Dungeon Crawl Stone Soup version 0.30-a0-570-g486de37d69 (webtiles) character file. Game seed: 4807354461282459201 9 DEFE the Ducker (level 2, 19/19 HPs) Began as a Demonspawn Wanderer on Dec 29, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (25 turns). DEFE the Ducker (Demonspawn Wanderer) Turns: 25, Time: 00:00:12 Health: 19/19 AC: 5 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +2 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 sling (weapon) Missiles e - 6 javelins Armour b - a +2 leather armour (worn) Potions c - a potion of curing d - a potion of invisibility Skills: + Level 3.2 Ranged Weapons - Level 1.0 Armour - Level 4.5 Dodging - Level 1.0 Spellcasting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! A jackal comes into view. The jackal completely misses you. Your Ranged Weapons skill increases to level 3! You shoot a sling bullet. The jackal barks! The sling bullet hits the jackal but does no damage. The jackal closely misses you. A frilled lizard comes into view. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The kobold misses you. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You shoot a sling bullet. The sling bullet barely misses the frilled lizard. The frilled lizard bites you but does no damage. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....) ..... ##...# ##.....#. ######### #........ ##...8...###...... ##..8.<.8..##...# #8.........8#...# ....8..(..8.@)...# .#8.........8#.....# ##..8...8..##...#.# ##...8...###...# .# ######### #...# .. ##..# . ##. .. There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEFE the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | DEFE set off with the following items: a +0 sling, a +2 | leather armour, a potion of curing, a potion of | invisibility. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 23 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 23 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 25 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, serial_shops, nicolae_shop_trees Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 3 | 3.2 Armour | | 1.0 Dodging | | 4.5 Spellcasting | | 1.0 Action || total -------------------------++------- Fire: Sling || 13 Armor: Leather armour || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 5 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 5 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts