DEFE Level 1 of the Dungeon (0, 0, D:1) 8 stones (15, 5, D:1) 4 silver javelins (19, 24, D:1) 8 stones (28, 19, D:1) a +0 ring mail (29, 9, D:1) 9 stones (31, 26, D:1) a +0 sling (44, 27, D:1) 5 stones (48, 22, D:1) a +0 dagger (51, 41, D:1) a +0 club (52, 6, D:1) 4 stones (52, 17, D:1) a +0 robe (53, 9, D:1) 4 stones Level 2 of the Dungeon (9, 14, D:2) a +0 spear (15, 9, D:2) 6 stones (15, 17, D:2) a +0 scale mail (20, 16, D:2) 3 stones (30, 0, D:2) a +0 sling (30, 17, D:2) a +0 leather armour (31, 6, D:2) a +0 short sword (39, 37, D:2) a +0 hand axe (41, 29, D:2) a +0 whip (46, 24, D:2) a +1 kite shield of protection (53, 21, D:2) a +0 short sword Level 3 of the Dungeon (5, 3, D:3) a +0 club (9, 24, D:3) 4 stones (14, 34, D:3) a +0 club (14, 35, D:3) a +0 club a +0 chain mail (26, 33, D:3) a +0 club (32, 5, D:3) a +0 short sword (47, 42, D:3) a +0 dagger (49, 22, D:3) a +0 dagger (58, 6, D:3) a +0 whip Level 4 of the Dungeon [Shop] Budui's Weapon Shoppe a +0 falchion (42 gold) 3 boomerangs (21 gold) a +0 spear (42 gold) a +1 spear of venom (148 gold) a +2 sling of draining (205 gold) a +0 club (14 gold) the +8 sling "Tanushr Tetu" {vorpal, Int+5} (835 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). a +0 short sword (42 gold) a +0 dagger (28 gold) a +3 trident of venom (296 gold) (0, 0, D:4) 5 stones (0, 10, D:4) a +0 dagger a +0 robe (1, 11, D:4) a +0 mace a +0 leather armour a +0 hand axe a +0 ring mail a +0 whip a +0 leather armour (2, 19, D:4) 3 javelins (4, -15, D:4) a +0 mace (5, -13, D:4) 3 stones (6, -7, D:4) a +0 dagger (7, -6, D:4) a +0 mace (8, 2, D:4) 3 stones (9, 13, D:4) a +0 dagger (10, 3, D:4) a +0 hand axe a +0 robe (10, 4, D:4) a +0 dagger (11, 2, D:4) a +0 hand axe (11, 3, D:4) a +0 dagger a +0 ring mail (12, -15, D:4) a +0 robe (17, -16, D:4) 6 stones (18, -14, D:4) 3 stones (20, -13, D:4) a +0 short sword (21, 7, D:4) 7 stones (26, -21, D:4) 9 stones (29, -8, D:4) a +0 flail (31, 7, D:4) a +0 falchion (32, 7, D:4) a +0 club (33, 7, D:4) a +0 mace a +0 scale mail (40, 16, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 dagger (3, 2, D:5) a +0 flail (4, 1, D:5) a +0 whip (5, 1, D:5) a +0 dagger a +0 robe (6, 18, D:5) a +0 sling (9, 7, D:5) a book of Changes (18, 16, D:5) 4 stones (27, 2, D:5) a +0 ring mail (35, 17, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 dagger a +0 leather armour a +0 whip a +0 glaive a +0 plate armour a +0 club (3, 40, D:6) 5 gold pieces (3, 41, D:6) 12 gold pieces (4, 19, D:6) a +0 shortbow of freezing (4, 39, D:6) 19 gold pieces (4, 40, D:6) 4 gold pieces (4, 41, D:6) 5 gold pieces (5, 23, D:6) a +0 leather armour (5, 40, D:6) 7 gold pieces (5, 41, D:6) 14 gold pieces (10, 29, D:6) a +0 dagger (12, 27, D:6) a +0 halberd 8 stones a +0 plate armour (12, 35, D:6) a +0 dagger (13, 26, D:6) a +0 war axe (13, 27, D:6) a +0 shortbow (14, 27, D:6) a +0 whip a +0 robe (22, -2, D:6) a +0 whip (23, 36, D:6) a +1 whip of flaming a +0 robe (25, 35, D:6) a +0 dagger (25, 36, D:6) a +0 club (29, 39, D:6) 5 stones (30, 4, D:6) a book of Necromancy (34, 25, D:6) a +0 dagger a +0 falchion (34, 26, D:6) a +0 whip (34, 27, D:6) a +0 hand axe a +0 leather armour (35, 24, D:6) a +0 dagger (38, 27, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (0, 17, D:7) a +0 leather armour (13, 20, D:7) a +0 short sword of flaming 2 poisoned darts (14, 20, D:7) a +0 dagger 4 stones (14, 21, D:7) a +0 whip (14, 24, D:7) a +4 flail a +0 robe (14, 30, D:7) a tin of tremorstones (2/2) (15, 20, D:7) a +0 whip (15, 21, D:7) a +0 short sword (23, 28, D:7) 2 stones (25, 38, D:7) a +0 short sword (32, -7, D:7) the +6 quarterstaff of Arreir {flame, *Rage rCorr Int+2} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (33, 24, D:7) a +0 robe (35, 26, D:7) a +2 vorpal morningstar (37, 42, D:7) 6 poisoned darts (42, 33, D:7) 3 stones (46, 26, D:7) 8 stones (50, 28, D:7) a +2 plate armour of cold resistance a +0 scimitar (52, 10, D:7) 7 stones Level 8 of the Dungeon (4, -1, D:8) a +0 robe (4, 32, D:8) 5 stones (4, 33, D:8) a +0 animal skin a +0 animal skin a +0 animal skin 28 stones a +0 animal skin (4, 34, D:8) a +0 animal skin a +0 animal skin (6, 36, D:8) 6 stones (7, 35, D:8) 3 stones (10, 33, D:8) a +0 whip a +2 dagger of freezing a +0 robe (11, 33, D:8) a +0 flail (12, 33, D:8) a +0 whip (12, 34, D:8) a +1 dagger of venom a +0 robe (27, 2, D:8) 4 stones (44, 43, D:8) 4 poisoned darts (49, 19, D:8) a +0 sling (51, 37, D:8) a +0 dagger a +0 scale mail (51, 38, D:8) a +0 hand axe a +0 plate armour (51, 39, D:8) a +0 dagger (52, 39, D:8) a +0 mace (53, 27, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) 3 poisoned darts (3, 2, D:9) a +1 dagger of draining a +0 robe (3, 3, D:9) a +0 mace a +0 rapier a +0 shortbow (4, 2, D:9) 3 large rocks (5, 1, D:9) a staff of poison (5, 3, D:9) a +0 falchion a +0 robe (6, -9, D:9) a stone (6, -2, D:9) a +0 shortbow a +1 antimagic trident (6, 10, D:9) a +2 flail of protection a +0 shortbow (9, 11, D:9) a +0 cloak (10, 8, D:9) a +0 flail (11, 7, D:9) a +0 dagger a +0 leather armour (11, 8, D:9) a +0 trident a +0 chain mail (12, 6, D:9) a +0 hand axe a +0 scale mail (12, 7, D:9) a +2 flail of protection a +0 shortbow (12, 17, D:9) a box of beasts (19, -10, D:9) 6 stones (19, 18, D:9) a staff of cold (20, 18, D:9) a staff of fire (20, 20, D:9) a staff of air (23, -8, D:9) a +0 chain mail (24, -14, D:9) a +0 war axe (25, 0, D:9) a +0 ring mail (26, 14, D:9) a +0 kite shield (27, -15, D:9) a +0 shortbow (37, 12, D:9) a +0 hand axe (38, 12, D:9) a +0 leather armour a +0 trident (38, 13, D:9) a +0 leather armour a +1 dagger of protection (39, -9, D:9) a +0 spear (39, 14, D:9) a +0 scale mail a +0 short sword of speed (40, -8, D:9) a +0 whip a +0 leather armour a +0 club (41, -9, D:9) a +0 spear (47, 6, D:9) a +0 robe Level 10 of the Dungeon [Shop] Nechos's Mass Market a +0 giant spiked club (28 gold) a +0 great mace (97 gold) a +2 tower shield (247 gold) a +0 giant club (25 gold) a +0 plate armour (345 gold) 3 large rocks (31 gold) 4 large rocks (42 gold) (6, -5, D:10) 5 stones (7, -10, D:10) a +1 robe of cold resistance (7, -2, D:10) a +0 arbalest (11, 19, D:10) a +0 short sword a +0 robe (12, 5, D:10) a +0 dagger (12, 18, D:10) a +0 long sword a +0 robe (15, 17, D:10) a +3 spear of freezing a +0 robe (16, 7, D:10) a +0 quarterstaff a +0 sling 4 stones a +0 ring mail (16, 17, D:10) a +2 great sword a +0 robe (16, 18, D:10) a +0 flail a +0 robe (17, 6, D:10) a +0 shortbow (22, 19, D:10) a +4 great sword 7 stones a +0 robe (22, 20, D:10) a +0 great sword a +0 robe (22, 21, D:10) a +0 trident 7 stones a +0 robe (23, -4, D:10) a +0 dagger a +0 robe (23, 6, D:10) a +0 quarterstaff (24, -5, D:10) a +0 trident of freezing a +0 chain mail a +0 hand axe (24, -4, D:10) a +0 battleaxe a +0 chain mail (24, -3, D:10) a +0 trident a +0 chain mail (28, 29, D:10) a +2 dagger of chaos a +0 robe a wand of flame (6) (30, 6, D:10) 6 stones (31, 8, D:10) a +0 spear (32, 29, D:10) a +4 dagger (40, 29, D:10) a wand of acid (4) (41, 29, D:10) a wand of mindburst (25) a wand of paralysis (1) a wand of iceblast (6) (45, 29, D:10) the +4 sling of the Moon {vorpal, rF+} Any ammunition fired from it inflicts extra damage upon your enemies. rF: It protects you from fire. Level 11 of the Dungeon (0, 0, D:11) 3 poisoned darts (9, -45, D:11) 4 stones (14, -47, D:11) a +1 robe of resistance a +0 dagger of protection (18, -43, D:11) a +0 short sword 9 poisoned darts (20, -10, D:11) a piece from Xom's chessboard (15/15) (26, -14, D:11) 4 stones (28, -20, D:11) 8 stones (29, -19, D:11) a +0 troll leather armour a +0 flail (29, -17, D:11) a +0 cloak (31, -17, D:11) 4 stones (32, -18, D:11) a +0 troll leather armour (34, -47, D:11) a +0 whip (40, -33, D:11) a +0 ring mail (41, -58, D:11) 3 atropa-tipped darts (41, -37, D:11) a +0 quarterstaff (41, -17, D:11) a +0 leather armour (43, -29, D:11) a +0 flail (44, -27, D:11) a +0 giant spiked club a +0 giant spiked club (45, -33, D:11) a +0 club (53, -28, D:11) a +0 giant club (56, -18, D:11) a +0 giant club a +0 mace a +0 dagger (56, -17, D:11) a +0 flail (56, -16, D:11) a +0 trident a +0 ring mail a +0 kite shield a +0 vampiric long sword a +0 chain mail a +0 spear a +0 scale mail (57, -45, D:11) a +0 halberd (57, -16, D:11) a +0 halberd a +0 arbalest a +0 chain mail a +0 whip a +0 scale mail a +0 spear a +0 glaive a +0 chain mail a +0 dagger (58, -17, D:11) a +0 hand axe (58, -16, D:11) a +0 trident a +0 scale mail a +0 kite shield (58, -15, D:11) a +0 trident a +0 scale mail a +0 kite shield (60, -55, D:11) the +7 trident "Qoce" {pain, Contam rN+ Dex+3 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (63, -57, D:11) a wand of flame (8) Level 12 of the Dungeon (0, 0, D:12) a potion of attraction the Ecumenical Temple