Dungeon Crawl Stone Soup version 0.30-a0-457-g4b7bca3bfa (webtiles) character file. Game seed: 10393997707637417762 0 DEFE the Shield-Bearer (level 1, 20/20 HPs) Began as a Djinni Wanderer on Dec 13, 2022. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). DEFE the Shield-Bearer (Djinni Wanderer) Turns: 1, Time: 00:00:07 Health: 20/20 AC: 2 Str: 8 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 11 God: SH: 7 Dex: 17 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . e - +2 buckler rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) e - a +2 buckler (worn) Scrolls b - a scroll of vulnerability c - a scroll of fog Skills: + Level 3.0 Fighting + Level 4.0 Shields + Level 1.5 Spellcasting + Level 1.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ignite Poison Fire/Tmut/Pois 4% N/A 52% 3 b - Foxfire Conj/Fire 16% 2x1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, DEFE the Djinni Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of vulnerability, a scroll of fog, a +0 robe, a +2 buckler; and the following spells memorised: Ignite Poison, Foxfire. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## .# .# ##. #..## #.@# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEFE the Djinni Wanderer began the quest for the Orb. 0 | D:1 | DEFE set off with the following items: a +0 dagger, a | scroll of vulnerability, a scroll of fog, a +0 robe, a +2 | bucklerthe following spells memorised: Ignite Poison, | Foxfire. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, nrook_uturn Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts