BcadrenCrawl: Boulder Brew version 0.06-40-g98dc323025 (webtiles) character file. Game seed: 10039858873552620208, levelgen mode: deterministic 0 DEFE the Magician (level 1, 11/11 HPs) Oozomorph Wizard. Began on Aug 5, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (1 turns). DEFE the Magician (Oozomorph Wizard) Turns: 1, Time: 00:00:16 Health: 11/11 AC: 2 Str: 7 XL: 1 ^: 12 Magic: 4/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . Slash + (no weapon) rCold . . . Pierce + (no weapon) rNeg . . . Bludgeon x a - +0 robe rCorr + + + Vision . (no armour) rPois . Gourm . (no armour) rElec . Faith . (no armour) MR ..... Spirit . (no armour) HPRegen 0.13/turn Reflect . (no armour) MPRegen 0.14/turn Harm . (nothing subsumed) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: cytoplasmic subsumption, amorphous body, gelatinous body 1, gelatinous flesh a: Subsume Item You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat Comestibles d - a ration Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting Level 2.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Fire 2 (30) 16% 1 0-6 Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ 9 (100) 11% 2 26-66 Slow Hex 2 (100) 16% 1 0-6 Blink Tloc N/A 16% 2 26-66 Conjure Flame Fire 2 (100) 43% 3 66-126 Mephitic Cloud Pois/Air 2 (100) 43% 3 66-126 Dungeon Overview and Level Annotations Branches: Dungeon (1/8) Altars: Innate Abilities, Weirdness & Mutations You may subsume any weapon, armour, or jewellery into your cytoplasm to benefit from its magical properties. Your body is completely amorphous, allowing you to wear any combination of armour. You have seven amorphous slots; replacing the normal gear slots. Body armours and bardings take two slots, all other armours take one. Your gelatinous form absorbs acid and is immune to constriction and sticky flames. (rCorr(absorb), Slime) Your formless flesh reforms from cuts and stabs, but takes increased shock from blunt direct hits. Heavy manmade armour will nullify this weakness. (rSlashing+, rPiercing+, rBludgeoning-) Message History Welcome, DEFE the Oozomorph Wizard. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a +0 whip. Found three staircases leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+## #≈..♣ #≈...♣ #≈...P #≈....♣# #≈≈.<.♣# #≈≈≈...# #.≈≈≈.@# #.≈P≈.<# #<≈P≈≈.# #.≈PP≈≈# #.≈≈PP≈# #..≈PP≈# #..≈ ≈≈# #.) ≈≈# #♣. .≈≈# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEFE the Oozomorph Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 1 | D:1 | Quit the game Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, first_ration, minmay_mini_jars, cheibrodos_sewer_entry_sluice