DEFE Level 1 of the Dungeon (4, -10, D:1) a +0 dagger a stone (12, -2, D:1) a +0 dagger (28, -13, D:1) a +0 whip (34, 23, D:1) 7 stones (36, -5, D:1) a +0 chain mail (39, -8, D:1) a +0 robe (40, 24, D:1) a +0 club (43, -10, D:1) a +0 club (43, 1, D:1) a +0 hand axe (55, -12, D:1) 6 stones Level 2 of the Dungeon [Shop] Buyschuh's Assorted Antiques the +5 quarterstaff of the Goat {pain, rElec rC- Int+5 SInv} (1190 gold) Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. a potion of mutation (168 gold) a scroll of identify (42 gold) a potion of haste (210 gold) a potion of attraction (63 gold) a wand of quicksilver (9) (793 gold) a +3 chain mail of poison resistance (493 gold) a scroll of blinking (157 gold) (13, -12, D:2) a +0 ring mail (19, -42, D:2) a +0 leather armour (27, -2, D:2) a +0 dagger 2 boomerangs a +0 leather armour (33, -27, D:2) 3 large rocks (39, -4, D:2) 9 stones (39, -1, D:2) a +0 pair of boots (48, -39, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Rasm's Armour Shoppe a +0 plate armour (276 gold) the +3 cloak of the Little Devil {Int+3} (393 gold) Int: It affects your intelligence (+3). a +0 leather armour (24 gold) a +0 pair of gloves (54 gold) a +1 pair of boots of flying (198 gold) a +10 plate armour of ponderousness (600 gold) a +2 scale mail of cold resistance (252 gold) a +0 robe (8 gold) (1, 10, D:3) a +0 short sword (11, 21, D:3) 2 stones (14, 22, D:3) a +0 spear (16, -17, D:3) a +0 club (18, -19, D:3) a +0 club (25, 24, D:3) a +0 trident (26, -16, D:3) a +0 leather armour a +0 falchion (29, -19, D:3) a +0 dagger (35, -20, D:3) 7 stones (38, 0, D:3) 2 stones (40, 25, D:3) a +0 dagger (45, -23, D:3) a +0 rapier