DEFE Level 1 of the Dungeon (8, -20, D:1) a +0 club (50, -9, D:1) a +0 club (50, 1, D:1) a +0 club (57, 17, D:1) 7 stones (61, -10, D:1) 4 stones Level 2 of the Dungeon (5, 2, D:2) 5 stones (11, -2, D:2) a +0 ring mail (22, -2, D:2) 4 stones (25, -8, D:2) a +0 spear (26, 13, D:2) 4 stones (31, -2, D:2) a +0 hand axe (36, -13, D:2) a +0 long sword (36, -6, D:2) a +0 robe (36, 6, D:2) a +0 sling a +0 dagger (41, -16, D:2) a +0 flail (42, -16, D:2) a +0 spear (45, -19, D:2) a +0 flail (46, 5, D:2) a +0 club (49, 16, D:2) a +0 dagger 2 stones (54, 9, D:2) a +0 club a +0 sling Level 3 of the Dungeon (7, 15, D:3) a +0 ring mail (11, 5, D:3) a +0 vorpal falchion (13, -4, D:3) a +0 ring mail (17, -5, D:3) a +0 falchion a +0 chain mail (17, 0, D:3) a +0 hand axe (24, 17, D:3) a +0 sling (38, 20, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (0, 0, D:4) 8 stones (2, -23, D:4) a +0 giant club (7, 6, D:4) a +0 dagger (8, -29, D:4) a +0 robe (11, -27, D:4) a +0 flail (11, -24, D:4) 5 stones (12, -27, D:4) a +0 halberd (14, 13, D:4) a +0 arbalest (15, 11, D:4) a +0 dagger a +0 leather armour (15, 14, D:4) a +0 dagger a +0 robe (17, 13, D:4) a +0 hand axe a +0 leather armour (22, -20, D:4) a +0 robe (27, -23, D:4) 4 stones (29, -12, D:4) a +0 dagger a +0 club (29, -11, D:4) a +0 hand axe (35, -20, D:4) a +0 short sword 3 stones (50, -13, D:4) 5 boomerangs (51, -2, D:4) a +0 falchion (62, 2, D:4) a +0 club Level 5 of the Dungeon [Shop] Qudwowarchu's Antique Armour Shop a +0 leather armour (58 gold) the quicksilver dragon scales "Pamisil" {*Slow Will+ Dex+5} (2085 gold) Dex: It affects your dexterity (+5). *Slow: It may slow you when you take damage. Will: It increases your willpower. a +0 ring mail (116 gold) a +4 ring mail of willpower (899 gold) a +0 robe (20 gold) a +0 plate armour (667 gold) (0, 0, D:5) a +0 whip a +0 sling (1, 12, D:5) a +0 sling (4, 6, D:5) a +0 short sword of speed (21, -17, D:5) a +0 ring mail (21, -13, D:5) a +0 war axe (24, 14, D:5) a +0 dagger (24, 23, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 sling (3, -17, D:6) a +0 ring mail (6, 12, D:6) a +0 club (8, -35, D:6) a +0 flail a +0 chain mail (9, -35, D:6) a +0 dagger (10, -34, D:6) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (10, -22, D:6) a +0 war axe of flaming a boomerang a +0 chain mail (11, -13, D:6) a +0 robe a +0 dagger (16, -14, D:6) a +0 dire flail (17, 6, D:6) the +4 robe of Parts Unknown {rElec rF- Str+2 Stlth+} Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (18, -7, D:6) a +0 long sword (22, -20, D:6) a +0 ring mail (23, -18, D:6) a +0 leather armour (27, -15, D:6) a +0 short sword (28, -14, D:6) a +0 dagger (28, -13, D:6) a +0 flail a +0 dagger a +0 robe (29, -13, D:6) a +0 vorpal hand axe (31, -2, D:6) 5 stones (33, 8, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, -1, D:7) a +0 whip (1, 1, D:7) a +0 club a +0 leather armour (2, 1, D:7) a +0 hand axe a +0 leather armour (5, -2, D:7) a +0 dagger a +0 robe (22, -21, D:7) 4 stones (26, -10, D:7) a +0 ring mail (26, 4, D:7) a +0 falchion (33, 29, D:7) a +0 dagger (45, 26, D:7) a +0 scale mail (51, -19, D:7) a +0 war axe (55, -14, D:7) a +0 ring mail Level 8 of the Dungeon (11, 11, D:8) a +0 falchion (14, 26, D:8) a +0 dagger a +0 robe (15, 25, D:8) a +0 flail a +0 shortbow a +0 whip (15, 26, D:8) a +0 hand axe (20, 16, D:8) a +0 ring mail (22, 24, D:8) a +0 war axe (32, 3, D:8) a +0 leather armour a +0 hand axe (32, 5, D:8) a +0 robe a +0 dagger (34, 1, D:8) a +0 leather armour a +0 club (35, 0, D:8) a +0 robe a +0 dagger (35, 1, D:8) a +0 plate armour a +0 glaive (35, 16, D:8) a +0 ring mail a +0 flail (40, 2, D:8) a +2 sling of flaming a +0 scale mail a boomerang (40, 7, D:8) a +0 war axe (40, 17, D:8) 6 stones (41, 19, D:8) a +0 spear (42, 19, D:8) a +0 spear (43, 15, D:8) a +0 spear (44, 15, D:8) a +0 dagger (44, 16, D:8) a +4 dagger a +0 robe a +1 short sword (44, 17, D:8) a +0 short sword (44, 18, D:8) a +0 robe a +3 flail a +0 robe a +0 great sword (50, 17, D:8) a +0 spear (51, 12, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, -28, D:9) a +0 club (1, -27, D:9) 4 stones a +0 short sword (1, -26, D:9) a +0 dagger 2 stones (1, -1, D:9) a +0 dagger a +0 whip 5 stones (1, 0, D:9) a +0 short sword (2, -26, D:9) a +0 dagger 4 stones (3, -27, D:9) a +0 whip (3, -26, D:9) a +0 dagger (8, -14, D:9) a +0 flail a +0 whip a +0 club (9, -21, D:9) an amulet of guardian spirit an amulet of reflection (9, -14, D:9) a +0 whip a +0 robe a +0 club (10, -12, D:9) a +0 whip (11, -18, D:9) the +0 troll leather armour of Wiudgh {Regen+ rCorr} Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (13, -20, D:9) a +0 buckler a +0 ring mail a +0 trident 7 stones (14, 0, D:9) a +0 whip 2 stones (15, -18, D:9) a +0 buckler a +0 scale mail a +0 spear a scroll of amnesia (17, 0, D:9) a +0 falchion a +0 shortbow (19, 5, D:9) a +0 short sword (20, 3, D:9) a +0 dagger 5 stones (20, 4, D:9) a +1 dagger of holy wrath a stone (20, 5, D:9) a +0 dagger a curare-tipped dart (21, 5, D:9) a +2 flail of venom a +0 chain mail (22, 3, D:9) a +0 hand axe a +0 leather armour (22, 5, D:9) a +0 mace a +0 ring mail a +0 short sword (24, -9, D:9) 8 stones (24, 5, D:9) a stone (28, -17, D:9) a +0 giant club a +0 giant club (34, -9, D:9) a +0 long sword (36, -5, D:9) a scarf of harm (41, -2, D:9) 6 stones (44, -4, D:9) a +0 whip (45, -6, D:9) a +0 whip (45, -5, D:9) a +1 spear of venom a +0 scale mail (45, -4, D:9) a +0 spear (46, -4, D:9) a +0 flail (47, -3, D:9) a +0 spear (48, -2, D:9) a +0 cloak Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow of flaming (3, -2, D:10) a +0 trident (5, -3, D:10) a +0 trident (6, -3, D:10) a +0 dagger a +0 robe (6, -1, D:10) a +0 halberd (11, 4, D:10) a +0 ring mail (24, 3, D:10) a +0 robe a +0 dagger (25, 2, D:10) a +0 club (25, 3, D:10) a +0 robe a +0 dagger a +0 plate armour a +0 flail of protection (27, -11, D:10) a +0 dagger (28, -11, D:10) a +3 trident a +0 plate armour (29, -12, D:10) a +0 dagger (29, -11, D:10) a +0 dagger (33, 2, D:10) a +0 battleaxe (34, -10, D:10) a +0 spear a +0 animal skin (39, -6, D:10) a +0 rapier (43, 7, D:10) a +0 whip (44, 7, D:10) a +0 halberd 2 boomerangs a +0 chain mail (44, 25, D:10) a +0 plate armour (45, 7, D:10) a +0 whip (53, 8, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) the +6 dagger of the Destroying Madman {freeze, rF+ Str+3 Int+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Int: It affects your intelligence (+2). rF: It protects you from fire. (0, 2, D:11) a +0 sling (18, -23, D:11) a +0 leather armour a +4 flail (18, -22, D:11) a +0 hand axe (19, -23, D:11) a +0 leather armour a +0 whip (20, -23, D:11) a +0 trident (21, -23, D:11) a +0 dagger (22, -23, D:11) a +0 club (23, -23, D:11) a +0 hand axe a +3 ring mail (24, -23, D:11) a +0 dire flail a +0 plate armour (24, -17, D:11) a +0 dagger (25, -23, D:11) a +0 hand axe a +0 leather armour (25, -22, D:11) a +0 falchion (25, -19, D:11) a +0 hand axe a +0 scale mail (25, -18, D:11) a +0 robe a +0 dagger (25, -17, D:11) a +0 club (26, -13, D:11) a +1 dagger of speed (26, -12, D:11) a +0 robe a +0 dagger (39, 0, D:11) a +0 hand axe a +0 leather armour (39, 1, D:11) a +0 leather armour a +0 dagger (39, 2, D:11) a +0 hand axe (40, 0, D:11) a +0 robe a +0 dagger (40, 2, D:11) a +0 flail (41, 0, D:11) a +0 leather armour a +0 flail (41, 1, D:11) a +0 flail (41, 2, D:11) a +0 hand axe (47, 0, D:11) a +0 short sword (47, 1, D:11) a +0 trident (47, 2, D:11) a +0 falchion a +0 leather armour (48, 0, D:11) a +0 falchion (48, 2, D:11) a +0 leather armour a +0 hand axe (49, 0, D:11) a +0 club (49, 1, D:11) a +0 leather armour a +0 war axe (49, 2, D:11) a +0 chain mail a +0 whip Level 12 of the Dungeon (0, 0, D:12) a +0 short sword of freezing (4, 1, D:12) a stone (7, -4, D:12) +0 acid dragon scales (11, 1, D:12) a +0 scale mail (13, -23, D:12) 4 silver javelins (20, 3, D:12) a +0 giant spiked club a +0 giant club (21, 10, D:12) a +0 ring mail (28, -18, D:12) a +1 flail of protection (28, 11, D:12) a +0 troll leather armour (29, -9, D:12) 25 gold pieces (29, -6, D:12) a stone (29, 11, D:12) a +0 rapier (30, -6, D:12) 6 large rocks (31, -8, D:12) a stone (34, -9, D:12) 16 gold pieces (34, -5, D:12) a stone (51, -6, D:12) 5 large rocks (58, -32, D:12) 2 large rocks Level 13 of the Dungeon (0, 0, D:13) 2 stones (4, -13, D:13) a +0 scimitar of flaming (6, -32, D:13) 6 large rocks (8, -7, D:13) 5 large rocks (16, -27, D:13) a +0 flail (23, 20, D:13) a +0 chain mail (28, -22, D:13) a +0 shortbow (33, -20, D:13) a +2 whip of flaming (35, -19, D:13) 5 stones (35, 9, D:13) 6 stones (40, 17, D:13) a +0 shortbow (51, 5, D:13) a +0 troll leather armour Level 14 of the Dungeon (0, 0, D:14) a +1 vampiric glaive (0, 1, D:14) a +0 war axe a +0 longbow (1, -1, D:14) a +0 flail (13, 24, D:14) 8 stones (17, 19, D:14) 38 poisoned darts (23, 21, D:14) a +0 robe a +0 whip (23, 22, D:14) a +0 shortbow (24, 21, D:14) a +0 leather armour a +0 long sword (27, -10, D:14) a +0 halberd (28, -10, D:14) 6 stones (29, -10, D:14) a +0 mace (30, 7, D:14) 5 potions of degeneration (34, 8, D:14) 3 large rocks (38, 24, D:14) an amulet of reflection (43, 13, D:14) 2 large rocks (45, -2, D:14) 6 stones a +0 ring mail a +1 flail of holy wrath (46, 3, D:14) 4 large rocks (48, 9, D:14) a +0 pair of boots (49, 22, D:14) a +0 spear Level 15 of the Dungeon (0, 0, D:15) a +0 sling (4, 39, D:15) 4 large rocks (8, -9, D:15) a +0 quarterstaff (13, 28, D:15) 6 large rocks (20, -5, D:15) the +10 flail "Meoxzes" {vorpal, rF+} It inflicts extra damage upon your enemies. rF: It protects you from fire. (23, 8, D:15) 6 stones (37, 29, D:15) a +0 robe (41, -6, D:15) 5 stones (43, 30, D:15) 4 stones (44, 38, D:15) 5 stones (48, 39, D:15) a ring of magical power (58, 37, D:15) a +0 longbow (59, 39, D:15) 5 large rocks (59, 43, D:15) a +0 arbalest the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Kiapou's Vocational Training a manual of Invocations (1200 gold) a manual of Evocations (1200 gold) (0, 0, Orc:1) a +0 giant club (1, -1, Orc:1) a +2 robe of fire resistance a +0 dagger (1, 4, Orc:1) 3 large rocks (2, -1, Orc:1) a +0 chain mail a +0 war axe a +0 arbalest a +0 plate armour a +0 hand axe a +0 chain mail a +0 long sword (4, 0, Orc:1) a +0 robe a +0 dagger (53, -17, Orc:1) a +0 falchion a +0 leather armour (54, -16, Orc:1) a +0 giant club (55, -18, Orc:1) a +0 war axe a +0 plate armour (56, -17, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Tiefedwe's Weapon Boutique a +0 long sword (52 gold) a +2 spectral giant club (243 gold) a +0 hand axe (45 gold) a +0 rapier (60 gold) a +2 rapier of draining (288 gold) 5 stones (7 gold) a +0 mace (45 gold) 8 stones (12 gold) a +0 club (15 gold) the +10 mace of Sehaed {freeze, rF+ Int+5} (1198 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). rF: It protects you from fire. [Shop] Gymusyth's Magic Scroll Shoppe a scroll of poison (56 gold) a scroll of fear (56 gold) a scroll of immolation (56 gold) [Shop] Asuh's Antique Armour Boutique a +0 ring mail (116 gold) a +2 ring mail of fire resistance (609 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) a +0 leather armour (58 gold) [Shop] Yleduschott's Assorted Antiques a +0 glaive (260 gold) a +1 scale mail of poison resistance (520 gold) a scroll of amnesia (160 gold) a lightning rod (4/4) (1200 gold) (9, -2, Orc:2) a +0 giant spiked club (11, 3, Orc:2) a +0 short sword (14, -17, Orc:2) a +0 giant spiked club (14, 6, Orc:2) a +0 giant club a +0 dire flail a +0 giant club a +0 giant club (16, 19, Orc:2) a +0 short sword a +0 ring mail (16, 20, Orc:2) a +0 trident a +0 plate armour (17, -16, Orc:2) a +0 dire flail a +0 dire flail (17, 17, Orc:2) a +0 hand axe 2 boomerangs a +0 chain mail (17, 20, Orc:2) a +0 dagger (18, 5, Orc:2) a +0 giant club (18, 19, Orc:2) a +2 battleaxe a +1 plate armour of fire resistance (19, 11, Orc:2) a +0 giant club a +0 giant club (20, 0, Orc:2) a +0 giant club (20, 18, Orc:2) a +0 short sword (21, 0, Orc:2) a +0 giant club (22, -6, Orc:2) a +0 giant club (22, -4, Orc:2) a +0 club a +0 robe a +0 dire flail a +0 giant club (23, -6, Orc:2) a +0 giant club a +0 giant club (23, -4, Orc:2) a +0 whip a +0 robe a +0 giant club a +0 giant spiked club a +0 whip a +0 robe of willpower a +0 giant club a +0 giant club (23, 0, Orc:2) the +0 plate armour of the King of the Hill {*Corrode rC+ Int+4} Int: It affects your intelligence (+4). rC: It protects you from cold. *Corrode: It may corrode you when you take damage. (23, 20, Orc:2) a +0 dagger a +0 leather armour (23, 22, Orc:2) a +0 club (24, -6, Orc:2) a +0 giant spiked club (24, -5, Orc:2) a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant spiked club (24, -4, Orc:2) a +0 flail a +0 robe (24, 20, Orc:2) a +0 flail a +0 chain mail (24, 23, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 scale mail (25, 21, Orc:2) a +0 club a +0 ring mail (25, 22, Orc:2) a +0 short sword a +0 chain mail (25, 23, Orc:2) a +0 trident a +0 chain mail (26, 21, Orc:2) a +0 mace (26, 22, Orc:2) a +0 dagger (29, -12, Orc:2) a +0 giant club (30, -10, Orc:2) a +0 giant club (31, -20, Orc:2) a +0 giant club a +0 giant club (32, -21, Orc:2) a +0 giant spiked club (32, -19, Orc:2) a +0 giant club (33, -21, Orc:2) a +0 giant spiked club (33, -8, Orc:2) a +0 giant club (36, -20, Orc:2) a +0 giant club (41, -20, Orc:2) a +0 giant spiked club a +0 dire flail (42, -14, Orc:2) a +0 giant club (44, -19, Orc:2) a +0 giant club (45, -20, Orc:2) a +0 giant club a +0 dire flail (45, -19, Orc:2) a +0 giant spiked club (45, -17, Orc:2) a +0 giant club (45, 32, Orc:2) a +0 flail (46, 30, Orc:2) a +0 giant club (47, -3, Orc:2) a +0 arbalest a +0 battleaxe a +0 chain mail (47, -2, Orc:2) the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. a +1 vorpal dire flail (47, 29, Orc:2) a +0 robe a +0 dagger (47, 30, Orc:2) a +0 hand axe (47, 32, Orc:2) a +0 plate armour a +0 halberd a +0 arbalest (48, -3, Orc:2) a +0 giant spiked club a +0 giant club (49, -20, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (50, -20, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (53, 3, Orc:2) a +0 long sword a +0 chain mail (54, -13, Orc:2) 2 large rocks (59, 2, Orc:2) a +0 hand axe a +0 leather armour (59, 3, Orc:2) a +0 trident a +0 plate armour (60, -19, Orc:2) a +0 dagger (60, 0, Orc:2) a +0 dagger a +0 robe (60, 2, Orc:2) a +0 flail (61, -19, Orc:2) a +0 trident (61, 2, Orc:2) a +0 dagger a +0 robe (62, -20, Orc:2) a +0 trident a +0 chain mail (62, -19, Orc:2) a +0 trident (63, -19, Orc:2) a +0 dagger a +0 robe (63, -7, Orc:2) a +0 giant club (66, -8, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (26, 25, Lair:1) a +0 spear (28, 15, Lair:1) a +0 robe a +4 dagger of venom (49, -9, Lair:1) a tin of tremorstones (2/2) (59, 9, Lair:1) a condenser vane Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (7, -28, Lair:2) 6 stones (14, 22, Lair:2) a +0 chain mail (15, 4, Lair:2) a +0 leather armour (24, 17, Lair:2) a +0 short sword (28, 17, Lair:2) 5 stones (30, 23, Lair:2) a +0 robe (32, 3, Lair:2) a +0 ring mail (35, -27, Lair:2) a +0 plate armour a +0 scale mail (47, 3, Lair:2) a +0 glaive Level 3 of the Lair of Beasts (25, 51, Lair:3) a +1 sling of freezing (27, -12, Lair:3) a +0 war axe (32, 26, Lair:3) 5 stones (32, 34, Lair:3) a +0 short sword (34, 25, Lair:3) 6 stones (34, 26, Lair:3) 5 stones (35, 25, Lair:3) 5 stones (35, 27, Lair:3) 6 stones (36, -3, Lair:3) a +4 falchion (36, 25, Lair:3) 3 stones (36, 26, Lair:3) 4 stones (40, 13, Lair:3) 5 javelins (64, 12, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (26, 42, Lair:4) a +6 ring of intelligence (33, 8, Lair:4) a +0 chain mail (48, 4, Lair:4) 8 stones (53, 37, Lair:4) 5 stones (64, 21, Lair:4) an amulet of guardian spirit Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 troll leather armour (4, 20, Lair:5) a +1 cloak (11, 7, Lair:5) a +1 rapier of speed (12, 6, Lair:5) a +0 robe (12, 7, Lair:5) the +7 arbalest "Omom Qoheo" {elec, *Corrode rElec Int+4 Dex+4} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (14, 4, Lair:5) 5 stones (15, 3, Lair:5) a +0 robe (15, 4, Lair:5) the +9 spear of Extremism {flame, MP+9} It burns those it strikes, dealing additional fire damage. MP: It affects your magic capacity (+9). (16, 19, Lair:5) a +0 flail (36, 38, Lair:5) a +0 short sword (42, 31, Lair:5) 2 stones (42, 35, Lair:5) a +2 mace of draining (43, 34, Lair:5) the +7 spear of the Boiling Point {protect, Str+6 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+6). SInv: It lets you see invisible. (46, 32, Lair:5) a +0 spear (57, 17, Lair:5) a staff of air (67, 23, Lair:5) 2 stones Level 1 of the Spider Nest (0, 0, Spider:1) 4 stones (7, 6, Spider:1) a ring of see invisible (8, 6, Spider:1) 5 stones (10, 18, Spider:1) a ring of wizardry (13, 8, Spider:1) a +0 ring mail (14, 23, Spider:1) 4 poisoned darts (15, 36, Spider:1) 6 stones (16, -3, Spider:1) a +0 scimitar (22, 21, Spider:1) a potion of degeneration (26, -7, Spider:1) a +0 falchion (29, -15, Spider:1) 8 stones (38, -6, Spider:1) a +0 chain mail (39, 4, Spider:1) a +0 leather armour (42, 11, Spider:1) a tin of tremorstones (2/2) Level 2 of the Spider Nest (7, 14, Spider:2) a +0 hand axe a +0 leather armour a +0 buckler (7, 15, Spider:2) a +0 hand axe a +0 robe (8, 13, Spider:2) a +0 war axe a +0 robe (30, 41, Spider:2) 7 stones (31, 12, Spider:2) the +1 trident of Vanity {flame, rN+ SInv} It burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. SInv: It lets you see invisible. (34, 11, Spider:2) 6 stones (40, -7, Spider:2) a book of Displacement (55, 4, Spider:2) a book of Party Tricks Level 3 of the Spider Nest (0, 0, Spider:3) a +0 falchion (29, 7, Spider:3) a +0 quarterstaff (32, -11, Spider:3) a staff of earth (40, -32, Spider:3) a +0 leather armour (47, -29, Spider:3) a +0 war axe a +0 robe (47, -28, Spider:3) a +0 war axe a +0 robe (47, -4, Spider:3) a +0 scale mail (49, -29, Spider:3) a +0 war axe a +0 leather armour (57, -35, Spider:3) a +0 battleaxe Level 4 of the Spider Nest (0, 0, Spider:4) 6 stones (3, -6, Spider:4) a book of Blasting (4, -7, Spider:4) a redback corpse (6, -4, Spider:4) a +0 robe (11, -8, Spider:4) the +1 buckler of Cocytus {Int+4 Dex+6} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). (14, 6, Spider:4) a wolf spider corpse (18, -3, Spider:4) a steelbarb worm corpse a redback corpse a redback corpse (18, -2, Spider:4) a steelbarb worm corpse