DEFE Level 1 of the Dungeon [Shop] Bangorug's Antique Weapon Shoppe a +0 whip (57 gold) a +0 club (23 gold) the +7 falchion of Proximity {venom, +Blink} (1209 gold) It poisons the flesh of those it strikes. +Blink: It lets you blink. a +0 sling (34 gold) a +0 short sword (69 gold) a +0 hand axe (69 gold) (14, 20, D:1) a +0 whip (15, 23, D:1) a +0 dagger (15, 24, D:1) a +0 dagger (17, 16, D:1) a +0 robe (19, 26, D:1) a +0 trident (20, 35, D:1) a +0 dagger (26, 17, D:1) a +0 robe (26, 29, D:1) a +0 leather armour (42, 24, D:1) a +0 whip a stone (44, 23, D:1) a +0 club (48, 24, D:1) a +0 hand axe (53, -3, D:1) a +0 sling (54, 42, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 43, D:2) a +0 short sword (7, 34, D:2) a +0 pair of gloves (21, 11, D:2) a +0 robe (25, 41, D:2) a +0 club (43, 14, D:2) a +0 club (43, 34, D:2) 5 stones (44, 34, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Mita Bon's Book Shoppe a book of Minor Magic (252 gold) a manual of Maces & Flails (1120 gold) a book of Flames (392 gold) a book of Hexes (504 gold) a Young Poisoner's Handbook (280 gold) a book of Spatial Translocations (280 gold) a book of Party Tricks (224 gold) (0, 0, D:3) a +0 heavy scythe a +0 robe (11, -4, D:3) a +0 club (14, -27, D:3) a +0 dagger (19, 6, D:3) the +1 robe "Omufodiu" {Int+9 Slay+2} Int: It affects your intelligence (+9). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (24, -6, D:3) a +0 club (28, -10, D:3) a +0 club (28, 10, D:3) a +0 ring mail (29, 10, D:3) a +0 dagger (30, -6, D:3) 5 stones (30, -3, D:3) a +0 falchion a +0 leather armour (32, -35, D:3) a +0 short sword (44, -10, D:3) a +0 mace (54, 5, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (21, 2, D:4) a +0 sling (49, 13, D:4) a +0 leather armour (56, -13, D:4) 7 stones Level 5 of the Dungeon (0, 8, D:5) 5 stones (3, -30, D:5) a +0 dagger (4, 18, D:5) a +0 dagger a +0 robe (12, 15, D:5) a +0 mace a +0 leather armour (27, 0, D:5) 7 stones (32, -21, D:5) a +0 long sword (33, -4, D:5) a +0 short sword (36, -4, D:5) a +0 mace (38, -31, D:5) 6 stones (41, 1, D:5) a +0 club (49, 5, D:5) a +0 long sword a +0 plate armour a +1 vampiric hand axe a +0 leather armour (50, -15, D:5) a +0 dagger (50, -6, D:5) a +0 rapier a +0 robe a +0 hand axe a +0 short sword (50, -5, D:5) a +0 dagger a +0 robe a +0 club a +0 scale mail (50, 2, D:5) a +0 club a +0 leather armour (50, 5, D:5) a +0 mace a +0 leather armour a +0 mace a +0 club a +0 scale mail a +0 whip a +0 hand axe (51, -6, D:5) a +0 club a +0 ring mail a +0 whip a +0 flail a +0 scale mail (51, -5, D:5) a +0 club a +0 leather armour (51, 2, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 dagger a +0 robe (51, 5, D:5) a +0 whip (52, -6, D:5) a +0 short sword a +0 leather armour Level 6 of the Dungeon (12, -12, D:6) a +2 buckler (16, -23, D:6) 4 stones (21, -39, D:6) a +0 club a +0 chain mail a +0 mace a +0 robe a +0 dagger (21, -38, D:6) a +0 ring mail a +0 dagger (22, -40, D:6) a +0 leather armour a +0 dagger (27, 1, D:6) a +0 hand axe a +0 scale mail (33, -30, D:6) a +0 giant spiked club (42, -16, D:6) a +0 leather armour (43, -35, D:6) a +0 short sword (50, -28, D:6) a +0 pair of gloves (55, -23, D:6) a +0 flail Level 7 of the Dungeon (9, -3, D:7) a +0 cloak (14, 4, D:7) a +0 hand axe (16, 24, D:7) a +0 dagger (17, 0, D:7) a +0 war axe a +0 robe (17, 1, D:7) a +0 long sword 9 stones a +0 robe (19, 36, D:7) a +0 flail (20, 6, D:7) 4 stones (20, 37, D:7) a +0 rapier (29, 24, D:7) a potion of curing (34, 12, D:7) a staff of air (47, 13, D:7) a +0 mace a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 chain mail a +0 club a +0 dagger a +0 robe (0, 1, D:8) a -1 halberd a +0 chain mail (1, -1, D:8) a +0 scimitar a +0 chain mail (3, -1, D:8) a +2 spear a +0 robe (4, -1, D:8) a +0 short sword (7, -11, D:8) a +0 spear (7, -7, D:8) a +0 spear (10, -1, D:8) a +0 spear a +0 robe (11, -1, D:8) a +4 scimitar a +0 robe (19, -4, D:8) a +0 short sword 2 stones a +0 short sword (19, 15, D:8) a +0 robe (19, 16, D:8) a +0 robe a +0 hand axe (19, 17, D:8) a +0 robe a +0 great sword (20, -5, D:8) a +0 short sword 2 poisoned darts (20, -4, D:8) a +0 whip 7 poisoned darts (20, -3, D:8) a +0 dagger (20, 19, D:8) a +0 whip (27, 13, D:8) a +0 mace a +0 chain mail a +0 whip (33, 11, D:8) 5 stones (33, 22, D:8) a +0 animal skin (35, 15, D:8) 5 stones (38, 2, D:8) a +0 short sword (45, 4, D:8) a +0 ring mail (48, 21, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (8, 12, D:9) a +0 dagger a +0 whip a +0 robe a +0 dagger (8, 13, D:9) a +0 flail (11, 39, D:9) a +2 leather armour of fire resistance (12, 38, D:9) a +0 sling (19, -9, D:9) a +1 helmet (19, 43, D:9) a +0 quarterstaff (29, 10, D:9) a +0 short sword a +0 scale mail a +0 whip a +0 ring mail a +0 club a +0 scale mail a +0 dagger a +0 hand axe a +0 chain mail (33, -8, D:9) a +0 giant club a +0 giant club (33, 23, D:9) a +0 long sword (45, -9, D:9) a +0 falchion (46, -9, D:9) a +0 robe a +0 dagger (46, 1, D:9) a +0 club (53, -15, D:9) a +0 hand axe (54, -15, D:9) a +0 hand axe a +0 dagger a +0 robe Level 10 of the Dungeon (11, -15, D:10) a +0 robe (17, -3, D:10) a +0 dire flail (24, -24, D:10) a +0 dagger (34, -17, D:10) +0 acid dragon scales (34, -16, D:10) a +0 glaive a +0 plate armour (35, -17, D:10) a +0 shortbow (36, -19, D:10) a +0 falchion a +0 ring mail (36, -17, D:10) a +0 whip a +1 ring mail of positive energy (44, -35, D:10) a +0 dagger of venom (61, -5, D:10) the +3 falchion "Giantbane" {freeze, Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (0, 9, D:11) a +0 scale mail (0, 10, D:11) 2 boomerangs (1, 9, D:11) a +0 ring mail (2, 3, D:11) a +0 cloak (11, 13, D:11) a +0 falchion (11, 14, D:11) 5 large rocks a +0 dagger a +0 robe (14, 23, D:11) a +0 giant spiked club a +0 giant spiked club (19, 14, D:11) a +0 spear (19, 15, D:11) a +0 dagger a +0 robe (21, -4, D:11) a +0 mace (22, 25, D:11) a +0 scimitar 8 stones a +0 chain mail (23, 38, D:11) a +0 robe (24, 16, D:11) 4 stones (26, 19, D:11) a +0 trident a +0 ring mail a +0 kite shield (28, -9, D:11) a +0 giant club a +0 giant club (28, 17, D:11) a +4 dagger of freezing a +1 robe of positive energy (28, 35, D:11) 3 poisoned darts (29, 6, D:11) a +1 dagger of venom a +0 mace a +0 sling (32, 11, D:11) a +0 troll leather armour (32, 15, D:11) a +0 dagger a +0 robe (32, 16, D:11) a +0 short sword a ring of protection from fire (32, 28, D:11) 4 large rocks (33, -9, D:11) a +0 war axe (33, 18, D:11) a +0 dagger a +0 robe (33, 22, D:11) a +0 club a +0 chain mail (35, -11, D:11) a +0 whip a +0 flail a +0 ring mail a +0 mace a +2 heavy arbalest a +0 plate armour (35, -10, D:11) a +0 short sword (35, -9, D:11) a +0 dagger a +0 robe (52, -14, D:11) a +0 hand axe (52, -13, D:11) a +0 hand axe (53, -16, D:11) a +0 hand axe (53, 20, D:11) a +0 sling (54, -14, D:11) a +0 hand axe (54, -13, D:11) a +0 hand axe (54, -12, D:11) a +0 hand axe (55, -15, D:11) a +0 hand axe (55, -14, D:11) a +0 hand axe (55, -13, D:11) a +0 hand axe (56, -16, D:11) a +0 hand axe (56, -15, D:11) a +0 hand axe (56, -13, D:11) the +8 hand axe "Lajemich" {holy, rPois Str-4 Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (-4). Int: It affects your intelligence (+3). rPois: It protects you from poison. (56, -12, D:11) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (2, -47, Lair:1) a +0 hand axe (13, -34, Lair:1) a potion of brilliance (14, -34, Lair:1) a scroll of enchant armour (14, -33, Lair:1) a +0 scale mail (15, -34, Lair:1) a scroll of blinking (16, -34, Lair:1) 11 gold pieces (25, -17, Lair:1) a +0 robe (41, -29, Lair:1) a blink frog corpse (42, -33, Lair:1) a +0 morningstar (43, 3, Lair:1) a water moccasin corpse (skeletalised by now) (44, -31, Lair:1) a blink frog corpse (52, -15, Lair:1) 3 poisoned darts (59, -25, Lair:1) 10 gold pieces (59, -24, Lair:1) 23 gold pieces (59, -5, Lair:1) a bullfrog corpse (skeletalised by now) (60, -25, Lair:1) 16 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (8, -5, Lair:2) 17 gold pieces (9, -7, Lair:2) 3 scrolls of summoning (11, -1, Lair:2) 5 gold pieces