Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 2808303360821702388 2 DEFE the Ducker (level 1, 0/16 HPs) Began as a Demonspawn Wanderer on Feb 28, 2023. Slain by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (80 turns). DEFE the Ducker (Demonspawn Wanderer) Turns: 80, Time: 00:00:10 Health: 0/16 AC: 3 Str: 10 XL: 1 Next: 33% Magic: 2/2 EV: 12 Int: 13 God: Gold: 16 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 3 throwing nets (quivered) c - 8 boomerangs Armour d - a +0 leather armour (worn) Jewellery f - a ring of ice Scrolls g - a scroll of fear {unknown} Potions e - a potion of curing Skills: + Level 2.0 Fighting - Level 1.8 Throwing - Level 2.7 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 6% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You now have 16 gold pieces. Found a stone staircase leading down. f - a ring of ice No target in view! g - a scroll labelled ZOESMI SOELOQO An endoplasm comes into view. The endoplasm quivers. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! An endoplasm is nearby! Unknown command. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You die... ## ..# ... . #.# ..## #.# # #.... #.# ...+ #...####.######. .#.#. #..J@..........#...#. ##.####.########.#... ##...##.....###..#... ........##........... #####.#.##........... .....##........... #####.##........... ...+........... #.##........... You could see an endoplasm. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEFE the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | DEFE set off with the following items: a +0 dagger, 3 | throwing nets, 8 boomerangs, a +0 leather armour, a potion | of curing; and the following spell memorised: Slow; and the | following spells available to memorise: Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 80 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, ebering_ecumenical_altar_ruins Action || total ---------------------------++------- Melee: Dagger || 16 Punch || 1 Armour: Leather armour || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 19 | 34 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 19 | 34 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts