) 4 stones (19, -38, D:14) a +0 battleaxe a +0 chain mail (19, -34, D:14) a +0 ring mail (23, -34, D:14) 7 stones a +0 leather armour (23, -18, D:14) a +0 chain mail (23, 10, D:14) a ring of ice a +6 ring of strength (25, -10, D:14) a +0 orcbow (25, -9, D:14) a +0 orcbow a +0 shortbow (27, -36, D:14) a +0 rapier (29, -28, D:14) a +0 dagger (29, -13, D:14) a +0 falchion (29, -9, D:14) a +0 ring mail a +0 long sword (30, -13, D:14) a stone (38, -29, D:14) a +0 cloak (40, -31, D:14) a +0 cloak (40, -16, D:14) a +0 shortbow (48, -9, D:14) a +0 short sword (53, -40, D:14) a serpent talisman Level 15 of the Dungeon (3, -28, D:15) a +0 shortbow (3, -7, D:15) 4 large rocks (11, -28, D:15) a +0 hand axe (11, 8, D:15) a +0 spear a +0 robe (12, 8, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant spiked club (12, 9, D:15) a +0 giant club (13, -39, D:15) 2 large rocks (13, 9, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 dire flail (16, -19, D:15) 3 large rocks (21, -14, D:15) a +0 great sword a +0 chain mail (22, -34, D:15) a +0 pair of gloves (25, -37, D:15) a +0 rapier (25, -5, D:15) a +0 scimitar of flaming (26, -13, D:15) a +0 dagger a +0 robe (29, -12, D:15) 3 poisoned darts (30, -12, D:15) 2 large rocks (38, 9, D:15) 2 large rocks (49, 12, D:15) a book of Unlife (53, -29, D:15) a +0 war axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +1 dagger of venom (0, 1, Orc:1) a +0 robe a +0 dagger (1, 1, Orc:1) a +0 chain mail 2 boomerangs a +0 halberd a +0 mace a +0 robe a +0 dagger a +0 plate armour a +2 glaive of freezing (2, 1, Orc:1) a +0 whip a +0 leather armour a +0 club a +0 chain mail a +0 war axe (5, -3, Orc:1) a +0 chain mail a +0 long sword (8, -6, Orc:1) a +0 whip (8, -4, Orc:1) a +0 robe a +0 dagger (9, -6, Orc:1) a +0 whip (9, -5, Orc:1) a +0 robe a +0 dagger a +0 club (9, -4, Orc:1) a +0 chain mail a +0 hand axe (16, 9, Orc:1) a +0 dagger a +2 robe of positive energy (32, -2, Orc:1) a +0 flail (32, 0, Orc:1) a +0 scimitar a +3 plate armour a +0 dagger a +0 robe (33, -3, Orc:1) a +0 hand axe a +0 ring mail a +0 hand axe a +0 chain mail a +3 long sword of holy wrath a +0 chain mail a +0 glaive a +0 chain mail (33, -1, Orc:1) a +0 hand axe a +0 orcbow a +0 chain mail a +0 dagger a +0 robe (34, -2, Orc:1) a +0 dagger a +0 robe (34, -1, Orc:1) a +0 trident a +0 ring mail (35, -4, Orc:1) a +0 trident a +0 chain mail (35, -1, Orc:1) a +0 trident a +0 leather armour Level 2 of the Orcish Mines [Shop] Xigo's Jewellery Boutique an amulet of the acrobat (360 gold) a ring of resist corrosion (240 gold) a +4 ring of slaying (936 gold) a +6 ring of dexterity (432 gold) a ring of positive energy (240 gold) an amulet of guardian spirit (360 gold) a ring of wizardry (360 gold) a +6 ring of dexterity (432 gold) a +4 ring of slaying (936 gold) a ring of wizardry (360 gold) [Shop] Qoffin's Jewellery Boutique a ring of positive energy (300 gold) a ring of protection from cold (375 gold) a serpent talisman (600 gold) a talisman of death (1705 gold) a +4 ring of protection (540 gold) a +6 ring of dexterity (540 gold) [Shop] Haedin Ynn's Antique Weapon Shop a +0 glaive (195 gold) a +0 quarterstaff (120 gold) a +0 war axe (105 gold) a +0 bardiche (270 gold) the +3 rapier of Nuckoicust {heavy, Will+ Str+2} (1170 gold) Str: It affects your strength (+2). Will: It increases your willpower. a +0 mace of protection (168 gold) a +0 shortbow (90 gold) a +0 mace (90 gold) a +1 mace of protection (318 gold) [Shop] Cehep's Jewellery Boutique an amulet of magic regeneration (510 gold) an amulet of guardian spirit (510 gold) the ring of Jaysuf {Fire rN+ Str+3 Dex+2 Slay+2} (936 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. the amulet of Wydocoez {Spirit Harm} (629 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. an amulet of the acrobat (510 gold) an amulet of reflection (510 gold) a ring of fire (425 gold) (0, 0, Orc:2) the amulet "Jiah" {Acrobat rN+} [amulet of the acrobat] It increases your evasion while moving and waiting. rN: It protects you from negative energy. (1, 0, Orc:2) an amulet of regeneration (12, 44, Orc:2) a +0 club (16, 39, Orc:2) a +0 giant club (17, 2, Orc:2) a +0 mace (21, 2, Orc:2) a +0 leather armour a +0 long sword (22, 0, Orc:2) a +0 chain mail a +0 dire flail (25, 0, Orc:2) a +0 chain mail a +0 short sword (25, 46, Orc:2) a +0 giant club (26, -1, Orc:2) a +0 chain mail a +0 trident (29, 2, Orc:2) a +0 hand axe (30, 2, Orc:2) a +4 hand axe a +0 plate armour a +0 flail a +0 plate armour a +0 broad axe (31, 4, Orc:2) a +0 flail (33, 1, Orc:2) a +0 ring mail a +0 falchion (34, 1, Orc:2) a +0 scale mail a +0 hand axe (34, 2, Orc:2) a +4 dagger of electrocution (34, 29, Orc:2) a +0 flail (35, 2, Orc:2) a +0 chain mail a +0 great sword a +0 chain mail a +0 dire flail (35, 29, Orc:2) a +0 club (36, 1, Orc:2) a +0 club (36, 2, Orc:2) a +0 chain mail a +0 glaive a +0 chain mail a boomerang a +0 scimitar (36, 3, Orc:2) a +0 plate armour a +0 battleaxe a +0 plate armour a +0 trident (36, 12, Orc:2) a +0 chain mail a +0 scimitar of draining (36, 13, Orc:2) a +0 plate armour a +0 mace a +0 leather armour a +0 whip a boomerang a +0 short sword a +0 plate armour a +0 glaive (36, 29, Orc:2) 3 boomerangs a +0 club (36, 30, Orc:2) a +0 chain mail 3 boomerangs a +0 long sword (37, 4, Orc:2) a +0 hand axe a +0 plate armour 2 boomerangs a +0 long sword (37, 12, Orc:2) a +0 club (37, 13, Orc:2) a +0 chain mail a +0 dagger a +0 plate armour a +0 glaive (37, 14, Orc:2) a +0 dagger a +0 scale mail a +0 war axe a +0 ring mail a +0 hand axe a +0 chain mail a +2 scimitar of protection a +0 halberd a +0 plate armour a +0 broad axe 4 boomerangs a +0 falchion a +0 mace a +0 leather armour a +0 club a +0 ring mail a +0 whip (37, 15, Orc:2) a +0 flail a +0 flail (38, 5, Orc:2) a +0 chain mail a +0 whip (38, 15, Orc:2) a +0 plate armour a +0 glaive a +0 arbalest (38, 16, Orc:2) a +0 glaive (39, 0, Orc:2) a +0 hand axe (39, 1, Orc:2) a +0 whip (39, 3, Orc:2) a +0 chain mail a +0 long sword (39, 14, Orc:2) a +0 chain mail a +0 trident (40, 0, Orc:2) a +0 chain mail a +0 dagger a +0 ring mail a +0 falchion (40, 1, Orc:2) a +0 scale mail a +0 flail a +0 hand axe (40, 4, Orc:2) a +0 plate armour a +2 great mace (41, -2, Orc:2) a +0 hand axe a +0 flail a +2 chain mail of fire resistance a +0 short sword (41, -1, Orc:2) a +0 leather armour a +0 club a +0 hand axe a +0 short sword (41, 11, Orc:2) a +0 trident of protection (41, 12, Orc:2) a +0 short sword (42, -1, Orc:2) a +0 leather armour a +0 whip (42, 2, Orc:2) a +0 robe a +0 dagger (43, -2, Orc:2) a +2 mace of draining (43, 1, Orc:2) a +0 robe a +2 dagger of flaming (43, 4, Orc:2) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 poisoned darts (7, 35, Lair:1) a +0 plate armour (11, 35, Lair:1) a +0 leather armour of willpower a +0 chain mail a +2 helmet a +0 animal skin (22, 16, Lair:1) 5 stones a +0 orcbow (24, 16, Lair:1) the +6 rapier "Qisogez" {freeze, Str+3} Str: It affects your strength (+3). (unseen) (37, 41, Lair:1) 5 stones (38, 35, Lair:1) a +3 scale mail Level 2 of the Lair of Beasts (9, 21, Lair:2) a +0 halberd a +0 flail (14, -4, Lair:2) 6 stones (19, 5, Lair:2) a +0 ring mail (19, 6, Lair:2) a +0 ring mail (19, 10, Lair:2) a +0 robe a +0 halberd (19, 11, Lair:2) a +0 hand axe (24, -22, Lair:2) 8 stones (31, -28, Lair:2) a +0 trident (33, 15, Lair:2) a +0 ring mail (37, 18, Lair:2) a +0 ring mail (38, -1, Lair:2) a +0 robe (48, -7, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 darts of dispersal (4, 19, Lair:3) a +0 falchion (10, -26, Lair:3) a +1 chain mail of willpower (19, 10, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 stones (2, 9, Lair:4) a +0 ring mail (14, 4, Lair:4) a +0 rapier (15, 10, Lair:4) a +0 war axe (16, 1, Lair:4) 6 stones (39, -10, Lair:4) a +0 club (39, -3, Lair:4) 5 stones (48, -18, Lair:4) a +0 leather armour (62, 13, Lair:4) 5 stones Level 5 of the Lair of Beasts (8, -31, Lair:5) an amulet of regeneration (51, 7, Lair:5) a +0 dagger a +0 robe (63, 10, Lair:5) a staff of air Level 1 of the Shoals [Shop] Tatun's Tempting Trifles a +0 triple crossbow (100 gold) a scroll of torment (95 gold) the +1 troll leather armour of the Oni {Regen+ rCorr Str+3 Int+4} (473 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+4). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a book of the Tundra (320 gold) a +0 tower shield (45 gold) a There-And-Back Book (300 gold) a +2 triple sword of holy wrath (300 gold) a manual of Translocations (800 gold) a manual of Transmutations (800 gold) a throwing net (30 gold) a manual of Throwing (800 gold) a Trismegistus Codex (260 gold) a talisman of death (1137 gold) a book of Touch (220 gold) [Shop] Ullota's Book Boutique the Omnibus of Hazy Points (338 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Vhi's Electric Charge Translocation/Air 3 c - Airstrike Air 4 a There-And-Back Book (390 gold) a book of Scorching (390 gold) a book of Blood (364 gold) a book of the Earth (468 gold) a book of Hexes (468 gold) a Fen Folio (546 gold) (0, 0, Shoals:1) 5 stones (3, -15, Shoals:1) a +0 trident (12, -42, Shoals:1) a +0 trident (12, -26, Shoals:1) 9 large rocks (15, -22, Shoals:1) a +0 ring mail (17, -24, Shoals:1) a +0 leather armour a +3 trident of venom (17, -18, Shoals:1) a There-And-Back Book (18, -6, Shoals:1) 6 stones (18, 4, Shoals:1) a +0 trident 3 boomerangs (23, -23, Shoals:1) a +0 club a +0 sling a +0 heavy quarterstaff a +0 sling (23, -18, Shoals:1) 4 large rocks (24, -23, Shoals:1) a +0 spear a +0 sling (24, -22, Shoals:1) a +0 club a +0 sling (30, -23, Shoals:1) 6 stones (38, -5, Shoals:1) 7 stones (39, -39, Shoals:1) the +0 pair of boots of Greater Demons {rN+++ Will- rCorr Dex+3} Dex: It affects your dexterity (+3). rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (41, -46, Shoals:1) a +0 spear (43, -39, Shoals:1) a +0 great sword (44, 1, Shoals:1) a +0 falchion (45, -17, Shoals:1) a +0 spear (46, -4, Shoals:1) a +0 trident (48, -2, Shoals:1) a ring of willpower (53, 2, Shoals:1) a +0 robe Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (6, 22, Shoals:2) a maw talisman (19, 24, Shoals:2) a +0 robe a +0 trident (20, 24, Shoals:2) a +0 trident (21, -2, Shoals:2) a +0 mace (21, 28, Shoals:2) a ring of positive energy (23, 29, Shoals:2) a +0 trident (24, 26, Shoals:2) 6 stones (26, 29, Shoals:2) a +0 scale mail (31, 19, Shoals:2) a +0 glaive (33, 18, Shoals:2) 2 boomerangs a +0 trident (34, 19, Shoals:2) a +0 halberd (41, -6, Shoals:2) a +0 spear a +0 sling (52, 16, Shoals:2) a +0 arbalest (62, 10, Shoals:2) a +0 spear (64, 11, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear 3 boomerangs (0, 1, Shoals:3) a +3 vampiric trident a +2 robe of willpower (2, 0, Shoals:3) a +0 spear 2 boomerangs (2, 7, Shoals:3) a +0 trident (3, 35, Shoals:3) a +0 flail (6, -4, Shoals:3) a +0 spear of freezing 3 javelins a +0 leather armour (7, 23, Shoals:3) a +0 leather armour a javelin a +4 spear of venom a merfolk corpse (skeletalised by now) (8, 22, Shoals:3) a harpy corpse (skeletalised by now) (8, 30, Shoals:3) a +0 spear a +0 sling (9, 22, Shoals:3) a harpy corpse (skeletalised by now) (10, 30, Shoals:3) a +0 spear of venom a +0 sling (10, 31, Shoals:3) a +0 club a +0 sling a faun corpse (10, 32, Shoals:3) a +0 club a +0 sling (10, 33, Shoals:3) a +0 spear a +0 sling (11, 33, Shoals:3) a +0 leather armour 3 silver javelins a +4 spear of distortion a merfolk skeleton (13, 33, Shoals:3) a +2 longbow of freezing a +2 heavy quarterstaff (30, 24, Shoals:3) a potion of lignification (36, 28, Shoals:3) a +0 spear 28 gold pieces Level 1 of the Snake Pit (0, 0, Snake:1) a +0 battleaxe a +0 robe (3, -8, Snake:1) a +0 war axe a +0 robe a +3 trident (6, 16, Snake:1) a +0 trident of freezing a +1 plate armour of willpower a +0 tower shield (12, -29, Snake:1) a +4 trident (13, 5, Snake:1) a +0 spear (15, -3, Snake:1) a +0 morningstar (15, 1, Snake:1) a +1 helmet (19, 8, Snake:1) a +0 dire flail (19, 10, Snake:1) a ring of protection from fire (24, -14, Snake:1) a +0 robe a +4 whip (25, -2, Snake:1) a +0 robe a +0 flail (25, 13, Snake:1) a wand of polymorph (10) (41, 14, Snake:1) a +0 robe a +0 trident a +0 longbow (42, 15, Snake:1) a +0 halberd (51, 4, Snake:1) a +0 mace (51, 7, Snake:1) a +0 war axe (52, 16, Snake:1) a +0 short sword (57, 8, Snake:1) a +0 trident (63, -27, Snake:1) a +0 dire flail a +0 robe a +0 longbow a +0 trident (64, -29, Snake:1) a +3 trident (67, 11, Snake:1) a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) 18 gold pieces (35, 0, Snake:2) 20 gold pieces