DEFE Level 1 of the Dungeon [Shop] Junut's Distillery a potion of brilliance (56 gold) a potion of attraction (42 gold) a potion of invisibility (112 gold) a potion of heal wounds (70 gold) a potion of might (56 gold) a potion of magic (112 gold) a potion of might (56 gold) 2 potions of curing (84 gold) (0, 0, D:1) 7 stones (13, 43, D:1) 3 stones (15, 4, D:1) 4 stones (16, 6, D:1) 4 poisoned darts (25, 17, D:1) a +0 mace (26, -4, D:1) a +0 leather armour (31, 10, D:1) 6 stones (35, 26, D:1) a +0 dagger (36, -3, D:1) 4 large rocks (37, 3, D:1) a +0 chain mail (42, 8, D:1) a +0 leather armour (56, -10, D:1) a +0 club (64, 21, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) the +2 buckler "Ezaom" {-Cast Will++ Dex+3} Dex: It affects your dexterity (+3). -Cast: It prevents spellcasting. Will: It greatly increases your willpower. (7, -12, D:2) a +0 whip (7, -11, D:2) a +0 short sword (13, -8, D:2) a +0 dagger 3 stones (18, -13, D:2) a +0 plate armour (22, -26, D:2) a +0 dagger (24, -3, D:2) 5 stones (26, -29, D:2) a +0 dagger 4 stones (26, -5, D:2) a +0 whip (48, -35, D:2) a +0 dagger (50, -7, D:2) a +0 mace (56, -31, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, 9, D:3) 2 boomerangs (20, 19, D:3) 3 stones (32, 31, D:3) a +0 robe (43, 28, D:3) a +0 pair of boots (46, 0, D:3) a +0 short sword (46, 14, D:3) a +0 dagger (47, 5, D:3) 4 boomerangs (62, 2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 sling (4, 19, D:4) a +0 dagger of holy wrath (5, 18, D:4) a hobgoblin corpse (skeletalised by now) (15, 28, D:4) a +0 short sword 5 stones a ball python corpse