Dungeon Crawl Stone Soup version 0.30-a0-737-gf23d94013f (webtiles) character file. Game seed: 9491768902393155501 13 DEFE the Magician (level 2, 0/19 HPs) Began as a Demonspawn Wanderer on Feb 1, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (187 turns). DEFE the Magician (Demonspawn Wanderer) Turns: 187, Time: 00:00:17 Health: 0/19 AC: 3 Str: 10 XL: 2 Next: 24% Magic: 6/6 EV: 12 Int: 12 God: Gold: 7 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will ..... (no boots) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +2 spear (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) Scrolls c - a scroll of fog Skills: + Level 2.7 Polearms - Level 1.7 Dodging - Level 3.0 Spellcasting - Level 2.0 Hexes - Level 1.2 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal bites you. You hit the jackal. The jackal is moderately wounded. The jackal completely misses you. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You aren't carrying any potions. You miss the jackal. The jackal is heavily wounded. The jackal closely misses you. Unknown command. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... ##### ##...## ############## ##.....## #............# ##.......######.##########.# #.......hrh@....# #.# #........######## #.# .......#.....## #.# .....####...## #.# ....# ##### #.# .... ##.# .h. #..# .. #.## .. #.# You could see a quokka and 2 jackals. Vanquished Creatures A dart slug (D:1) 6 jackals (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEFE the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | DEFE set off with the following items: a +2 spear, a +0 | pair of gloves, a scroll of fog, a +0 robe; and the | following spell memorised: Slow; and the following spells | available to memorise: Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 133 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 133 | D:1 | Reached XP level 2. HP: 15/19 MP: 6/6 187 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Polearms | 2 | 2.7 Dodging | | 1.7 Spellcasting | | 3.0 Hexes | | 2.0 Invocations | | 1.2 Action || total ---------------------------++------- Melee: Spear || 48 Armour: Robe || 19 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 186 | 186 | 0 | 18 | 98 | 1 | 186.0 | Dungeon | 186 | 186 | 0 | 18 | 98 | 1 | 186.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 186 daAuts