Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 10208518139520152801 136 DEFE the Stinger (level 4, 0/34 HPs) Began as a Demonspawn Wanderer on Mar 1, 2023. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:04:06 (3034 turns). DEFE the Stinger (Demonspawn Wanderer) Turns: 3034, Time: 00:04:06 Health: 0/34 AC: 3 Str: 9 XL: 4 Next: 98% Magic: 6/6 EV: 13 Int: 16 God: Gold: 165 SH: 0 Dex: 15 Spells: 1/6 levels left rFire + + . SeeInvis . n - staff of fire rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... p - +0 pair of boots Stlth + (no amulet) HPRegen 0.25/turn t - ring of protection from fire MPRegen 0.20/turn (no ring) @: lethally poisoned (0 -> -2), very slightly contaminated, studying Maces & Flails A: powered by pain 1, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +2 dagger of venom Missiles h - 5 poisoned darts (quivered) j - 2 javelins Armour c - a +0 robe (worn) p - a +0 pair of boots (worn) Magical Staves n - a staff of fire (weapon) Jewellery t - a ring of protection from fire (left hand) Scrolls d - a scroll of immolation g - 2 scrolls of brand weapon k - 2 scrolls of magic mapping Potions f - a potion of mutation {unknown} i - 2 potions of curing l - 2 potions of degeneration {unknown} o - a potion of resistance {unknown} s - a potion of might {unknown} Skills: - Level 2.4 Fighting - Level 3.0 Dodging - Level 1.5 Spellcasting - Level 1.5 Transmutations + Level 4.8 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 44% 1d5 6% 1 b - Olgreb's Toxic Radia Pois 16% N/A 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 4% 1d4 22% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 12% N/A 17% 2 Ignite Poison Fire/Tmut/Pois 12% N/A 26% 3 Vampiric Draining Necr 1% 2d6 54% 3 Agony Necr 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Shops: D:2 * D:3 [ Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You regenerate magic rapidly. Message History Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 53% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you but does no damage. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 53% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is lightly wounded. You feel sick. The water moccasin barely misses you. The water moccasin misses you. Unknown command. Unknown command. You closely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin looks more healthy. The water moccasin closely misses you. The water moccasin bites you but does no damage. Unknown command. You miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is moderately wounded. You die... # #.###.....# # ##.## ##....# # #.# ##...# ## ##.## ##....# .## #.###.....# #### #.# #..#......# #... .## #.........# #.## ###### #.#...##.## #.# # ... #@#.####.# #.# ##.# #S#.# #.# #.# ...# ....# #.# #.# #.#######. .#.#.####§# #.# ##......). #.#......§§######.# #.###.#### # ###.####S§§.....# .## #§######## ## .....§§§# # ...###### You could see a water moccasin. Vanquished Creatures A jelly (D:3) 6 adders A worm (D:2) 3 orcs 3 endoplasms 3 goblins 7 hobgoblins 4 jackals (D:2) 2 quokkas 4 ball pythons 5 bats 4 frilled lizards 3 kobolds 2 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEFE the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | DEFE set off with the following items: a +0 dagger, a | potion of heal wounds, a +0 robe, a +0 pair of boots; and | the following spells available to memorise: Sting, | Cigotuvi's Dreadful Rot, Ignite Poison, Olgreb's Toxic | Radiance. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 2 | D:1 | Noticed a formicid 2 | D:1 | Noticed a naga 4 | D:1 | Noticed an ogre 6 | D:1 | Noticed a merfolk 6 | D:1 | Noticed a gargoyle 8 | D:1 | Noticed a meteoran 8 | D:1 | Noticed a demonspawn 10 | D:1 | Noticed a vampire 10 | D:1 | Noticed a felid 12 | D:1 | Noticed a spriggan 14 | D:1 | Noticed a draconian 17 | D:1 | Noticed an octopode 17 | D:1 | Noticed a ghoul 19 | D:1 | Noticed a minotaur 19 | D:1 | Noticed a vine stalker 21 | D:1 | Noticed a human 21 | D:1 | Noticed an elf 23 | D:1 | Noticed a tengu 23 | D:1 | Noticed an armataur 25 | D:1 | Noticed a demigod 25 | D:1 | Noticed a vine stalker 27 | D:1 | Noticed an elf 27 | D:1 | Noticed an elf 234 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 234 | D:1 | Reached XP level 2. HP: 10/22 MP: 3/3 802 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 802 | D:1 | Reached XP level 3. HP: 19/28 MP: 5/5 920 | D:2 | Found Buyschuh's Assorted Antiques. 1213 | D:2 | Found a faded altar of an unknown god. 1367 | D:1 | Learned a level 1 spell: Sting 1956 | D:3 | Reached XP level 4. HP: 34/34 MP: 3/6 1994 | D:3 | Reached skill level 4 in Poison Magic 2297 | D:3 | Found Rasm's Armour Shoppe. 2674 | D:3 | Found an iron altar of Okawaru. 2683 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 2786 | D:3 | Noticed a water moccasin 3033 | D:3 | HP: 1/34 [water moccasin (1)] 3034 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_dog_temple, serial_shops, nicolae_shop_hallway_plus, serial_curves, eino_curves_03, eino_curves_04, eino_curves_01, minmay_misc_feat_five D:3: layout_loops_ring, mainiacjoe_overflow_surrounded_room, serial_shops, shop, minmay_circle_x Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Poison Magic | 4 | 4.8 Fighting | | 2.4 Spellcasting | | 1.5 Transmutations | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 166 | || 166 Staff | 6 | 15 || 21 Punch | 1 | || 1 Throw: Dart | | 1 || 1 Cast: Sting | 12 | 46 || 58 Use: Potion | 2 | 2 || 4 Scroll | 2 | 5 || 7 Stab: Sleeping | 2 | || 2 Armour: Robe | 50 | 4 || 54 Dodge: Dodged | 132 | 38 || 170 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3039 | 2998 | 41 | 741 | 1710 | 3 | 1013.0 | Dungeon | 3039 | 2998 | 41 | 741 | 1710 | 3 | 1013.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1320 daAuts D:1: 921 daAuts D:3: 797 daAuts