Dungeon Crawl Stone Soup version 0.30-a0-358-g0d69a1922f (webtiles) character file. Game seed: 8574867393416819550 8 DEFE the Shooter (level 2, 22/22 HPs) Began as a Demonspawn Hunter on Nov 10, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (53 turns). DEFE the Shooter (Demonspawn Hunter) Turns: 53, Time: 00:00:12 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 10 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.23/turn e - ring of resist corrosion MPRegen 0.08/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Jewellery e - a ring of resist corrosion (left hand) Scrolls b - a scroll of immolation d - a scroll of poison {unknown} Skills: - Level 2.0 Fighting + Level 4.0 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You open the gate. There is an open gate here. Found a robe. d - a scroll labelled VEJ JASHETU No target in view! No target in view! No target in view! e - a ring of resist corrosion A ball python comes into view. e - a ring of resist corrosion (left hand) You shoot an arrow. The arrow hits the ball python. You kill the ball python! You hear a shout! A dart slug comes into view. You shoot an arrow. The arrow hits the dart slug but does no damage. A goblin comes into view. It is wielding a +0 club. The dart slug launches a dart at you. The slug dart hits you. The goblin moves out of view. You shoot an arrow. The arrow hits the dart slug! You kill the dart slug! You shoot an arrow. The arrow hits the goblin! You kill the goblin! No target in view! HP restored. Found a stone staircase leading down. No target in view! No target in view! You now have 10 gold pieces. A dart slug comes into view. A dart slug is nearby! You shoot an arrow. The arrow hits the dart slug! The dart slug is almost dead. You shoot an arrow. The arrow hits the dart slug! You kill the dart slug! Your Ranged Weapons skill increases to level 4! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ## #.#. #)# .# #.#. #.######.#### ...#####............ >.................. #.†####.####...###. #..# #.####..## #..####....#..# #.@.....##.#.[#### ......................# ......................# #####.................# #...#.................# #.8.#######...........# #.........#..♣.♣.♣.♣..# ##........##..........# ...#.........'..........# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEFE the Demonspawn Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 53 | D:1 | Reached skill level 4 in Ranged Weapons 53 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 53 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 53 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.0 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.8 Action || total -------------------------++------- Fire: Shortbow || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 0 | 40 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 0 | 40 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 54 daAuts