DEFE Level 1 of the Dungeon (6, -8, D:1) a +0 dagger (26, 7, D:1) a +0 dagger a +0 club (29, 45, D:1) a scroll of vulnerability (32, 10, D:1) a +0 ring mail (32, 11, D:1) a scroll of random uselessness (36, 45, D:1) (unseen) (42, 14, D:1) a +0 dagger (42, 35, D:1) a +0 club (44, 13, D:1) a +0 club (46, 40, D:1) a +0 ring mail (48, 40, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -2, D:2) a +0 club (11, -37, D:2) a scroll of random uselessness (21, -41, D:2) a cursed +1 hatchet of chopping {(Curse: rF-)} (21, -40, D:2) a +0 short sword (22, -41, D:2) a +0 whip a potion of lignification (22, -39, D:2) a +0 club (40, -39, D:2) (unseen) (40, -33, D:2) a scroll of random uselessness (44, -34, D:2) a scroll of random uselessness (67, -19, D:2) a +0 whip a +0 hand crossbow (67, -18, D:2) a +2 dagger of electrocution (67, -15, D:2) a +0 short sword (68, -16, D:2) a +0 short sword (73, -34, D:2) a +0 whip (74, -45, D:2) an empty bottle (75, -44, D:2) a +0 club a +2 short sword of protection Level 3 of the Dungeon (0, 0, D:3) a +0 hatchet (12, -22, D:3) a +0 hatchet (13, -25, D:3) a +0 ring mail (16, 4, D:3) a +1 falchion of holy wrath (20, -33, D:3) a +0 war axe (28, -11, D:3) a +0 leather armour (28, -1, D:3) a +0 flail (29, -2, D:3) a +0 hunting sling (36, -36, D:3) a +0 giant club (37, -9, D:3) a +0 robe a +0 dagger (37, -8, D:3) a +0 war axe a +0 leather armour a +0 club a +0 scale mail a cursed +0 flail {(Curse: *Corrode)} a +0 giant club (38, -36, D:3) a +0 leather armour (55, -15, D:3) a +0 mace (56, -19, D:3) a cursed ring of teleportation {(Curse: *Drain)} Level 4 of the Dungeon (0, 1, D:4) a +0 hatchet a +0 whip a +0 scale mail (1, 0, D:4) a +0 flail an uncursed ring of resist corrosion (9, -15, D:4) a +0 whip of freezing a +0 robe (16, -5, D:4) a +0 animal skin (25, -23, D:4) a cursed +0 quarterstaff {(Curse: MR-)} (28, -22, D:4) a +0 targe (31, 19, D:4) a +0 club a +0 mace a +0 scale mail a +0 hatchet (34, 20, D:4) a cursed ring of stealth {(Curse: -Vis)} a +0 dagger a +0 scale mail a +0 mace a +0 flail (36, -16, D:4) a +0 war axe a +0 robe (37, -16, D:4) a cursed +3 battleaxe of freezing {(Curse: *Corrode)} a +0 robe a +0 dagger a +0 giant club a +0 animal skin (39, 12, D:4) a +0 chain mail (42, 14, D:4) a +0 scale mail (42, 15, D:4) a +0 dagger a +0 robe (44, 14, D:4) a +0 falchion a +0 whip a +0 scale mail (46, -25, D:4) a scroll of random uselessness (57, 11, D:4) a -3 staff of earth (unseen) (59, -5, D:4) a +0 hatchet (59, 9, D:4) a ration (unseen) (60, 13, D:4) (unseen) (60, 14, D:4) an empty bottle Level 5 of the Dungeon [Shop] Yhuodaox's Armour Boutique a +0 heater shield of positive energy (91 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 heater shield (63 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +1 scale mail of poison resistance (182 gold) a +2 robe of softness (345 gold) a +0 ring mail (56 gold) a +0 pair of boots (63 gold) a +2 pair of boots of stealth (301 gold) a +0 leather armour (28 gold) [Shop] Cuat's Weapon Emporium a +0 flail (38 gold) a +0 hatchet (33 gold) the +8 long sword of the Ageless Queens {molten, rC+ MR+ Str-5 Int+7} (771 gold) Its malleable surface is completely molten, allowing it to meld around and partially ignore armour. Causes less base damage than a standard weapon; but partially ignores enemy's defense and burns causing additional damage to those that don't resist heat. Big, molten blades are also staple armaments of hydra-hunters. While subsumed, the molten enchantment instead protects you from heat (rF+). It affects your strength (-5). It affects your intelligence (+7). It protects you from cold. It affects your resistance to hostile enchantments. a +0 mace (33 gold) a +0 quarterstaff (44 gold) the +3 falchion "Demonslayer" {slice, *Contam Str+7 Stlth+} (422 gold) It inflicts extra damage upon your enemies. While subsumed, the damaging enchantment instead protects you from damage (AC + 5). It affects your strength (+7). It causes magical contamination when unequipped. It makes you more stealthy. a +0 battleaxe (71 gold) a +0 trident (38 gold) a +0 long sword (38 gold) a +1 dagger of venom (116 gold) a +0 flail (38 gold) a +0 hatchet (33 gold) a +1 hatchet of chopping (126 gold) [Shop] Xaipsos's General Store a book of Necromancy (324 gold) an uncursed ring of magical power (240 gold) 2 potions of might (96 gold) a +0 heater shield of reflection (78 gold) the cursed +9 whip "Heonitex" {molten, MR++ +Vis, (Curse: *Corrode)} (793 gold) Its malleable surface is completely molten, allowing it to meld around and partially ignore armour. Causes less base damage than a standard weapon; but partially ignores enemy's defense and burns causing additional damage to those that don't resist heat. While subsumed, the molten enchantment instead protects you from heat (rF+). It affects your resistance to hostile enchantments. It improves your vision. It has a curse placed upon it. { (Curse: *Corrode)} a +0 ring mail (48 gold) a +3 broad axe (252 gold) an uncursed amulet of the acrobat (360 gold) a scroll of bless item (360 gold) a +0 falchion (36 gold) [Shop] Kumiaruynt's General Store a +0 dagger (30 gold) a scroll of teleportation (45 gold) a wand of hasting (6) (300 gold) a scroll of immolation (52 gold) a scroll of teleportation (45 gold) a lamp of fire (600 gold) a potion of haste (150 gold) a ration (75 gold) a potion of mutation (37 gold) a ration (75 gold) a +2 plate armour of cold resistance (600 gold) a book of the Earth (750 gold) a potion of haste (150 gold) (0, 0, D:5) a +0 dagger a cursed +0 robe {(Curse: *Tele)} (1, 0, D:5) a +0 dagger a +0 robe (1, 2, D:5) a +0 giant spiked club (6, -4, D:5) a +0 dagger (11, 5, D:5) a +0 club (12, -4, D:5) a +0 dire flail a +0 chain mail (13, 5, D:5) a cursed +0 hatchet {(Curse: MR-)} a +0 leather armour a +0 club (18, 4, D:5) a +0 war axe a +0 robe (23, 8, D:5) a +0 giant club (26, 30, D:5) a +0 scale mail (28, 2, D:5) a +0 giant club (31, 35, D:5) a +0 leather armour (32, 6, D:5) a +0 dagger (42, 17, D:5) a +0 shortbow (45, 13, D:5) a +0 giant club (47, 14, D:5) a +0 ring mail a +0 flail a +0 robe a +0 dagger (47, 15, D:5) a +0 flail a +0 ring mail (52, 39, D:5) a cursed +0 trident {(Curse: rC-)} (57, 29, D:5) a cursed +0 robe {(Curse: MR-)} (64, 8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 16 gold pieces (unseen) (3, -4, D:6) a scroll of random uselessness (unseen) (5, -2, D:6) (unseen) (7, -3, D:6) 16 gold pieces (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 buckler (6, 17, Lair:1) a +0 club (7, 10, Lair:1) a +0 club (9, -13, Lair:1) a +0 quarterstaff (9, 19, Lair:1) a +0 plate armour (14, 24, Lair:1) a +2 ring mail of cold resistance (18, 0, Lair:1) a cursed ring of resist corrosion {(Curse: *Drain)} (28, 4, Lair:1) a +0 leather armour (42, 8, Lair:1) a +0 war axe (54, -13, Lair:1) (unseen) (55, 17, Lair:1) (unseen) (65, 5, Lair:1) (unseen) Level 2 of the Lair of Beasts (5, 0, Lair:2) a +0 robe (9, -5, Lair:2) a +0 short sword (9, 5, Lair:2) a cursed +2 flail of crushing {(Curse: MR-)} (9, 12, Lair:2) an empty bottle (10, 28, Lair:2) an elephant corpse (16, 24, Lair:2) an elephant corpse (19, 21, Lair:2) a +4 war axe the orc corpse of Urug (22, 24, Lair:2) a spiny frog corpse (still there?) an elephant corpse (still there?) (34, -8, Lair:2) an empty bottle (50, 21, Lair:2) a +0 naga barding (unseen)